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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

TweenBase

Inherits from: Instance → Object

Abstract base class for in-between interpolation handlers; parent class of Tween.

Inherits from: Instance

Descendants: Tween

Memory category: Instances

Tags: NotCreatable, NotBrowsable

Properties

NameType / ReturnsDescription
TweenBase.PlaybackStatePlaybackStateRead-only property that shows the current state for the Tween animation.

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

TweenBase.PlaybackState

Read-only property that shows the current stage for the Tween animation. See PlaybackState for descriptions of each state. Change using functions like Tween:Play().

FieldValue
typePlaybackState
tags["ReadOnly","NotReplicated"]
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryBehavior
serialization{"can_load":false,"can_save":true}

Code samples: View on Creator Hub (Tween-PlaybackState).

Methods

NameType / ReturnsDescription
TweenBase:Cancel()Halts playback and resets the tween variables. If you then call TweenBase:Play(), the properties of the tween resume interpolating towards their destination, but take the full length of the animation to do so.
TweenBase:Pause()Halts playback of the tween. Doesn't reset its progress variables, meaning that if you call TweenBase:Play(), the tween resumes playback from the moment it was paused.
TweenBase:Play()Starts playback of a tween. Note that if playback has already started, calling Play() has no effect unless the tween has finished or is stopped (either by TweenBase:Cancel() or TweenBase:Pause()).

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

TweenBase:Cancel

Halts playback of a Tween and resets the tween variables.

Only resets the tween variables, not the properties being changed by the tween. If you cancel a tween halfway through its animation, the properties do not reset to their original values. Differs from TweenBase:Pause() in that once resumed, it takes the full duration of the tween to complete the animation.

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe

Code samples: View on Creator Hub (Tween-Cancel).

TweenBase:Pause

Halts playback of the tween. Doesn't reset its progress variables, meaning that if you call TweenBase:Play(), the tween resumes playback from the moment it was paused.

If you want to reset the progress variables of the tween, use TweenBase:Cancel().

You can only pause tweens that are in the PlaybackState of Enum. PlaybackState.Playing; tweens in other states won't pause. If a tween is in a different PlaybackState such as Enum. PlaybackState.Delayed (as a result of its TweenInfo.DelayTime being greater than 0), attempting to pause the tween will fail and the tween will play following its specified delay time.

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe

Code samples: View on Creator Hub (Tween-Pausing).

TweenBase:Play

Starts playback of a tween. Note that if playback has already started, calling Play() has no effect unless the tween has finished or is stopped (either by TweenBase:Cancel() or TweenBase:Pause()).

Multiple tweens can be played on the same object at the same time, but they must not animate the same property. If two tweens attempt to modify the same property, the initial tween is cancelled and overwritten by the most recent tween (see examples).

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe

Code samples: View on Creator Hub (Tween-Creation, Tween-Conflict).

Events

NameType / ReturnsDescription
TweenBase.CompletedFires when the tween finishes playing or when stopped with TweenBase:Cancel().

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.

TweenBase.Completed

Fires when the tween finishes playing or when stopped with TweenBase:Cancel().

Passes the PlaybackState of the tween to any connected functions to give an indication of why the tween ended. Note that calling TweenBase:Pause() does not fire the Completed event.

Parameters

NameTypeDefaultDescription
playbackStatePlaybackStateThe PlaybackState of the tween upon completion.
FieldValue
securityNone

Code samples: View on Creator Hub (Tween-Completed, Tween-Conflict, Tween-Completed-2).