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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

VideoPlayer

Inherits from: Instance → Object

An instance for playing video assets. It can be connected to a VideoDisplay via a Wire to show the video and can be connected to audio instances via a Wire to play the audio track.

Inherits from: Instance

Memory category: Instances

Tags: NotBrowsable

Code samples: View on Creator Hub (video-player-server, video-player-client).

Properties

NameType / ReturnsDescription
VideoPlayer.AutoLoadInStudiobooleanLoads the VideoContent while in Studio Edit mode.
VideoPlayer.AutoPlayInStudiobooleanPlays the VideoContent while in Studio Edit mode.
VideoPlayer.IsLoadedbooleanIndicates when the VideoContent has loaded and is ready to play.
VideoPlayer.IsPlayingbooleanDenotes whether this VideoPlayer is currently playing.
VideoPlayer.LoopingbooleanControls whether this VideoPlayer loops.
VideoPlayer.MaximumResolutionVideoSampleSizeCaps the resolution of decoded video frames for this VideoPlayer.
VideoPlayer.PlaybackSpeedfloatControls the speed at which the video is played.
VideoPlayer.ResolutionVector2Gets the original source resolution of the VideoContent file.
VideoPlayer.TimeLengthdoubleIndicates the length of the VideoContent in seconds.
VideoPlayer.TimePositiondoubleIndicates the progress in seconds of the VideoContent.
VideoPlayer.VideoContentContentThe asset to be loaded into the VideoPlayer.
VideoPlayer.VolumefloatControls how loudly the audio track will be played.

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

VideoPlayer.AutoLoadInStudio

By default, VideoContent does not load while in Studio Edit mode and shows no output when wired to VideoDisplay to reduce studio memory usage. Toggle this option to load VideoContent while in Studio Edit mode.

FieldValue
typeboolean
tags["NotReplicated","NotScriptable"]
security{"read":"None","write":"RobloxScriptSecurity"}
thread safetyReadSafe
categoryDebug
serialization{"can_load":false,"can_save":false}
capabilities["Audio","UI"]

VideoPlayer.AutoPlayInStudio

Plays the VideoContent while in Studio Edit mode. AutoLoadInStudio must be on for this option to show.

FieldValue
typeboolean
tags["NotReplicated","NotScriptable"]
security{"read":"None","write":"RobloxScriptSecurity"}
thread safetyReadSafe
categoryDebug
serialization{"can_load":false,"can_save":false}
capabilities["Audio","UI"]

VideoPlayer.IsLoaded

This property is true when the VideoContent has loaded and is ready to play.

FieldValue
typeboolean
tags["ReadOnly","NotReplicated"]
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAsset
serialization{"can_load":false,"can_save":false}
capabilities["Audio","UI"]

VideoPlayer.IsPlaying

Denotes whether this VideoPlayer is currently playing. This property is read-only, but replicates. To play and pause a VideoPlayer at runtime, use the Play() and Pause() methods.

FieldValue
typeboolean
tags["ReadOnly","NotReplicated"]
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryPlayback
serialization{"can_load":false,"can_save":false}
capabilities["Audio","UI"]

VideoPlayer.Looping

Controls whether this VideoPlayer loops after reaching the end of its TimeLength.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryPlayback
serialization{"can_load":true,"can_save":true}
capabilities["Audio","UI"]

VideoPlayer.MaximumResolution

The maximum resolution, as an VideoSampleSize value, that the video decoder produces when playing this VideoPlayer. Defaults to VideoSampleSize.Full, which doesn't limit the decoded resolution. Lower VideoSampleSize values reduce the resolution the decoder outputs, which can lower memory usage on constrained devices.

FieldValue
typeVideoSampleSize
tags["Hidden"]
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryPlayback
serialization{"can_load":true,"can_save":true}
capabilities["Audio","UI","InternalTest"]

VideoPlayer.PlaybackSpeed

Multiplier that controls how quickly the video plays, directly controlling the perceived pitch of the audio track. Ranges from 0 to 1.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryPlayback
serialization{"can_load":true,"can_save":true}
capabilities["Audio","UI"]

VideoPlayer.Resolution

This property gets the original source resolution of the VideoContent file.

FieldValue
typeVector2
tags["ReadOnly","NotReplicated"]
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAsset
serialization{"can_load":false,"can_save":false}
capabilities["Audio","UI"]

VideoPlayer.TimeLength

This property indicates the length of the VideoContent in seconds. If the video is not loaded, this value is 0.

FieldValue
typedouble
tags["ReadOnly","NotReplicated"]
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAsset
serialization{"can_load":false,"can_save":false}
capabilities["Audio","UI"]

VideoPlayer.TimePosition

This property indicates the progress in seconds of the VideoContent. It can be changed to move the playback position of the video both before and during playback.

FieldValue
typedouble
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryPlayback
serialization{"can_load":true,"can_save":true}
capabilities["Audio","UI"]

VideoPlayer.VideoContent

The content ID of the video file a VideoPlayer object is associated with. To save resources and improve performance, call the Unload() method to unload the VideoContent when the VideoPlayer is not visible or in use.

FieldValue
typeContent
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAsset
serialization{"can_load":true,"can_save":true}
capabilities["Audio","UI"]

VideoPlayer.Volume

Volume level, which is multiplied onto the output audio stream, controlling how loudly the audio track plays. Ranges from 0 to 3.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryState
serialization{"can_load":true,"can_save":true}
capabilities["Audio","UI"]

Methods

NameType / ReturnsDescription
VideoPlayer:GetConnectedWiresListReturns an array of Wires that are connected to the specified pin.
VideoPlayer:GetInputPinsArrayGets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property.
VideoPlayer:GetOutputPinsArrayGets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property.
VideoPlayer:LoadAsyncAssetFetchStatusLoads the VideoContent before it is played.
VideoPlayer:Pause()Pauses the VideoPlayer wherever its TimePosition is.
VideoPlayer:Play()Plays the VideoPlayer from wherever its TimePosition is.
VideoPlayer:Unload()Unloads the VideoPlayer.VideoContent to save resources.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

VideoPlayer:GetConnectedWires

Returns an array of Wires that are connected to the specified pin. VideoPlayer has one "Output" pin.

Parameters

NameTypeDefaultDescription
pinstringAn input or output pin on this instance

Returns

TypeDescription
ListAn array of Wires
FieldValue
securityNone
thread safetyUnsafe
capabilities["Audio","UI"]

VideoPlayer:GetInputPins

Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property.

For VideoPlayer, there are none.

Returns

TypeDescription
ArrayAn array of strings representing valid pin names.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Audio","UI"]

VideoPlayer:GetOutputPins

Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property.

For VideoPlayer, this is Output only.

Returns

TypeDescription
ArrayAn array of strings representing valid pin names.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Audio","UI"]

VideoPlayer:LoadAsync

VideoContent is typically only loaded when Play() is called, causing some buffering delay. This function can preload VideoContent so that it can be immediately played when Play() is called. Loading videos can consume a significant amount of device memory.

Returns

TypeDescription
AssetFetchStatusAn AssetFetchStatus describing the outcome of the load — AssetFetchStatus.Success once the VideoContent has loaded, or a failure status such as AssetFetchStatus.Failure or AssetFetchStatus.TimedOut if it could not be fetched.
FieldValue
tags["Yields"]
securityNone
thread safetyUnsafe
capabilities["Audio","UI"]

VideoPlayer:Pause

Pauses the VideoPlayer wherever its TimePosition is. Replicates from server to client.

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe
capabilities["Audio","UI"]

VideoPlayer:Play

Plays the VideoPlayer from wherever its TimePosition is. Replicates from server to client. To save resources and improve performance, call the Unload() method to unload the VideoContent when the VideoPlayer is not visible or in use.

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe
capabilities["Audio","UI"]

VideoPlayer:Unload

Unloads the VideoContent to save resources. After calling this method, the IsLoaded property is false, and the TimePosition resets to 0. To play the video again, the LoadAsync() or Play() method must be called to reload the video.

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe
capabilities["Audio","UI"]

Events

NameType / ReturnsDescription
VideoPlayer.DidEndFires when the VideoContent has completed playback and stopped.
VideoPlayer.DidLoopFires when the VideoContent loops.
VideoPlayer.PlayFailedFires when the VideoPlayer fails to load or play its VideoContent.
VideoPlayer.WiringChangedFires when another instance is connected to or disconnected from the VideoPlayer via a Wire.

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.

VideoPlayer.DidEnd

Fires after the VideoPlayer has completed playback and stopped. Note this event does not fire for videos with Looped set to true since it continues playing upon reaching its end. This event also does not fire when the video is stopped before playback has completed; for this, use VideoPlayer:GetPropertyChangedSignal() on the IsPlaying property.

FieldValue
securityNone
capabilities["Audio","UI"]

VideoPlayer.DidLoop

Event that fires after the VideoPlayer loops. This happens when the video reaches the end of its content. This event does not fire if the video is looped manually by changing its TimePosition.

FieldValue
securityNone
capabilities["Audio","UI"]

VideoPlayer.PlayFailed

Fires when the VideoPlayer fails to load or play its VideoContent. The error parameter is an AssetFetchStatus value that describes why the content couldn't be fetched.

Parameters

NameTypeDefaultDescription
errorAssetFetchStatusAn AssetFetchStatus value describing why the VideoContent failed to load.
FieldValue
securityNone
capabilities["Audio","UI"]

VideoPlayer.WiringChanged

Event that fires after a Wire becomes connected or disconnected, and that Wire is now or was previously connected to a pin on the VideoPlayer and to some other wirable instance.

Parameters

NameTypeDefaultDescription
connectedbooleanWhether the instance was connected or disconnected.
pinstringThe pin on the VideoPlayer that the Wire targets.
wireWireThe Wire between the VideoPlayer and the other instance.
instanceInstanceThe other instance that is or was connected through the Wire.
FieldValue
securityNone
capabilities["Audio","UI"]