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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

NoiseType

Selects the procedural noise algorithm applied when sampling through a Noise instance. The chosen value determines which kernel SampleDirectional() evaluates; different values support different sampling modes. The default value of NoiseType is NoiseType.SimplexGabor.

Items

NameValueDescription
SimplexGabor0Uses an OpenSimplex2 body-centered cubic (BCC) lattice with a Gabor sinusoidal kernel for anisotropic directional noise sampling.

SimplexGabor

Uses an OpenSimplex2 body-centered cubic (BCC) lattice with a Gabor sinusoidal kernel for anisotropic directional noise sampling.

FieldValue
value0