10 min read

Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

ReflectionMetadataItem

Inherits from: Instance → Object

Acts as abstract properties for generic information about Classes, Members, Enums, and EnumItems.

Inherits from: Instance

Descendants: ReflectionMetadataClass, ReflectionMetadataEnum, ReflectionMetadataEnumItem, ReflectionMetadataMember

Memory category: Instances

Tags: NotCreatable

Properties

NameType / ReturnsDescription
ReflectionMetadataItem.BrowsablebooleanWhether or not this can be seen in studio.
ReflectionMetadataItem.ClassCategorystringDescribes the category of this class.
ReflectionMetadataItem.ClientOnlybooleanWhether this item is only meaningful on the client.
ReflectionMetadataItem.ConstraintstringDescribes a constraint for a single-argument function whose argument type is a Object.ClassName.
ReflectionMetadataItem.DeprecatedbooleanWhether or not this item is deprecated.
ReflectionMetadataItem.EditingDisabledbooleanToggles whether this property can be edited from the Properties window.
ReflectionMetadataItem.EditorTypestringNames the editor used for this property in the Properties window.
ReflectionMetadataItem.FFlagstringNames a setting that controls whether this item is browsable.
ReflectionMetadataItem.IsBackendbooleanVague value for showing if this depends on backend stuff.
ReflectionMetadataItem.PropertyOrderintThe sort position of this property within its category in the Properties window.
ReflectionMetadataItem.ScriptContextstringDescribes the context where this member can be used. If set to "Server", this member will not be available to auto fill when editing a LocalScript. If set to "Client", this member will not be available to auto fill when editing a Script.
ReflectionMetadataItem.ServerOnlybooleanWhether this item is only meaningful on the server.
ReflectionMetadataItem.SliderScalingstringThe scaling mode for this property's slider bar in the Properties window.
ReflectionMetadataItem.UIMaximumdoubleThe maximum value of this property. Used with ReflectionMetadataItem.UIMinimum to control the slider bar of this property in the Properties window.
ReflectionMetadataItem.UIMinimumdoubleThe minimum value of this property. Used with ReflectionMetadataItem.UIMaximum to control the slider bar of this property in the Properties window.
ReflectionMetadataItem.UINumTicksdoubleThe number of potential values the property's slider bar can be set to, ReflectionMetadataItem.UIMinimum and ReflectionMetadataItem.UIMaximum.

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

ReflectionMetadataItem.Browsable

When this value is true, it means that this property/class can be seen in Studio, e.g. in the explorer.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.ClassCategory

The category name used to group this class in Studio's Insert Object window. When set, the class is listed under a heading matching this category; when left at its default empty string, the class is grouped under "Uncategorized". This applies to class-level reflection metadata and has no effect on individual members.

FieldValue
typestring
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.ClientOnly

When this value is true, this reflection item is only meaningful on the client and shouldn't be read or set on the server. Defaults to false.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.Constraint

Describes a constraint for a single-argument function whose argument type is a Object.ClassName. Currently there are two constraints available:

Constraint Description
isScriptCreatable The specified class must be creatable with Instance.new
isService The specified class must be a service.
FieldValue
typestring
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.Deprecated

When an object is deprecated, it should not be used anymore for new scripts.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.EditingDisabled

When this value is true, the property is shown as read-only in Studio's Properties window: its value is still displayed but cannot be edited there. Defaults to false, in which case the property can be edited normally.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.EditorType

Identifies the specialized editor used to display and edit this property in Studio's Properties window. Defaults to an empty string, in which case the default editor for the property's value type is used.

FieldValue
typestring
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.FFlag

Names a Studio setting whose state controls whether this item is browsable. When set, the item is hidden unless that setting is on; prefixing the name with ! inverts this. Defaults to an empty string, in which case visibility is governed only by ReflectionMetadataItem.Browsable.

FieldValue
typestring
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.IsBackend

This should determine if a method needs to use stuff on the Roblox main servers. This property isn't applied where it should be, though.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.PropertyOrder

Controls where this property appears relative to others in its category in the Properties window; lower values appear higher. Defaults to 5000, which leaves room to order properties before or after those that have no explicit order.

FieldValue
typeint
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.ScriptContext

Describes the context where this member can be used. If set to "Server", this member will not be available to auto fill when editing a LocalScript. If set to "Client", this member will not be available to auto fill when editing a Script.

FieldValue
typestring
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.ServerOnly

When this value is true, this reflection item is only meaningful on game servers and shouldn't be read or set on the client. Defaults to false.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.SliderScaling

Determines how the Properties-window slider maps tick positions to values between ReflectionMetadataItem.UIMinimum and ReflectionMetadataItem.UIMaximum. When set to "Square", the slider uses a quadratic mapping so that ticks near the minimum give finer control; any other value, including the default empty string, uses a linear mapping. The slider only takes effect when its range is configured through ReflectionMetadataItem.UIMinimum, ReflectionMetadataItem.UIMaximum, and ReflectionMetadataItem.UINumTicks, which all default to 0.

FieldValue
typestring
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.UIMaximum

The upper bound of the slider shown for this numeric property in Studio's Properties window, used together with ReflectionMetadataItem.UIMinimum. Both default to 0, and Studio only shows a slider when the minimum and maximum differ; with the default values the property is edited through a plain input field with no slider.

FieldValue
typedouble
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.UIMinimum

The lower bound of the slider shown for this numeric property in Studio's Properties window, used together with ReflectionMetadataItem.UIMaximum. Both default to 0, and Studio only shows a slider when the minimum and maximum differ; with the default values the property is edited through a plain input field with no slider.

FieldValue
typedouble
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

ReflectionMetadataItem.UINumTicks

The number of discrete tick positions on this property's Properties-window slider, mapping each tick to a value between ReflectionMetadataItem.UIMinimum and ReflectionMetadataItem.UIMaximum. Defaults to 0, in which case Studio substitutes a built-in default number of intervals. It only takes effect when the slider is active, which requires ReflectionMetadataItem.UIMinimum and ReflectionMetadataItem.UIMaximum to be set to different values.

FieldValue
typedouble
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryReflection
serialization{"can_load":true,"can_save":true}

Methods

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

Events

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.