Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
AnalyticsEconomyAction
This enum is used as an argument in AnalyticsService:FireInGameEconomyEvent().
Items
| Name | Value | Description |
|---|---|---|
| Default | 0 | Default action. Used for an undefined Action. |
| Acquire | 1 | Indicates the acquisition of an in game resource. For example, a player acquires virtual currency by completing a specific in game task. |
| Spend | 2 | Indicates the spending or loss of an in game resource. For example, a player spends virtual currency to acquire a new item. |
Default
Default action. Used for an undefined Action.
| Field | Value |
|---|---|
| value | 0 |
Acquire
Indicates the acquisition of an in game resource. For example, a player acquires virtual currency by completing a specific in game task.
| Field | Value |
|---|---|
| value | 1 |
Spend
Indicates the spending or loss of an in game resource. For example, a player spends virtual currency to acquire a new item.
| Field | Value |
|---|---|
| value | 2 |