1 min read

Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

AnalyticsEconomyAction

This enum is used as an argument in AnalyticsService:FireInGameEconomyEvent().

Items

NameValueDescription
Default0Default action. Used for an undefined Action.
Acquire1Indicates the acquisition of an in game resource. For example, a player acquires virtual currency by completing a specific in game task.
Spend2Indicates the spending or loss of an in game resource. For example, a player spends virtual currency to acquire a new item.

Default

Default action. Used for an undefined Action.

FieldValue
value0

Acquire

Indicates the acquisition of an in game resource. For example, a player acquires virtual currency by completing a specific in game task.

FieldValue
value1

Spend

Indicates the spending or loss of an in game resource. For example, a player spends virtual currency to acquire a new item.

FieldValue
value2