Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
TerrainAcquisitionMethod
Describes how the terrain in a place was originally created or last substantially modified. This value is stored on the AcquisitionMethod property of Terrain and is updated automatically by the engine whenever terrain changes.
Items
| Name | Value | Description |
|---|---|---|
| None | 0 | No terrain is present, or terrain acquisition method has not been recorded. |
| Legacy | 1 | Terrain was deserialized from a place file that predates acquisition-method tracking. |
| Template | 2 | Terrain was loaded from a Studio place template. |
| Generate | 3 | Terrain was created using the Studio terrain generator. |
| Import | 4 | Terrain was created by importing a heightmap or colormap image via the Studio terrain importer. |
| Convert | 5 | Terrain was created by converting legacy smooth terrain from an older place format. |
| EditAddTool | 6 | Terrain was created or last modified using the Studio terrain editor's Add tool. |
| EditSeaLevelTool | 7 | Terrain was created or last modified using the Studio terrain editor's Sea Level tool. |
| EditReplaceTool | 8 | Terrain was created or last modified using the Studio terrain editor's Replace tool. |
| RegionFillTool | 9 | Terrain was created or last modified using the Studio terrain editor's Fill region tool. |
| RegionPasteTool | 10 | Terrain was created or last modified by pasting a previously copied terrain region in the Studio terrain editor. |
| Other | 11 | Terrain was created or modified by an untracked method, such as a third-party plugin. |
None
No terrain is present, or terrain acquisition method has not been recorded.
| Field | Value |
|---|---|
| value | 0 |
Legacy
Terrain was deserialized from a place file that predates acquisition-method tracking.
| Field | Value |
|---|---|
| value | 1 |
Template
Terrain was loaded from a Studio place template.
| Field | Value |
|---|---|
| value | 2 |
Generate
Terrain was created using the Studio terrain generator.
| Field | Value |
|---|---|
| value | 3 |
Import
Terrain was created by importing a heightmap or colormap image via the Studio terrain importer.
| Field | Value |
|---|---|
| value | 4 |
Convert
Terrain was created by converting legacy smooth terrain from an older place format.
| Field | Value |
|---|---|
| value | 5 |
EditAddTool
Terrain was created or last modified using the Studio terrain editor's Add tool.
| Field | Value |
|---|---|
| value | 6 |
EditSeaLevelTool
Terrain was created or last modified using the Studio terrain editor's Sea Level tool.
| Field | Value |
|---|---|
| value | 7 |
EditReplaceTool
Terrain was created or last modified using the Studio terrain editor's Replace tool.
| Field | Value |
|---|---|
| value | 8 |
RegionFillTool
Terrain was created or last modified using the Studio terrain editor's Fill region tool.
| Field | Value |
|---|---|
| value | 9 |
RegionPasteTool
Terrain was created or last modified by pasting a previously copied terrain region in the Studio terrain editor.
| Field | Value |
|---|---|
| value | 10 |
Other
Terrain was created or modified by an untracked method, such as a third-party plugin.
| Field | Value |
|---|---|
| value | 11 |