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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

InputBindingType

This enum is used by InputBinding.Type to determine whether the InputBinding responds to hardware input devices or is driven programmatically via InputBinding:Fire().

Items

NameValueDescription
Automatic0The InputBinding responds to physical input devices (keyboard, mouse, gamepad, touch) based on its KeyCode or composite direction properties. This is the default.
Scriptable1The InputBinding ignores hardware input and instead receives state updates exclusively through the InputBinding:Fire() method.

Automatic

The InputBinding responds to physical input devices (keyboard, mouse, gamepad, touch) based on its KeyCode or composite direction properties. This is the default.

FieldValue
value0

Scriptable

The InputBinding ignores hardware input and instead receives state updates exclusively through the InputBinding:Fire() method.

FieldValue
value1