Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
PredictionStatus
Enum used with RunService:GetPredictionStatus() to check the status of a specific instance.
This prediction status can be used to determine whether any associated scripts should run. If the status is Authoritative or Predicted, such scripts should run, since the local node is either the authority for the instance or is predicting it. If the status is None, such scripts do not need to run.
Items
| Name | Value | Description |
|---|---|---|
| Authoritative | 0 | This instance is authoritative. |
| Predicted | 1 | This instance is being predicted. |
| None | 2 | The instance will not be resimulated; classic simulation rules apply instead. |
Authoritative
This instance is authoritative.
| Field | Value |
|---|---|
| value | 0 |
Predicted
This instance is being predicted.
| Field | Value |
|---|---|
| value | 1 |
None
The instance will not be resimulated; classic simulation rules apply instead.
| Field | Value |
|---|---|
| value | 2 |