Hand-written by Joseph San Nicolas, Roblox Developer
Faces
Constructors
| Name | Description |
| new(...normalIds: Enum.NormalId) | Constructs a Faces from any number of Enum.NormalId values. Each NormalId provided sets the corresponding property to true; non-NormalId values passed in are silently ignored. |
Code Snippet
local Part = Instance.new("Part", workspace)
local handles = Instance.new("Handles", Part)
-- Show resize handles on the Top and Right faces only
handles.Faces = Faces.new(Enum.NormalId.Top, Enum.NormalId.Right)
Properties
| Name | Type | Description |
| Top | bool | Whether the positive Y direction is enabled. Defaults to false. |
| Bottom | bool | Whether the negative Y direction is enabled. Defaults to false. |
| Left | bool | Whether the negative X direction is enabled. Defaults to false. |
| Right | bool | Whether the positive X direction is enabled. Defaults to false. |
| Front | bool | Whether the negative Z direction is enabled. Defaults to false. |
| Back | bool | Whether the positive Z direction is enabled. Defaults to false. |