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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

RestPose

Controls the source from which the mesh importer derives the initial (rest) pose for all joints when building a rig from a 3D file.

Items

NameValueDescription
Default0Uses the first animation clip found in the source file to define the initial joint rest pose on import.
RotationsReset1Resets all joint rotations to zero so that the imported rig starts from an identity rest pose.
Custom2Uses a specific animation clip, identified by its index in the file, to set the initial joint rest pose on import.

Default

Uses the first animation clip found in the source file to define the initial joint rest pose on import.

FieldValue
value0

RotationsReset

Resets all joint rotations to zero so that the imported rig starts from an identity rest pose.

FieldValue
value1

Custom

Uses a specific animation clip, identified by its index in the file, to set the initial joint rest pose on import.

FieldValue
value2