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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

ReverbType

The ReverbType Enum allows you to make audio in your game sound different, depending on what "area" the sounds are in.

Note that some of these do not appear to have any effect on the sound.

Items

NameValueDescription
NoReverb0No sound reverb. Audio is not changed from default.
GenericReverb1Sound reverb is changed to a generic reverb effect.
PaddedCell2Sound reverb is changed to sound like the player is in a padded cell.
Room3Sound reverb is changed to sound like the player is in a room.
Bathroom4Sound reverb is changed to sound like the player is in a bathroom.
LivingRoom5Sound reverb is changed to sound like the player is in a living room.
StoneRoom6Sound reverb is changed to sound like the player is in a stone room.
Auditorium7Sound reverb is changed to sound like the player is in an auditorium.
ConcertHall8Sound reverb is changed to sound like the player is in a concert hall.
Cave9Sound reverb is changed to sound like the player is in a cave.
Arena10Sound reverb is changed to sound like the player is in an arena.
Hangar11Sound reverb is changed to sound like the player is in a hangar.
CarpettedHallway12Sound reverb is changed to sound like the player is in a carpeted hallway.
Hallway13Sound reverb is changed to sound like the player is in a hallway.
StoneCorridor14Sound reverb is changed to sound like the player is in a stone corridor.
Alley15Sound reverb is changed to sound like the player is in an alley.
Forest16Sound reverb is changed to sound like the player is in a forest.
City17Sound reverb is changed to sound like the player is in a city.
Mountains18Sound reverb is changed to sound like the player is in the mountains.
Quarry19Sound reverb is changed to sound like the player is in a quarry.
Plain20Sound reverb is changed to sound like the player is an open plain.
ParkingLot21Sound reverb is changed to sound like the player is in a parking lot.
SewerPipe22Sound reverb is changed to sound like the player is in a sewer pipe.
UnderWater23Sound reverb is changed to sound like the player is underwater.

NoReverb

No sound reverb. Audio is not changed from default.

FieldValue
value0

GenericReverb

Sound reverb is changed to a generic reverb effect.

FieldValue
value1

PaddedCell

Sound reverb is changed to sound like the player is in a padded cell.

FieldValue
value2

Room

Sound reverb is changed to sound like the player is in a room.

FieldValue
value3

Bathroom

Sound reverb is changed to sound like the player is in a bathroom.

FieldValue
value4

LivingRoom

Sound reverb is changed to sound like the player is in a living room.

FieldValue
value5

StoneRoom

Sound reverb is changed to sound like the player is in a stone room.

FieldValue
value6

Auditorium

Sound reverb is changed to sound like the player is in an auditorium.

FieldValue
value7

ConcertHall

Sound reverb is changed to sound like the player is in a concert hall.

FieldValue
value8

Cave

Sound reverb is changed to sound like the player is in a cave.

FieldValue
value9

Arena

Sound reverb is changed to sound like the player is in an arena.

FieldValue
value10

Hangar

Sound reverb is changed to sound like the player is in a hangar.

FieldValue
value11

CarpettedHallway

Sound reverb is changed to sound like the player is in a carpeted hallway.

FieldValue
value12

Hallway

Sound reverb is changed to sound like the player is in a hallway.

FieldValue
value13

StoneCorridor

Sound reverb is changed to sound like the player is in a stone corridor.

FieldValue
value14

Alley

Sound reverb is changed to sound like the player is in an alley.

FieldValue
value15

Forest

Sound reverb is changed to sound like the player is in a forest.

FieldValue
value16

City

Sound reverb is changed to sound like the player is in a city.

FieldValue
value17

Mountains

Sound reverb is changed to sound like the player is in the mountains.

FieldValue
value18

Quarry

Sound reverb is changed to sound like the player is in a quarry.

FieldValue
value19

Plain

Sound reverb is changed to sound like the player is an open plain.

FieldValue
value20

ParkingLot

Sound reverb is changed to sound like the player is in a parking lot.

FieldValue
value21

SewerPipe

Sound reverb is changed to sound like the player is in a sewer pipe.

FieldValue
value22

UnderWater

Sound reverb is changed to sound like the player is underwater.

FieldValue
value23