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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

AudioCompressor

Inherits from: Instance → Object

AudioCompressor adjusts the dynamic range of audio streams. Any momentary bursts of loudness will be clamped down according to the compressor's properties.

AudioCompressor provides Input and Sidechain pins that can be targeted by Wire.TargetName, and an Output pin that can be used by Wire.SourceName.

Inherits from: Instance

Memory category: Internal

Code samples: View on Creator Hub (audio-wiring---sidechain-compression).

Properties

NameType / ReturnsDescription
AudioCompressor.AttackfloatControls how quickly the compressor will clamp down on volume after it surpasses Threshold.
AudioCompressor.BypassbooleanWhether audio streams are passed-through unaffected by this effect.
AudioCompressor.MakeupGainfloatA gain value to be applied after compression.
AudioCompressor.RatiofloatRatio of input volume to output volume, to be applied when surpassing Threshold.
AudioCompressor.ReleasefloatControls how quickly the compressor will unclamp after the stream volume dips back below Threshold.
AudioCompressor.ThresholdfloatGain value at which the compressor will start to modify the input stream.

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

AudioCompressor.Attack

Time, in seconds, denoting how quickly the compressor will clamp down on volume after it surpasses Threshold. Ranges from 0.0001 to 0.5.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryState
serialization{"can_load":true,"can_save":true}
capabilities["Audio"]

AudioCompressor.Bypass

If true, audio streams are passed-through unaffected by this effect.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryState
serialization{"can_load":true,"can_save":true}
capabilities["Audio"]

AudioCompressor.MakeupGain

Gain value to be applied after compression, in decibels. After limiting the dynamic range, the resulting stream may be very quiet and this property can be used to compensate. Ranges from -30 to 30.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryState
serialization{"can_load":true,"can_save":true}
capabilities["Audio"]

AudioCompressor.Ratio

Ratio of input volume to output volume, to be applied when surpassing Threshold. For example, a value of 2 will cut the amount by which the input stream exceeds the threshold in half whenever the input stream does so. Ranges from 1 to 50.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryState
serialization{"can_load":true,"can_save":true}
capabilities["Audio"]

AudioCompressor.Release

Time, in seconds, denoting how quickly the compressor will unclamp after its stream volume dips back below Threshold. Ranges from 0.01 to 5.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryState
serialization{"can_load":true,"can_save":true}
capabilities["Audio"]

AudioCompressor.Threshold

Gain value at which the compressor will start to modify the input stream, in decibels, with a range of -60 to 0. When the input stream's volume surpasses Threshold, the compressor will take Attack seconds to kick in. When the input stream's volume recedes below Threshold, the compressor will take Release seconds to stop acting.

If any Wires are connected to the Sidechain pin of the compressor, this threshold analyzes those streams instead of the Input streams; this can be used to duck the volume of one stream in response to another.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryState
serialization{"can_load":true,"can_save":true}
capabilities["Audio"]

Methods

NameType / ReturnsDescription
AudioCompressor:GetConnectedWiresListReturns an array of Wires that are connected to the specified pin.
AudioCompressor:GetInputPinsArrayGets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property.
AudioCompressor:GetOutputPinsArrayGets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

AudioCompressor:GetConnectedWires

Returns an array of Wires that are connected to the specified pin. AudioCompressor has one "Input" pin, one "Sidechain" pin, and one "Output" pin.

Parameters

NameTypeDefaultDescription
pinstringAn input or output pin on this instance

Returns

TypeDescription
ListAn array of Wires
FieldValue
securityNone
thread safetyUnsafe
capabilities["Audio"]

AudioCompressor:GetInputPins

Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property.

For AudioCompressor, these are:

Returns

TypeDescription
ArrayAn array of strings representing valid pin names.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Audio"]

AudioCompressor:GetOutputPins

Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property.

For AudioCompressor, this is Output only.

Returns

TypeDescription
ArrayAn array of strings representing valid pin names.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Audio"]

Events

NameType / ReturnsDescription
AudioCompressor.WiringChangedFires when another instance is connected to or disconnected from the AudioCompressor via a Wire.

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.

AudioCompressor.WiringChanged

Event that fires after a Wire becomes connected or disconnected, and that Wire is now or was previously connected to a pin on the AudioCompressor and to some other wirable instance.

Parameters

NameTypeDefaultDescription
connectedbooleanWhether the instance got connected or disconnected.
pinstringThe pin on the AudioCompressor that the Wire targets.
wireWireThe Wire between the AudioCompressor and the other instance.
instanceInstanceThe other instance that is or was connected through the Wire.
FieldValue
securityNone
capabilities["Audio"]