Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
StudioService
Inherits from: Instance → Object
StudioService provides access to configuration of Roblox Studio, allows
information. It is intended to be used by Plugins in order to provide a consistent user experience.
- Plugins that allow the user to move objects may find
GridSize,RotateIncrementandUseLocalSpaceuseful. - Plugins that require the user to import files should use
PromptImportFileAsyncorPromptImportFilesAsyncin order to receiveFileobjects. - Plugins that display icons of Instance classes can use
GetClassIcon. - Plugins that care about which script is currently being edited (if any) can read this from
ActiveScript.
Inherits from: Instance
Memory category: Instances
Tags: NotCreatable, Service, NotReplicated
Properties
| Name | Type / Returns | Description |
|---|---|---|
| StudioService.ActiveScript | Instance | Reflects the LuaSourceContainer currently being edited (if any). |
| StudioService.DraggerSolveConstraints | boolean | Reflects whether Studio's draggers solve constraints while moving objects. |
| StudioService.DrawConstraintsOnTop | boolean | Deprecated property that previously controlled whether constraints were drawn on top of other objects in the viewport. |
| StudioService.GridSize | float | Determines the distance in studs by which Studio's drag and move tools move objects each tick. |
| StudioService.RotateIncrement | float | Determines the degrees by which Studio's rotation tool will rotate selected objects each tick. |
| StudioService.Secrets | string | A JSON string storing the local secrets for the current experience, used by Studio to support HttpService:GetSecret(). |
| StudioService.ShowConstraintDetails | boolean | Reflects whether constraint details are drawn in the 3D viewport. |
| StudioService.ShowWeldDetails | boolean | Reflects whether weld details are drawn in the 3D viewport. |
| StudioService.StudioLocaleId | string | The locale currently in-use by Studio, e.g. en_US. |
| StudioService.UseLocalSpace | boolean | Determines whether Studio tools will use local space of an object or global space. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.Archivable | boolean | Determines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published. |
| Instance.archivable | boolean | |
| Instance.Capabilities | SecurityCapabilities | The set of capabilities allowed to be used for scripts inside this container. |
| Instance.IsInSandbox | boolean | Indicates whether the instance is inside a sandboxed container. |
| Instance.Name | string | A non-unique identifier of the Instance. |
| Instance.Parent | Instance | Determines the hierarchical parent of the Instance. |
| Instance.PredictionMode | PredictionMode | Reflects the client-side prediction mode applied to the instance under server-authoritative physics. |
| Instance.RobloxLocked | boolean | A deprecated property that used to protect CoreGui objects. |
| Instance.Sandboxed | boolean | When enabled, the instance can only access abilities in its Capabilities list. |
| Instance.UniqueId | UniqueId | A unique identifier for the instance. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.ClassName | string | A read-only string representing the class this Object belongs to. |
| Object.className | string |
StudioService.ActiveScript
ActiveScript refers to the LuaSourceContainer currently being edited by the user. If the user is not editing a script, this will be nil. Below is an example that shows how you can use this property to measure for how long a script was active.
| Field | Value |
|---|---|
| type | Instance |
| tags | ["ReadOnly","NotReplicated"] |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | State |
| serialization | {"can_load":false,"can_save":false} |
Code samples: View on Creator Hub (StudioService-ActiveScript).
StudioService.DraggerSolveConstraints
Reflects whether Studio's move, scale, and rotate draggers solve constraints while dragging, so that manipulating one part of a constrained mechanism moves the connected parts according to their constraints. This property is read-only and defaults to false. Plugins that implement their own dragging tools can read it to match the user's current dragger behavior.
| Field | Value |
|---|---|
| type | boolean |
| tags | ["ReadOnly","NotReplicated"] |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
StudioService.DrawConstraintsOnTop
Deprecated. This property is deprecated; constraints can no longer be drawn "on top" of other objects.
This property is deprecated and no longer has any effect: constraints can no longer be drawn "on top" of other objects in the 3D viewport.
| Field | Value |
|---|---|
| type | boolean |
| tags | ["ReadOnly","NotReplicated","Deprecated"] |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
StudioService.GridSize
GridSize determines the distance in studs by which Studio's drag and move tools move objects each tick. This is set in the user's toolbar's Model tab.
| Field | Value |
|---|---|
| type | float |
| tags | ["ReadOnly","NotReplicated"] |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
StudioService.RotateIncrement
RotateIncrement determines the angle in degrees by which Studio's rotation tool will rotate selected objects each tick. This is set in the user's toolbar's Model tab.
| Field | Value |
|---|---|
| type | float |
| tags | ["ReadOnly","NotReplicated"] |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
StudioService.Secrets
Secrets stores the local secrets configured for the current experience. This property is not accessible to creators; secrets are consumed at runtime through HttpService:GetSecret().
| Field | Value |
|---|---|
| type | string |
| security | {"read":"RobloxScriptSecurity","write":"RobloxScriptSecurity"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":true,"can_save":true} |
StudioService.ShowConstraintDetails
Reflects whether Studio draws constraint details in the 3D viewport, mirroring the Constraint Details toggle in the toolbar's Model tab. When enabled, constraints such as WeldConstraints and NoCollisionConstraints are drawn and become selectable in the viewport. This property is read-only and defaults to false.
| Field | Value |
|---|---|
| type | boolean |
| tags | ["ReadOnly","NotReplicated"] |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
StudioService.ShowWeldDetails
Reflects whether Studio draws weld details in the 3D viewport. When enabled, WeldConstraints between parts are visualized. This property is read-only and defaults to false.
| Field | Value |
|---|---|
| type | boolean |
| tags | ["ReadOnly","NotReplicated"] |
| security | {"read":"RobloxScriptSecurity","write":"RobloxScriptSecurity"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
StudioService.StudioLocaleId
The StudioLocaleId property contains the locale currently in-use by Studio, e.g. en_US. It is useful when localizing plugins.
Below is a trivial example of localization based on the value returned by this function.
| Field | Value |
|---|---|
| type | string |
| tags | ["ReadOnly","NotReplicated"] |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | State |
| serialization | {"can_load":false,"can_save":false} |
Code samples: View on Creator Hub (StudioService-StudioLocaleId).
StudioService.UseLocalSpace
UseLocalSpace determines whether the Studio movement/rotation tools will manipulate a part's CFrame using the local space of an object or global space. By default, this setting is toggled with CtrlL or ⌘L. Plugins can read from this property if they implement their own object movement tools.
| Field | Value |
|---|---|
| type | boolean |
| tags | ["NotReplicated"] |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":true,"can_save":false} |
Methods
| Name | Type / Returns | Description |
|---|---|---|
| StudioService:GetClassIcon | Dictionary | Provides a dictionary that allows the display of a class' Explorer window icon. |
| StudioService:GetUserId | int64 | Returns the Studio user's userId if they're logged in, otherwise returns 0. |
| StudioService:PromptImportFile | Instance | Prompts the current Studio user to select one file to add as a File. |
| StudioService:PromptImportFileAsync | Instance | Prompts the current Studio user to select one file to add as a File. |
| StudioService:PromptImportFiles | Instances | Prompts the current Studio user to select files to add as Files. |
| StudioService:PromptImportFilesAsync | Instances | Prompts the current Studio user to select files to add as Files. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance:AddTag | () | Applies a tag to the instance. |
| Instance:children | Instances | Returns an array of the object's children. |
| Instance:ClearAllChildren | () | This method destroys all of an instance's children. |
| Instance:Clone | Instance | Create a copy of an instance and all its descendants, ignoring instances that are not Archivable. |
| Instance:clone | Instance | |
| Instance:Destroy | () | Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children. |
| Instance:destroy | () | |
| Instance:FindFirstAncestor | Instance? | Returns the first ancestor of the Instance whose Instance.Name is equal to the given name. |
| Instance:FindFirstAncestorOfClass | Instance? | Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className. |
| Instance:FindFirstAncestorWhichIsA | Instance? | Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstChild | Instance? | Returns the first child of the Instance found with the given name. |
| Instance:findFirstChild | Instance | |
| Instance:FindFirstChildOfClass | Instance? | Returns the first child of the Instance whose ClassName is equal to the given class name. |
| Instance:FindFirstChildWhichIsA | Instance? | Returns the first child of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstDescendant | Instance? | Returns the first descendant found with the given Instance.Name. |
| Instance:GetActor | Actor? | Returns the Actor associated with the Instance, if any. |
| Instance:GetAttribute | Variant | Returns the value which has been assigned to the given attribute name. |
| Instance:GetAttributeChangedSignal | RBXScriptSignal | Returns an event that fires when the given attribute changes. |
| Instance:GetAttributes | Dictionary | Returns a dictionary of the instance's attributes. |
| Instance:GetChildren | Instances | Returns an array containing all of the instance's children. |
| Instance:getChildren | Instances | |
| Instance:GetDebugId | string | Returns a coded string of the debug ID used internally by Roblox. |
| Instance:GetDescendants | Instances | Returns an array containing all of the descendants of the instance. |
| Instance:GetFullName | string | Returns a string describing the instance's ancestry. |
| Instance:GetStyled | Variant | Returns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified. |
| Instance:GetStyledPropertyChangedSignal | RBXScriptSignal | Returns an event that fires when the given style property changes on the instance. |
| Instance:GetTags | Array | Gets an array of all tags applied to the instance. |
| Instance:HasTag | boolean | Check whether the instance has a given tag. |
| Instance:IsAncestorOf | boolean | Returns true if an Instance is an ancestor of the given descendant. |
| Instance:IsDescendantOf | boolean | Returns true if an Instance is a descendant of the given ancestor. |
| Instance:isDescendantOf | boolean | |
| Instance:IsPropertyModified | boolean | Returns true if the value stored in the specified property is not equal to the code-instantiated default. |
| Instance:QueryDescendants | Instances | Returns an array containing all descendants of the instance that match the selector string. |
| Instance:Remove | () | Sets the object's Parent to nil, and does the same for all its descendants. |
| Instance:remove | () | |
| Instance:RemoveTag | () | Removes a tag from the instance. |
| Instance:ResetPropertyToDefault | () | Resets a property to its default value. |
| Instance:SetAttribute | () | Sets the attribute with the given name to the given value. |
| Instance:WaitForChild | Instance | Returns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object:GetPropertyChangedSignal | RBXScriptSignal | Get an event that fires when a given property of the object changes. |
| Object:IsA | boolean | Returns true if an object's class matches or inherits from a given class. |
| Object:isA | boolean |
StudioService:GetClassIcon
GetClassIcon provides a dictionary that allows the display of a class' Explorer window icon, e.g. calling this function with "Part" returns property values that display the part icon from the Explorer window.
Below is a literal table representation of the value returned when this function is called with "Part".
{
Image = "rbxasset://textures/ClassImages.png",
ImageRectOffset = Vector2.new(16, 0),
ImageRectSize = Vector2.new(16, 16)
} The utility function below may prove useful when displaying class icons:
local StudioService = game:GetService("StudioService")
local imageLabel = script.Parent
local function displayClassIcon(image, className)
for k, v in StudioService:GetClassIcon(className) do
image[k] = v -- Set property
end
end
displayClassIcon(imageLabel, "Part") Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| className | string | The name of the Roblox class to retrieve the Explorer window icon for. |
Returns
| Type | Description |
|---|---|
| Dictionary | A dictionary containing Image, ImageRectOffset, and ImageRectSize fields that can be applied to an ImageLabel to display the class icon. |
| Field | Value |
|---|---|
| security | PluginSecurity |
| thread safety | Unsafe |
StudioService:GetUserId
Returns the Studio user's userId if they're logged in, otherwise returns 0.
Returns
| Type | Description |
|---|---|
| int64 | The UserId of the logged-in Studio user, or 0 if the user is not logged in. |
| Field | Value |
|---|---|
| security | PluginSecurity |
| thread safety | Unsafe |
Code samples: View on Creator Hub (studioservice-getuserid).
StudioService:PromptImportFile
Deprecated.
This function prompts the current Studio user to select one file, which will then be loaded as a File.
See also:
StudioService:PromptImportFiles(), the same function but for loading a list of files instead of a single file
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| fileTypeFilter | Array | {} | A list of file types that the user is allowed to select. File types are formatted without a period. For example, {"jpg", "png"} would allow only a JPG or PNG file to be selected. If no filter is provided, the filter is nil and allows the user to select any file type. |
Returns
| Type | Description |
|---|---|
| Instance | The imported File. Returns nil if no files were selected, or if the selected file was too large (FileSize greater than 100 megabytes). |
| Field | Value |
|---|---|
| tags | ["Yields","Deprecated"] |
| security | PluginSecurity |
| thread safety | Unsafe |
StudioService:PromptImportFileAsync
This function prompts the current Studio user to select one file, which will then be loaded as a File.
See also:
StudioService:PromptImportFilesAsync(), the same function but for loading a list of files instead of a single file
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| fileTypeFilter | Array | {} | A list of file types that the user is allowed to select. File types are formatted without a period. For example, {"jpg", "png"} would allow only a JPG or PNG file to be selected. If no filter is provided, the filter is nil and allows the user to select any file type. |
Returns
| Type | Description |
|---|---|
| Instance | The imported File. Returns nil if no files were selected, or if the selected file was too large (FileSize greater than 100 megabytes). |
| Field | Value |
|---|---|
| tags | ["Yields"] |
| security | PluginSecurity |
| thread safety | Unsafe |
StudioService:PromptImportFiles
Deprecated.
This function prompts the current Studio user to select one or more files, which will then be loaded as Files.
Throws an error if the fileTypeFilter was an empty list.
See also:
StudioService:PromptImportFilesAsync(), the same function but for loading a list of files instead of a single file
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| fileTypeFilter | Array | {} | A list of file types that the user is allowed to select. File types are formatted without a period. For example, {"jpg", "png"} would allow only JPG and PNG files to be selected. If no filter is provided, the filter is nil and allows the user to select any file type. |
Returns
| Type | Description |
|---|---|
| Instances | The imported Files. Returns an empty list if no files were selected. Returns nil if the user selected one or more files that were too large (FileSize greater than 100 megabytes). |
| Field | Value |
|---|---|
| tags | ["Yields","Deprecated"] |
| security | PluginSecurity |
| thread safety | Unsafe |
StudioService:PromptImportFilesAsync
This function prompts the current Studio user to select one or more files, which will then be loaded as Files.
Throws an error if the fileTypeFilter was an empty list.
See also:
StudioService:PromptImportFileAsync(), the same function but for loading a single file instead of a list of files
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| fileTypeFilter | Array | {} | A list of file types that the user is allowed to select. File types are formatted without a period. For example, {"jpg", "png"} would allow only JPG and PNG files to be selected. If no filter is provided, the filter is nil and allows the user to select any file type. |
Returns
| Type | Description |
|---|---|
| Instances | The imported Files. Returns an empty list if no files were selected. Returns nil if the user selected one or more files that were too large (FileSize greater than 100 megabytes). |
| Field | Value |
|---|---|
| tags | ["Yields"] |
| security | PluginSecurity |
| thread safety | Unsafe |
Events
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.AncestryChanged | Fires when the Instance.Parent property of this object or one of its ancestors is changed. | |
| Instance.AttributeChanged | Fires whenever an attribute is changed on the Instance. | |
| Instance.ChildAdded | Fires after an object is parented to this Instance. | |
| Instance.childAdded | ||
| Instance.ChildRemoved | Fires after a child is removed from this Instance. | |
| Instance.DescendantAdded | Fires after a descendant is added to the Instance. | |
| Instance.DescendantRemoving | Fires immediately before a descendant of the Instance is removed. | |
| Instance.Destroying | Fires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy(). | |
| Instance.StyledPropertiesChanged | Fires whenever any style property is changed on the instance, including when a property is set to nil. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.Changed | Fires immediately after a property of the object changes, with some limitations. |