Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
TextChatMessage
Inherits from: Instance → Object
A data object representing a text chat message.
To learn more about using TextChatMessages, see In-Experience Text Chat.
Inherits from: Instance
Memory category: Instances
Tags: NotCreatable
Properties
| Name | Type / Returns | Description |
|---|---|---|
| TextChatMessage.BubbleChatMessageProperties | BubbleChatMessageProperties | A reference to the BubbleChatMessageProperties that overrides the appearance of this message's chat bubble. |
| TextChatMessage.ChatWindowMessageProperties | ChatWindowMessageProperties | A reference to the ChatWindowMessageProperties that overrides the appearance of this message in the chat window. |
| TextChatMessage.MessageId | string | A unique identifier for the TextChatMessage. |
| TextChatMessage.Metadata | string | A general purpose field for storing miscellaneous data about the TextChatMessage. |
| TextChatMessage.PrefixText | string | A prefix to add to a user's message. |
| TextChatMessage.Status | TextChatMessageStatus | Indicates the status of the TextChatMessage. |
| TextChatMessage.Text | string | The filtered text message for the user. |
| TextChatMessage.TextChannel | TextChannel | A reference to the origin TextChannel. |
| TextChatMessage.TextSource | TextSource | A reference to the origin TextSource. |
| TextChatMessage.Timestamp | DateTime | A timestamp of when the message was originally sent. |
| TextChatMessage.Translation | string | Translated and filtered text message. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.Archivable | boolean | Determines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published. |
| Instance.archivable | boolean | |
| Instance.Capabilities | SecurityCapabilities | The set of capabilities allowed to be used for scripts inside this container. |
| Instance.IsInSandbox | boolean | Indicates whether the instance is inside a sandboxed container. |
| Instance.Name | string | A non-unique identifier of the Instance. |
| Instance.Parent | Instance | Determines the hierarchical parent of the Instance. |
| Instance.PredictionMode | PredictionMode | Reflects the client-side prediction mode applied to the instance under server-authoritative physics. |
| Instance.RobloxLocked | boolean | A deprecated property that used to protect CoreGui objects. |
| Instance.Sandboxed | boolean | When enabled, the instance can only access abilities in its Capabilities list. |
| Instance.UniqueId | UniqueId | A unique identifier for the instance. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.ClassName | string | A read-only string representing the class this Object belongs to. |
| Object.className | string |
TextChatMessage.BubbleChatMessageProperties
A reference to the BubbleChatMessageProperties instance that overrides BubbleChatConfiguration properties for this individual message's chat bubble.
This property is nil by default. It is populated when your TextChatService.OnBubbleAdded callback returns a BubbleChatMessageProperties instance: the returned instance is stored here on the resulting TextChatMessage. Any properties set on it take precedence over the shared BubbleChatConfiguration when the message's bubble is rendered.
| Field | Value |
|---|---|
| type | BubbleChatMessageProperties |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Chat"] |
TextChatMessage.ChatWindowMessageProperties
A reference to the ChatWindowMessageProperties instance that overrides ChatWindowConfiguration properties for this individual message as displayed in the chat window.
This property is nil by default. It is populated when your TextChatService.OnChatWindowAdded callback returns a ChatWindowMessageProperties instance, typically created with ChatWindowConfiguration:DeriveNewMessageProperties(): the returned instance is stored here on the resulting TextChatMessage. Any properties set on it take precedence over the shared ChatWindowConfiguration when the message is rendered.
| Field | Value |
|---|---|
| type | ChatWindowMessageProperties |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Chat"] |
TextChatMessage.MessageId
A unique identifier for the TextChatMessage.
| Field | Value |
|---|---|
| type | string |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
| capabilities | ["Chat"] |
TextChatMessage.Metadata
A general purpose field for storing miscellaneous data about the TextChatMessage. The second argument of TextChannel:SendAsync() and TextChannel:DisplaySystemMessage() is used to populate this field.
Use this field to apply additional formatting for special messages within TextChatService.OnIncomingMessage and TextChannel.OnIncomingMessage callbacks.
local Players = game:GetService("Players")
local TextChatService = game:GetService("TextChatService")
local customChannel: TextChannel = Instance.new("TextChannel")
customChannel.Parent = TextChatService:WaitForChild("TextChannels")
customChannel.OnIncomingMessage = function(message: TextChatMessage)
if string.find(message.Metadata, "Error") then
local overrideProperties = Instance.new("TextChatMessageProperties")
overrideProperties.Text = string.format("<font color='rgb(255,0,0)'>%s</font>", message.Text)
return overrideProperties
elseif string.find(message.Metadata, "Info") then
local overrideProperties = Instance.new("TextChatMessageProperties")
overrideProperties.Text = string.format("<font color='rgb(0, 255, 150)'>%s</font>", message.Text)
return overrideProperties
end
return nil
end
Players.LocalPlayer.CharacterAdded:Connect(function()
customChannel:DisplaySystemMessage("This is an error!", "Game.Error.Generic")
customChannel:DisplaySystemMessage("Could not find save data!", "Game.Error.SaveDataNotFound")
customChannel:DisplaySystemMessage("You won the game!", "Game.Info.Win")
customChannel:DisplaySystemMessage("You lost the game!", "Game.Info.Lose")
end) As follows is a reference of the default system messages emitted by the chat system:
| Metadata | Description |
|---|---|
Roblox.ChatTranslation.ChatWindow.SystemMessage | Indicates that the system may translate chat messages for the player. |
Roblox.Notification.Friend.Joined | Displayed when one of the player's friends join the experience. |
Roblox.MessageStatus.Warning.Floodchecked | Displayed when the player's sent message was rate limited by the server. |
Roblox.MessageStatus.Warning.TextFilterFailed | Displayed when the player's sent message could not be displayed due to a text filtering issue. |
Roblox.MessageStatus.Warning.InvalidPrivacySettings | Displayed when the player's privacy settings prevent them from sending a message. |
Roblox.MessageStatus.Warning.MessageTooLong | Displayed when the player sends a message with content that is too long. |
Roblox.MessageStatus.Warning.Unknown | Displays when the system fails to send the player's message for an unknown reason. |
Roblox.Help.Info | Displays the response from the RBXHelpCommand Class.TextChatCommand. |
Roblox.Version.Info | Displays the response from the RBXVersionCommand Class.TextChatCommand. |
Roblox.Team.Success.NowInTeam | Displayed when the player's team changes. |
Roblox.Team.Error.CannotTeamChatIfNotInTeam | Displayed when the player triggers the RBXTeamCommand Class.TextChatCommand without being on a Class.Team. |
Roblox.Whisper.Info.Success | Displayed when the player successfully starts a whisper conversation. |
Roblox.Whisper.Welcome.Sent | Displayed when entering a whisper Class.TextChannel. |
Roblox.Whisper.Error.CannotWhisperToSelf | An error response from the RBXWhisperCommand Class.TextChatCommand. |
Roblox.Whisper.Error.TargetDoesNotExist | An error response from the RBXWhisperCommand Class.TextChatCommand. |
Roblox.Whisper.Error.TooManyMatches | An error response from the RBXWhisperCommand Class.TextChatCommand. |
Roblox.Whisper.Error.Unknown | An error response from the RBXWhisperCommand Class.TextChatCommand. |
Roblox.Emote.Error.DoesNotExist | An error response from the RBXEmoteCommand Class.TextChatCommand. |
Roblox.Emote.Error.UserEmotesNotEnabled | An error response from the RBXEmoteCommand Class.TextChatCommand. |
Roblox.Emote.Error.TemporarilyUnavailable | An error response from the RBXEmoteCommand Class.TextChatCommand. |
Roblox.Emote.Error.NotSupported | An error response from the RBXEmoteCommand Class.TextChatCommand. |
Roblox.Emote.Error.SwitchToR15 | An error response from the RBXEmoteCommand Class.TextChatCommand. |
Roblox.Emote.Error.AnimationPlaying | An error response from the RBXEmoteCommand Class.TextChatCommand. |
Roblox.Mute.Error.PlayerNotFound | An error response from the RBXMuteCommand Class.TextChatCommand. |
Roblox.Mute.Error.MultipleMatches | An error response from the RBXMuteCommand Class.TextChatCommand. |
Roblox.Mute.Error.CannotMuteSelf | An error response from the RBXMuteCommand Class.TextChatCommand. |
Roblox.Mute.Info.Success | An success response from the RBXMuteCommand Class.TextChatCommand. |
Roblox.Unmute.Error.PlayerNotFound | An error response from the RBXUnmuteCommand Class.TextChatCommand. |
Roblox.Unmute.Error.MultipleMatches | An error response from the RBXUnmuteCommand Class.TextChatCommand. |
Roblox.Unmute.Error.CannotMuteSelf | An error response from the RBXUnmuteCommand Class.TextChatCommand. |
Roblox.Unmute.Info.Success | An success response from the RBXUnmuteCommand Class.TextChatCommand. |
| Field | Value |
|---|---|
| type | string |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
| capabilities | ["Chat"] |
TextChatMessage.PrefixText
A prefix to add to a user's message. This supports Rich Text, so developers can set custom properties for this text to support chat tags.
By default, TextChatMessage.PrefixText is the name of the TextSource, which is the Player.DisplayName of the user associated with the TextSource via TextSource.UserId.
| Field | Value |
|---|---|
| type | string |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
| capabilities | ["Chat"] |
TextChatMessage.Status
Indicates the status of the TextChatMessage.
| Field | Value |
|---|---|
| type | TextChatMessageStatus |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
| capabilities | ["Chat"] |
TextChatMessage.Text
The filtered text message for the user. Different users may receive different strings from this property based on filtering rules. It can be an empty string.
| Field | Value |
|---|---|
| type | string |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
| capabilities | ["Chat"] |
TextChatMessage.TextChannel
A reference to the origin TextChannel.
| Field | Value |
|---|---|
| type | TextChannel |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Chat"] |
TextChatMessage.TextSource
A reference to the origin TextSource.
| Field | Value |
|---|---|
| type | TextSource |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Chat"] |
TextChatMessage.Timestamp
A timestamp of when the message was originally sent.
| Field | Value |
|---|---|
| type | DateTime |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
| capabilities | ["Chat"] |
TextChatMessage.Translation
Represents translated and filtered text messages based on users' localization settings. The system doesn't translate messages between users with the same localization settings or using languages without the text filter support, so this property can be an empty string if no translation happens. For customization, see Customizing Translated Messages.
| Field | Value |
|---|---|
| type | string |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":false,"can_save":false} |
| capabilities | ["Chat"] |
Methods
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance:AddTag | () | Applies a tag to the instance. |
| Instance:children | Instances | Returns an array of the object's children. |
| Instance:ClearAllChildren | () | This method destroys all of an instance's children. |
| Instance:Clone | Instance | Create a copy of an instance and all its descendants, ignoring instances that are not Archivable. |
| Instance:clone | Instance | |
| Instance:Destroy | () | Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children. |
| Instance:destroy | () | |
| Instance:FindFirstAncestor | Instance? | Returns the first ancestor of the Instance whose Instance.Name is equal to the given name. |
| Instance:FindFirstAncestorOfClass | Instance? | Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className. |
| Instance:FindFirstAncestorWhichIsA | Instance? | Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstChild | Instance? | Returns the first child of the Instance found with the given name. |
| Instance:findFirstChild | Instance | |
| Instance:FindFirstChildOfClass | Instance? | Returns the first child of the Instance whose ClassName is equal to the given class name. |
| Instance:FindFirstChildWhichIsA | Instance? | Returns the first child of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstDescendant | Instance? | Returns the first descendant found with the given Instance.Name. |
| Instance:GetActor | Actor? | Returns the Actor associated with the Instance, if any. |
| Instance:GetAttribute | Variant | Returns the value which has been assigned to the given attribute name. |
| Instance:GetAttributeChangedSignal | RBXScriptSignal | Returns an event that fires when the given attribute changes. |
| Instance:GetAttributes | Dictionary | Returns a dictionary of the instance's attributes. |
| Instance:GetChildren | Instances | Returns an array containing all of the instance's children. |
| Instance:getChildren | Instances | |
| Instance:GetDebugId | string | Returns a coded string of the debug ID used internally by Roblox. |
| Instance:GetDescendants | Instances | Returns an array containing all of the descendants of the instance. |
| Instance:GetFullName | string | Returns a string describing the instance's ancestry. |
| Instance:GetStyled | Variant | Returns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified. |
| Instance:GetStyledPropertyChangedSignal | RBXScriptSignal | Returns an event that fires when the given style property changes on the instance. |
| Instance:GetTags | Array | Gets an array of all tags applied to the instance. |
| Instance:HasTag | boolean | Check whether the instance has a given tag. |
| Instance:IsAncestorOf | boolean | Returns true if an Instance is an ancestor of the given descendant. |
| Instance:IsDescendantOf | boolean | Returns true if an Instance is a descendant of the given ancestor. |
| Instance:isDescendantOf | boolean | |
| Instance:IsPropertyModified | boolean | Returns true if the value stored in the specified property is not equal to the code-instantiated default. |
| Instance:QueryDescendants | Instances | Returns an array containing all descendants of the instance that match the selector string. |
| Instance:Remove | () | Sets the object's Parent to nil, and does the same for all its descendants. |
| Instance:remove | () | |
| Instance:RemoveTag | () | Removes a tag from the instance. |
| Instance:ResetPropertyToDefault | () | Resets a property to its default value. |
| Instance:SetAttribute | () | Sets the attribute with the given name to the given value. |
| Instance:WaitForChild | Instance | Returns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object:GetPropertyChangedSignal | RBXScriptSignal | Get an event that fires when a given property of the object changes. |
| Object:IsA | boolean | Returns true if an object's class matches or inherits from a given class. |
| Object:isA | boolean |
Events
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.AncestryChanged | Fires when the Instance.Parent property of this object or one of its ancestors is changed. | |
| Instance.AttributeChanged | Fires whenever an attribute is changed on the Instance. | |
| Instance.ChildAdded | Fires after an object is parented to this Instance. | |
| Instance.childAdded | ||
| Instance.ChildRemoved | Fires after a child is removed from this Instance. | |
| Instance.DescendantAdded | Fires after a descendant is added to the Instance. | |
| Instance.DescendantRemoving | Fires immediately before a descendant of the Instance is removed. | |
| Instance.Destroying | Fires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy(). | |
| Instance.StyledPropertiesChanged | Fires whenever any style property is changed on the instance, including when a property is set to nil. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.Changed | Fires immediately after a property of the object changes, with some limitations. |