Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
RotationType
RotationType is used by UserGameSettings.RotationType to specify how the local player's character orients its body. With RotationType.MovementRelative (the default), the character turns to face whichever direction it is moving. With RotationType.CameraRelative, the character's body continuously aligns with the camera's look direction, enabling first-person-style aiming where the character faces wherever the player is looking regardless of movement direction.
Items
| Name | Value | Description |
|---|---|---|
| MovementRelative | 0 | The character's body rotation follows the direction of movement. |
| CameraRelative | 1 | The character's body rotation continuously follows the camera's look direction. |
MovementRelative
The character's body rotation follows the direction of movement.
| Field | Value |
|---|---|
| value | 0 |
CameraRelative
The character's body rotation continuously follows the camera's look direction.
| Field | Value |
|---|---|
| value | 1 |