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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

UIFlexItem

Inherits from: UIComponent → UIBase → Instance → Object

The UIFlexItem object defines flex behavior for its parent GuiObject under the control of a UIListLayout. The defined flex behavior overrides that of the controlling UIListLayout, letting you configure flex behavior on a per‑object basis where necessary.

Example of UIFlexItem applied to a specific GuiObject under control of a UIListLayout.Example hierarchy of a UIFlexItem parented to a GuiObject under control of a UIListLayout.

Inherits from: UIComponent

Memory category: Instances

Properties

NameType / ReturnsDescription
UIFlexItem.FlexModeUIFlexModeHow the parent GuiObject grows or shrinks with available space in the flex layout container.
UIFlexItem.GrowRatiofloatDetermines the amount the parent GuiObject grows relative to other items in the line. Applies only if FlexMode is set to UIFlexMode.Custom.
UIFlexItem.ItemLineAlignmentItemLineAlignmentCross-axis alignment of the specific parent GuiObject within the flex line.
UIFlexItem.ShrinkRatiofloatDetermines the amount the parent GuiObject shrinks relative to other items in the line. Applies only if FlexMode is set to UIFlexMode.Custom.

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

UIFlexItem.FlexMode

UIFlexMode value which defines how the parent GuiObject grows or shrinks with available space in the flex layout container.

When the container's size is larger than the flex line's combined basis size, a value of UIFlexMode.Grow sets an effective 1:0 grow‑shrink ratio on the parent GuiObject. Objects set to UIFlexMode.Grow never shrink below their basis size, so overflow may occur if the container becomes smaller than the line's combined basis size.

Diagram showing two items in a line with FlexMode set to Grow.

When the container's size is smaller than the flex line's combined basis size and the controlling UIListLayout is not set to wrap (resulting in overflow), a value of UIFlexMode.Shrink sets an effective 0:1 grow‑shrink ratio on the parent GuiObject. Objects set to UIFlexMode.Shrink never grow above their basis size, so underflow may occur if the container becomes larger than the line's combined basis size.

Diagram showing two items in a line with FlexMode set to Shrink.

When the container's size is either larger or smaller than the flex line's combined basis size, a value of UIFlexMode.Fill sets an effective 1:1 grow‑shrink ratio on the parent GuiObject. This setting ensures the flex line always fills the container, even if the container size changes.

Diagram showing two items in a line with FlexMode set to Fill.

For fine-tuned layouts, a value of UIFlexMode.Custom enables the GrowRatio and ShrinkRatio properties, allowing for relative growth or shrinking of the object in a ratio compared to other flex objects also under control of a UIFlexItem.

FieldValue
typeUIFlexMode
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

UIFlexItem.GrowRatio

If there is free space in the flex line, this property determines the amount the parent GuiObject grows relative to other flex items in the line. Applies only if FlexMode is set to UIFlexMode.Custom.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

UIFlexItem.ItemLineAlignment

Cross-axis alignment of the specific parent GuiObject within the flex line. See UIListLayout.ItemLineAlignment for details.

FieldValue
typeItemLineAlignment
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

UIFlexItem.ShrinkRatio

If there is overflow in the flex line, this property determines the amount the parent GuiObject shrinks relative to other flex items in the line. Applies only if FlexMode is set to UIFlexMode.Custom.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

Methods

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

Events

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.