Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
NoiseType
Selects the procedural noise algorithm applied when sampling through a Noise instance. The chosen value determines which kernel SampleDirectional() evaluates; different values support different sampling modes. The default value of NoiseType is NoiseType.SimplexGabor.
Items
| Name | Value | Description |
|---|---|---|
| SimplexGabor | 0 | Uses an OpenSimplex2 body-centered cubic (BCC) lattice with a Gabor sinusoidal kernel for anisotropic directional noise sampling. |
SimplexGabor
Uses an OpenSimplex2 body-centered cubic (BCC) lattice with a Gabor sinusoidal kernel for anisotropic directional noise sampling.
| Field | Value |
|---|---|
| value | 0 |