Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
Severity
Severity is used in the diagnostics table returned by Script Analysis callbacks registered with ScriptEditorService:RegisterScriptAnalysisCallback(). Each diagnostic entry can include a severity field set to one of these values to control how the diagnostic is categorized in the Script Analysis tool and how the corresponding source range is highlighted in the Script Editor.
The enum maps directly to the Language Server Protocol DiagnosticSeverity specification.
Items
| Name | Value | Description |
|---|---|---|
| Error | 1 | Reports a critical error that indicates a definite problem in the script. |
| Warning | 2 | Reports a potential problem that can cause incorrect behavior but does not prevent the script from running. |
| Information | 3 | Conveys informational context about the script without indicating a problem. |
| Hint | 4 | Provides a subtle suggestion, such as a style improvement or an unused-variable notice. |
Error
Reports a critical error that indicates a definite problem in the script.
| Field | Value |
|---|---|
| value | 1 |
Warning
Reports a potential problem that can cause incorrect behavior but does not prevent the script from running.
| Field | Value |
|---|---|
| value | 2 |
Information
Conveys informational context about the script without indicating a problem.
| Field | Value |
|---|---|
| value | 3 |
Hint
Provides a subtle suggestion, such as a style improvement or an unused-variable notice.
| Field | Value |
|---|---|
| value | 4 |