2 min read

Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

MeshScaleUnit

Specifies the unit of length used when the source 3D asset was modeled. The mesh importer reads this value and applies a conversion factor so that the

correct unit ensures that a 1-meter object in the source file arrives at the correct stud dimensions.

Items

NameValueDescription
Stud0Treats the source mesh as authored in Roblox studs, applying no unit conversion on import.
Meter1Treats the source mesh as authored in meters and scales it to Roblox studs on import.
CM2Treats the source mesh as authored in centimeters and scales it to Roblox studs on import.
MM3Treats the source mesh as authored in millimeters and scales it to Roblox studs on import.
Foot4Treats the source mesh as authored in feet and scales it to Roblox studs on import.
Inch5Treats the source mesh as authored in inches and scales it to Roblox studs on import.

Stud

Treats the source mesh as authored in Roblox studs, applying no unit conversion on import.

FieldValue
value0

Meter

Treats the source mesh as authored in meters and scales it to Roblox studs on import.

FieldValue
value1

CM

Treats the source mesh as authored in centimeters and scales it to Roblox studs on import.

FieldValue
value2

MM

Treats the source mesh as authored in millimeters and scales it to Roblox studs on import.

FieldValue
value3

Treats the source mesh as authored in feet and scales it to Roblox studs on import.

FieldValue
value4

Inch

Treats the source mesh as authored in inches and scales it to Roblox studs on import.

FieldValue
value5