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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

ServerManagementService.GameServer — openapi

Response model for listing a Game Server

Properties

NameTypeRequiredDescription
placeIdstringfalseThe place ID this game server belongs to.
placeVersionstringfalseThe place version this game server belongs to.
jobIdstringfalseThe unique ID for this server.
engineVersionstringfalseThe RCC Version the server is running
createTimestringfalseThe time this server was created.
uptimestringfalseHow long this server has been running.
memoryUsageBytesintegerfalseThe Memory Usage of the server in bytes.
frameRatenumberfalseThe Server Frame Rate.
occupancyintegerfalseThe current number of users in the server.
maxOccupancyintegerfalseThe maximum number of users in the server.
typefalseThe Type of Server.
fullbooleanfalseWhether the server is at max occupancy.
shutDownbooleanfalseWhether the server has been shutdown.
statusfalseCreator-visible server status.
terminationTimestringfalseThe time the server terminated. Null while ServerManagementService.V2.Models.GameServer.ShutDown is false.
playerIdsarrayfalseThe list of PlayerIds in the server

Complete Schema

{
  "type": "object",
  "properties": {
    "placeId": {
      "type": "string",
      "description": "The place ID this game server belongs to.",
      "nullable": true
    },
    "placeVersion": {
      "type": "string",
      "description": "The place version this game server belongs to.",
      "nullable": true
    },
    "jobId": {
      "type": "string",
      "description": "The unique ID for this server.",
      "nullable": true
    },
    "engineVersion": {
      "type": "string",
      "description": "The RCC Version the server is running",
      "nullable": true
    },
    "createTime": {
      "type": "string",
      "description": "The time this server was created.",
      "format": "date-time"
    },
    "uptime": {
      "type": "string",
      "description": "How long this server has been running.",
      "format": "date-span",
      "example": "1.02:03:04"
    },
    "memoryUsageBytes": {
      "type": "integer",
      "description": "The Memory Usage of the server in bytes.",
      "format": "int64"
    },
    "frameRate": {
      "type": "number",
      "description": "The Server Frame Rate.",
      "format": "float",
      "nullable": true
    },
    "occupancy": {
      "type": "integer",
      "description": "The current number of users in the server.",
      "format": "int32"
    },
    "maxOccupancy": {
      "type": "integer",
      "description": "The maximum number of users in the server.",
      "format": "int32"
    },
    "type": {
      "allOf": [
        {
          "$ref": "#/components/schemas/ServerType"
        }
      ],
      "description": "The Type of Server."
    },
    "full": {
      "type": "boolean",
      "description": "Whether the server is at max occupancy."
    },
    "shutDown": {
      "type": "boolean",
      "description": "Whether the server has been shutdown."
    },
    "status": {
      "allOf": [
        {
          "$ref": "#/components/schemas/ServerStatus"
        }
      ],
      "description": "Creator-visible server status."
    },
    "terminationTime": {
      "type": "string",
      "description": "The time the server terminated. Null while ServerManagementService.V2.Models.GameServer.ShutDown is false.",
      "format": "date-time",
      "nullable": true
    },
    "playerIds": {
      "type": "array",
      "items": {
        "type": "integer",
        "format": "int64"
      },
      "description": "The list of PlayerIds in the server",
      "nullable": true
    }
  },
  "additionalProperties": false,
  "description": "Response model for listing a Game Server"
}