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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

AnimationController

Inherits from: Instance → Object

An object which allows animations to be loaded and applied to a character or model in place of a Humanoid. Creates an Animator and loads animations to update Motor6Ds of said character to react in the way that is described within the animation asset referenced by an Animation object.

Note that the LoadAnimation() method of this class has been deprecated. Instead, you should call Animator:LoadAnimation() directly from an Animator which can be created manually in Studio and directly referenced in scripts. When the deprecated method is called from an AnimationController, the controller itself does nothing regarding the animation intended to be loaded, except to automatically generate an Animator, onto which the loading call and animation ID are transferred. In this way, the AnimationController can be thought of as nothing more than an empty shell for a child Animator object which handles any actual functionality regarding animations.

Inherits from: Instance

Memory category: Animation

Code samples: View on Creator Hub (AnimationController).

Methods

NameType / ReturnsDescription
AnimationController:GetPlayingAnimationTracksArrayReturns an array of all AnimationTracks that are currently being played by the AnimationController.
AnimationController:LoadAnimationAnimationTrackLoads an Animation onto an AnimationController, returning an AnimationTrack that can be used for playback.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

AnimationController:GetPlayingAnimationTracks

Deprecated.

Returns an array of all AnimationTracks that are currently being played by the AnimationController.

A typical use for this function is stopping currently playing tracks using AnimationTrack:Stop().

Note this function will not return AnimationTracks that have loaded but are not playing. If the developer wishes to track these they will need to index them manually. See below for one example of how this could be achieved:

Returns

TypeDescription
ArrayAn array of playing AnimationTracks.
FieldValue
tags["Deprecated"]
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (GetPlayingAnimationTracks, AnimationController-GetPlayingAnimationTracks).

AnimationController:LoadAnimation

Deprecated. This function is deprecated in favor of using Animator:LoadAnimation() directly (the Animator may be created while editing or at runtime).

This function loads an Animation onto an AnimationController, returning an AnimationTrack that can be used for playback.

Parameters

NameTypeDefaultDescription
animationAnimationThe Animation to be used.

Returns

TypeDescription
AnimationTrack
FieldValue
tags["Deprecated"]
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (AnimationController).

Events

NameType / ReturnsDescription
AnimationController.AnimationPlayedFires whenever the AnimationController begins playing an animation. It returns the AnimationTrack playing.

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.

AnimationController.AnimationPlayed

Deprecated.

This event fires whenever the AnimationController begins playing an animation. It returns the AnimationTrack playing.

The AnimationTrack can be used to access the animation's playback functions and events. It will only fire for animations playing on the specific AnimationController.

See Humanoid.AnimationPlayed for the Humanoid variant of this function.

Parameters

NameTypeDefaultDescription
animationTrackAnimationTrackThe AnimationTrack that was played.
FieldValue
tags["Deprecated"]
securityNone
capabilities["Animation"]

Properties

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring