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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

Deprecated

CellMaterial

Deprecated. Material values for individual cells in the legacy voxel-based Terrain engine. These values were passed to the deprecated Terrain:SetCell() and Terrain:SetCells() methods. When a legacy place is loaded, the engine converts these cell materials to their closest equivalents in the modern smooth terrain system. Use Material with the current terrain APIs instead.

Deprecated: This enum is deprecated. It used to work with the legacy Terrain engine to set the material of terrain cells.

Items

NameValueDescription
Empty0Represents an air (unfilled) cell in the legacy voxel terrain; converted to air in the modern terrain system.
Grass1A green grassy cell material in the legacy voxel terrain, converted to Material.Grass in the modern terrain system.
Sand2A sandy cell material in the legacy voxel terrain, converted to Material.Sand in the modern terrain system.
Brick3A red brick cell material in the legacy voxel terrain, converted to Material.Brick in the modern terrain system.
Granite4A speckled stone cell material in the legacy voxel terrain, converted to Material.Slate in the modern terrain system.
Asphalt5A dark paved road cell material in the legacy voxel terrain, converted to Material.Asphalt in the modern terrain system.
Iron6A dark metallic cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.
Aluminum7A metallic silver cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.
Gold8A golden metallic cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.
WoodPlank9A flat wooden plank cell material in the legacy voxel terrain, converted to Material.WoodPlanks in the modern terrain system.
WoodLog10A round wooden log cell material in the legacy voxel terrain, converted to Material.WoodPlanks in the modern terrain system.
Gravel11A loose-stone cell material in the legacy voxel terrain, converted to Material.Asphalt in the modern terrain system.
CinderBlock12A rough masonry cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.
MossyStone13A weathered stone cell material in the legacy voxel terrain, converted to Material.Pavement in the modern terrain system.
Cement14A gray cement cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.
RedPlastic15A red-tinted cell material in the legacy voxel terrain, converted to Material.Sandstone in the modern terrain system.
BluePlastic16A blue-tinted cell material in the legacy voxel terrain, converted to Material.Ice in the modern terrain system.
Water17A water-filled cell in the legacy voxel terrain, converted to Material.Water in the modern terrain system.

Empty

Represents an air (unfilled) cell in the legacy voxel terrain; converted to air in the modern terrain system.

FieldValue
value0

Grass

A green grassy cell material in the legacy voxel terrain, converted to Material.Grass in the modern terrain system.

FieldValue
value1

Sand

A sandy cell material in the legacy voxel terrain, converted to Material.Sand in the modern terrain system.

FieldValue
value2

Brick

A red brick cell material in the legacy voxel terrain, converted to Material.Brick in the modern terrain system.

FieldValue
value3

Granite

A speckled stone cell material in the legacy voxel terrain, converted to Material.Slate in the modern terrain system.

FieldValue
value4

Asphalt

A dark paved road cell material in the legacy voxel terrain, converted to Material.Asphalt in the modern terrain system.

FieldValue
value5

Iron

A dark metallic cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.

FieldValue
value6

Aluminum

A metallic silver cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.

FieldValue
value7

Gold

A golden metallic cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.

FieldValue
value8

WoodPlank

A flat wooden plank cell material in the legacy voxel terrain, converted to Material.WoodPlanks in the modern terrain system.

FieldValue
value9

WoodLog

A round wooden log cell material in the legacy voxel terrain, converted to Material.WoodPlanks in the modern terrain system.

FieldValue
value10

Gravel

A loose-stone cell material in the legacy voxel terrain, converted to Material.Asphalt in the modern terrain system.

FieldValue
value11

CinderBlock

A rough masonry cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.

FieldValue
value12

MossyStone

A weathered stone cell material in the legacy voxel terrain, converted to Material.Pavement in the modern terrain system.

FieldValue
value13

Cement

A gray cement cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.

FieldValue
value14

RedPlastic

A red-tinted cell material in the legacy voxel terrain, converted to Material.Sandstone in the modern terrain system.

FieldValue
value15

BluePlastic

A blue-tinted cell material in the legacy voxel terrain, converted to Material.Ice in the modern terrain system.

FieldValue
value16

Water

A water-filled cell in the legacy voxel terrain, converted to Material.Water in the modern terrain system.

FieldValue
value17