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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

NetworkOwnership

Defines how to determine which client has ownership of a part for a server (network).

Items

NameValueDescription
Automatic0Network ownership is determined automatically by the server.
Manual1Network ownership is set manually by the developer.
OnContact2The first player to touch a part is given ownership of that part for the server (network). Ownership will not change if another player touches that part unless network ownership has been released by the owner.

Automatic

Network ownership is determined automatically by the server.

FieldValue
value0

Manual

Network ownership is set manually by the developer.

FieldValue
value1

OnContact

The first player to touch a part is given ownership of that part for the server (network). Ownership will not change if another player touches that part unless network ownership has been released by the owner.

FieldValue
value2