1 min read

Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

InterpolationThrottlingMode

Controls whether the engine reduces the physics interpolation update rate for distant assemblies when the client is under load. This enum is consumed by the deprecated Workspace.InterpolationThrottling property, which is no longer exposed in Studio or recommended for use in new experiences.

Items

NameValueDescription
Default0The engine automatically throttles physics interpolation for distant assemblies when client frame time is high.
Disabled1Physics interpolation throttling is unconditionally disabled; all assemblies interpolate at the full rate regardless of client load.
Enabled2Physics interpolation throttling is unconditionally enabled; distant assemblies have their interpolation update rate reduced even when the client is not under load.

Default

The engine automatically throttles physics interpolation for distant assemblies when client frame time is high.

FieldValue
value0

Disabled

Physics interpolation throttling is unconditionally disabled; all assemblies interpolate at the full rate regardless of client load.

FieldValue
value1

Enabled

Physics interpolation throttling is unconditionally enabled; distant assemblies have their interpolation update rate reduced even when the client is not under load.

FieldValue
value2