Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
MeshPartHeadsAndAccessories
Controls whether the Workspace loads R15 avatar heads and accessories as MeshPart objects. When set to Default or Enabled, heads and accessories resolve through the MeshPart-based avatar pipeline, which supports modern rendering, layered clothing, and MeshPart-specific deformation. When set to Disabled, heads and accessories use the legacy SpecialMesh-based pipeline.
Workspace.MeshPartHeadsAndAccessories defaults to Default.
Items
| Name | Value | Description |
|---|---|---|
| Default | 0 | The default option to control the Workspace.MeshPartHeadsAndAccessories feature. This currently has the same meaning as "Enabled". |
| Disabled | 1 | Disables the Workspace.MeshPartHeadsAndAccessories feature. |
| Enabled | 2 | Enables the Workspace.MeshPartHeadsAndAccessories feature. |
Default
The default option to control the Workspace.MeshPartHeadsAndAccessories feature. This currently has the same meaning as "Enabled".
| Field | Value |
|---|---|
| value | 0 |
Disabled
Disables the Workspace.MeshPartHeadsAndAccessories feature.
| Field | Value |
|---|---|
| value | 1 |
Enabled
Enables the Workspace.MeshPartHeadsAndAccessories feature.
| Field | Value |
|---|---|
| value | 2 |