Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
RestPose
Controls the source from which the mesh importer derives the initial (rest) pose for all joints when building a rig from a 3D file.
Items
| Name | Value | Description |
|---|---|---|
| Default | 0 | Uses the first animation clip found in the source file to define the initial joint rest pose on import. |
| RotationsReset | 1 | Resets all joint rotations to zero so that the imported rig starts from an identity rest pose. |
| Custom | 2 | Uses a specific animation clip, identified by its index in the file, to set the initial joint rest pose on import. |
Default
Uses the first animation clip found in the source file to define the initial joint rest pose on import.
| Field | Value |
|---|---|
| value | 0 |
RotationsReset
Resets all joint rotations to zero so that the imported rig starts from an identity rest pose.
| Field | Value |
|---|---|
| value | 1 |
Custom
Uses a specific animation clip, identified by its index in the file, to set the initial joint rest pose on import.
| Field | Value |
|---|---|
| value | 2 |