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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

PredictionStatus

Enum used with RunService:GetPredictionStatus() to check the status of a specific instance.

This prediction status can be used to determine whether any associated scripts should run. If the status is Authoritative or Predicted, such scripts should run, since the local node is either the authority for the instance or is predicting it. If the status is None, such scripts do not need to run.

Items

NameValueDescription
Authoritative0This instance is authoritative.
Predicted1This instance is being predicted.
None2The instance will not be resimulated; classic simulation rules apply instead.

Authoritative

This instance is authoritative.

FieldValue
value0

Predicted

This instance is being predicted.

FieldValue
value1

None

The instance will not be resimulated; classic simulation rules apply instead.

FieldValue
value2