Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
CameraNavigationModel
The CameraNavigationModel enum selects the camera navigation paradigm for the Roblox Studio editor viewport. It is used by the Studio.CameraNavigationModel property to choose between the classic Roblox navigation model (CameraNavigationModel.Roblox) and an industry-standard model (CameraNavigationModel.IndustryCompatible) that matches conventions found in other professional 3D applications.
Studio.CameraNavigationModel defaults to CameraNavigationModel.Roblox.
Items
| Name | Value | Description |
|---|---|---|
| Roblox | 0 | Classic Roblox Studio camera navigation model with linear zoom and focus-locked orbiting; the default value. |
| IndustryCompatible | 1 | Camera navigation model that follows industry-standard 3D application conventions, with non-linear zoom and simultaneous WASD-plus-orbit movement. |
Roblox
Classic Roblox Studio camera navigation model with linear zoom and focus-locked orbiting; the default value.
| Field | Value |
|---|---|
| value | 0 |
IndustryCompatible
Camera navigation model that follows industry-standard 3D application conventions, with non-linear zoom and simultaneous WASD-plus-orbit movement.
| Field | Value |
|---|---|
| value | 1 |