Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
GamepadService
Inherits from: Instance → Object
The GamepadService is internally responsible for handling inputs from various controllers, such as Xbox One or PlayStation DualShock controllers. It also handles APIs used with the gamepad virtual cursor. You can enable the gamepad cursor for your experience by setting VirtualCursorMode under StarterGui to Enabled.
Inherits from: Instance
Memory category: Instances
Tags: NotCreatable, Service, NotReplicated
Properties
| Name | Type / Returns | Description |
|---|---|---|
| GamepadService.GamepadCursorEnabled | boolean | The state of the gamepad virtual cursor. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.Archivable | boolean | Determines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published. |
| Instance.archivable | boolean | |
| Instance.Capabilities | SecurityCapabilities | The set of capabilities allowed to be used for scripts inside this container. |
| Instance.IsInSandbox | boolean | Indicates whether the instance is inside a sandboxed container. |
| Instance.Name | string | A non-unique identifier of the Instance. |
| Instance.Parent | Instance | Determines the hierarchical parent of the Instance. |
| Instance.PredictionMode | PredictionMode | Reflects the client-side prediction mode applied to the instance under server-authoritative physics. |
| Instance.RobloxLocked | boolean | A deprecated property that used to protect CoreGui objects. |
| Instance.Sandboxed | boolean | When enabled, the instance can only access abilities in its Capabilities list. |
| Instance.UniqueId | UniqueId | A unique identifier for the instance. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.ClassName | string | A read-only string representing the class this Object belongs to. |
| Object.className | string |
GamepadService.GamepadCursorEnabled
This boolean is a read only variable that maintains the state of the gamepad virtual cursor. You can read this property but not write to it.
| Field | Value |
|---|---|
| type | boolean |
| security | {"read":"None","write":"RobloxScriptSecurity"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Input"] |
Code samples: View on Creator Hub (GamepadService-GamepadCursorEnabled).
Methods
| Name | Type / Returns | Description |
|---|---|---|
| GamepadService:DisableGamepadCursor | () | Disables the gamepad cursor, if currently enabled. |
| GamepadService:EnableGamepadCursor | () | Enables the gamepad cursor or updates its position. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance:AddTag | () | Applies a tag to the instance. |
| Instance:children | Instances | Returns an array of the object's children. |
| Instance:ClearAllChildren | () | This method destroys all of an instance's children. |
| Instance:Clone | Instance | Create a copy of an instance and all its descendants, ignoring instances that are not Archivable. |
| Instance:clone | Instance | |
| Instance:Destroy | () | Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children. |
| Instance:destroy | () | |
| Instance:FindFirstAncestor | Instance? | Returns the first ancestor of the Instance whose Instance.Name is equal to the given name. |
| Instance:FindFirstAncestorOfClass | Instance? | Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className. |
| Instance:FindFirstAncestorWhichIsA | Instance? | Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstChild | Instance? | Returns the first child of the Instance found with the given name. |
| Instance:findFirstChild | Instance | |
| Instance:FindFirstChildOfClass | Instance? | Returns the first child of the Instance whose ClassName is equal to the given class name. |
| Instance:FindFirstChildWhichIsA | Instance? | Returns the first child of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstDescendant | Instance? | Returns the first descendant found with the given Instance.Name. |
| Instance:GetActor | Actor? | Returns the Actor associated with the Instance, if any. |
| Instance:GetAttribute | Variant | Returns the value which has been assigned to the given attribute name. |
| Instance:GetAttributeChangedSignal | RBXScriptSignal | Returns an event that fires when the given attribute changes. |
| Instance:GetAttributes | Dictionary | Returns a dictionary of the instance's attributes. |
| Instance:GetChildren | Instances | Returns an array containing all of the instance's children. |
| Instance:getChildren | Instances | |
| Instance:GetDebugId | string | Returns a coded string of the debug ID used internally by Roblox. |
| Instance:GetDescendants | Instances | Returns an array containing all of the descendants of the instance. |
| Instance:GetFullName | string | Returns a string describing the instance's ancestry. |
| Instance:GetStyled | Variant | Returns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified. |
| Instance:GetStyledPropertyChangedSignal | RBXScriptSignal | Returns an event that fires when the given style property changes on the instance. |
| Instance:GetTags | Array | Gets an array of all tags applied to the instance. |
| Instance:HasTag | boolean | Check whether the instance has a given tag. |
| Instance:IsAncestorOf | boolean | Returns true if an Instance is an ancestor of the given descendant. |
| Instance:IsDescendantOf | boolean | Returns true if an Instance is a descendant of the given ancestor. |
| Instance:isDescendantOf | boolean | |
| Instance:IsPropertyModified | boolean | Returns true if the value stored in the specified property is not equal to the code-instantiated default. |
| Instance:QueryDescendants | Instances | Returns an array containing all descendants of the instance that match the selector string. |
| Instance:Remove | () | Sets the object's Parent to nil, and does the same for all its descendants. |
| Instance:remove | () | |
| Instance:RemoveTag | () | Removes a tag from the instance. |
| Instance:ResetPropertyToDefault | () | Resets a property to its default value. |
| Instance:SetAttribute | () | Sets the attribute with the given name to the given value. |
| Instance:WaitForChild | Instance | Returns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object:GetPropertyChangedSignal | RBXScriptSignal | Get an event that fires when a given property of the object changes. |
| Object:IsA | boolean | Returns true if an object's class matches or inherits from a given class. |
| Object:isA | boolean |
GamepadService:DisableGamepadCursor
This function disables the gamepad cursor, if it's currently enabled.
Returns
| Type | Description |
|---|---|
| () |
| Field | Value |
|---|---|
| security | None |
| thread safety | Unsafe |
| capabilities | ["Input"] |
Code samples: View on Creator Hub (GamepadService-DisableGamepadCursor).
GamepadService:EnableGamepadCursor
This function enables the gamepad cursor if it's currently disabled. If the cursor is already enabled, calling the API updates the cursor's position. The function accepts a GuiObject parameter, but there are some invalid cases. Please note that in order to set the cursor to the default position, nil must be passed in as a parameter. Providing no argument will result in an error.
| Input GuiObject | Cursor Starting Position | |
|---|---|---|
Nil | Default position | |
| Not a GuiObject | Cursor does not appear, errors | |
| Not a child of BasePlayerGui | Cursor does not appear, errors | |
| GuiObject has Visible 2 set to false or any parent visible set to false | Default position with warning | |
| Child of ScreenGui 1 with Enabled 1 set to false | Default position with warning | |
| Child of BillboardGui 4 or SurfaceGui | Default position with warning | |
| GuiObject outside the viewport (Or, any part of the gui object that is off screen) | Default position with warning | |
| Child of ScrollingFrame with clipping set to false: GuiObject outside of scrolling frame (Object child of scrolling frame and not visible on screen) | Default position with warning | |
| Child of ScrollingFrame with clipping set to true: GuiObject outside scrolling frame window but inside viewport | GuiObject moves into the scrolling frame and starts the cursor centered over the object | |
| GuiObject inside the frame and visible | Cursor starts centered on the GuiObject |
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| guiObject | Instance | A GuiObject to center the virtual cursor on when enabled, or nil to use the default cursor position. |
Returns
| Type | Description |
|---|---|
| () |
| Field | Value |
|---|---|
| security | None |
| thread safety | Unsafe |
| capabilities | ["Input"] |
Code samples: View on Creator Hub (GamepadService-EnableGamepadCursor).
Events
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.AncestryChanged | Fires when the Instance.Parent property of this object or one of its ancestors is changed. | |
| Instance.AttributeChanged | Fires whenever an attribute is changed on the Instance. | |
| Instance.ChildAdded | Fires after an object is parented to this Instance. | |
| Instance.childAdded | ||
| Instance.ChildRemoved | Fires after a child is removed from this Instance. | |
| Instance.DescendantAdded | Fires after a descendant is added to the Instance. | |
| Instance.DescendantRemoving | Fires immediately before a descendant of the Instance is removed. | |
| Instance.Destroying | Fires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy(). | |
| Instance.StyledPropertiesChanged | Fires whenever any style property is changed on the instance, including when a property is set to nil. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.Changed | Fires immediately after a property of the object changes, with some limitations. |