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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

ScreenshotHud

Inherits from: Instance → Object

The ScreenshotHud is a 2D user interface that allows users to capture and save screenshots to their local device. It consists of the following UI elements:

Inherits from: Instance

Memory category: Instances

Tags: NotCreatable, NotReplicated

Code samples: View on Creator Hub (ScreenshotHud).

Properties

NameType / ReturnsDescription
ScreenshotHud.CameraButtonIconContentIdAsset ID of the icon used for the camera button.
ScreenshotHud.CameraButtonIconContentContentThe image content used as the icon for the camera button.
ScreenshotHud.CameraButtonPositionUDim2Screen location of the camera button.
ScreenshotHud.CloseButtonPositionUDim2Screen location of the close button.
ScreenshotHud.CloseWhenScreenshotTakenbooleanWhether the ScreenshotHud closes automatically when a screenshot is taken.
ScreenshotHud.ExperienceNameOverlayEnabledbooleanWhether the experience name in the overlay is enabled.
ScreenshotHud.HideCoreGuiForCapturesbooleanWhether Roblox's core GUI is hidden while a screenshot is captured.
ScreenshotHud.HidePlayerGuiForCapturesbooleanWhether the local player's GUI is hidden while a screenshot is captured.
ScreenshotHud.OverlayFontEnum.FontFont used for the experience name in the overlay.
ScreenshotHud.UsernameOverlayEnabledbooleanHas no effect.
ScreenshotHud.VisiblebooleanDetermines whether the ScreenshotHud is visible.

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

ScreenshotHud.CameraButtonIcon

Asset ID of the icon used for the camera button.

FieldValue
typeContentId
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

ScreenshotHud.CameraButtonIconContent

The image Content used as the icon for the camera button on the ScreenshotHud. This is the Content-type equivalent of the legacy ScreenshotHud.CameraButtonIcon property and supports asset URIs. When set, the camera button displays the specified image instead of the default icon.

FieldValue
typeContent
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

ScreenshotHud.CameraButtonPosition

Screen location of the camera button.

FieldValue
typeUDim2
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

ScreenshotHud.CloseButtonPosition

Screen location of the close button.

FieldValue
typeUDim2
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

ScreenshotHud.CloseWhenScreenshotTaken

Determines whether the ScreenshotHud closes automatically when a screenshot is taken.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

ScreenshotHud.ExperienceNameOverlayEnabled

Deprecated. This property is deprecated. Do not use it for new work.

Determines whether the experience name in the overlay is enabled.

FieldValue
typeboolean
tags["Hidden","Deprecated"]
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

ScreenshotHud.HideCoreGuiForCaptures

Determines whether Roblox's core GUI is hidden while a screenshot is captured through the ScreenshotHud. Defaults to true, so any enabled CoreGuiType elements are hidden for the duration of the capture and restored afterward. A saved capture is only flagged as GUI-free when both this property and ScreenshotHud.HidePlayerGuiForCaptures are enabled.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

ScreenshotHud.HidePlayerGuiForCaptures

Determines whether the local player's GUI is hidden while a screenshot is captured through the ScreenshotHud. Defaults to true, so any enabled ScreenGui instances under the Players.LocalPlayer's PlayerGui are hidden for the duration of the capture and restored afterward. A saved capture is only flagged as GUI-free when both this property and ScreenshotHud.HideCoreGuiForCaptures are enabled.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

ScreenshotHud.OverlayFont

Deprecated. This property is deprecated. Do not use it for new work.

The Font used for the experience name in the overlay.

FieldValue
typeEnum.Font
tags["Hidden","Deprecated"]
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

ScreenshotHud.UsernameOverlayEnabled

Deprecated. This property is deprecated. Do not use it for new work.

Currently has no effect.

FieldValue
typeboolean
tags["Hidden","Deprecated"]
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

ScreenshotHud.Visible

Determines whether the ScreenshotHud is visible.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryState
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

Methods

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

Events

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.