Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
ServerManagementService.GameServer — openapi
Response model for listing a Game Server
Properties
| Name | Type | Required | Description |
|---|---|---|---|
| placeId | string | false | The place ID this game server belongs to. |
| placeVersion | string | false | The place version this game server belongs to. |
| jobId | string | false | The unique ID for this server. |
| engineVersion | string | false | The RCC Version the server is running |
| createTime | string | false | The time this server was created. |
| uptime | string | false | How long this server has been running. |
| memoryUsageBytes | integer | false | The Memory Usage of the server in bytes. |
| frameRate | number | false | The Server Frame Rate. |
| occupancy | integer | false | The current number of users in the server. |
| maxOccupancy | integer | false | The maximum number of users in the server. |
| type | false | The Type of Server. | |
| full | boolean | false | Whether the server is at max occupancy. |
| shutDown | boolean | false | Whether the server has been shutdown. |
| status | false | Creator-visible server status. | |
| terminationTime | string | false | The time the server terminated. Null while ServerManagementService.V2.Models.GameServer.ShutDown is false. |
| playerIds | array | false | The list of PlayerIds in the server |
Related Schemas
Complete Schema
{
"type": "object",
"properties": {
"placeId": {
"type": "string",
"description": "The place ID this game server belongs to.",
"nullable": true
},
"placeVersion": {
"type": "string",
"description": "The place version this game server belongs to.",
"nullable": true
},
"jobId": {
"type": "string",
"description": "The unique ID for this server.",
"nullable": true
},
"engineVersion": {
"type": "string",
"description": "The RCC Version the server is running",
"nullable": true
},
"createTime": {
"type": "string",
"description": "The time this server was created.",
"format": "date-time"
},
"uptime": {
"type": "string",
"description": "How long this server has been running.",
"format": "date-span",
"example": "1.02:03:04"
},
"memoryUsageBytes": {
"type": "integer",
"description": "The Memory Usage of the server in bytes.",
"format": "int64"
},
"frameRate": {
"type": "number",
"description": "The Server Frame Rate.",
"format": "float",
"nullable": true
},
"occupancy": {
"type": "integer",
"description": "The current number of users in the server.",
"format": "int32"
},
"maxOccupancy": {
"type": "integer",
"description": "The maximum number of users in the server.",
"format": "int32"
},
"type": {
"allOf": [
{
"$ref": "#/components/schemas/ServerType"
}
],
"description": "The Type of Server."
},
"full": {
"type": "boolean",
"description": "Whether the server is at max occupancy."
},
"shutDown": {
"type": "boolean",
"description": "Whether the server has been shutdown."
},
"status": {
"allOf": [
{
"$ref": "#/components/schemas/ServerStatus"
}
],
"description": "Creator-visible server status."
},
"terminationTime": {
"type": "string",
"description": "The time the server terminated. Null while ServerManagementService.V2.Models.GameServer.ShutDown is false.",
"format": "date-time",
"nullable": true
},
"playerIds": {
"type": "array",
"items": {
"type": "integer",
"format": "int64"
},
"description": "The list of PlayerIds in the server",
"nullable": true
}
},
"additionalProperties": false,
"description": "Response model for listing a Game Server"
}