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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

ScriptProfilerService

Inherits from: Instance → Object

ScriptProfilerService provides a scripting interface to Roblox's Luau script profiler, which periodically samples running Luau threads to attribute CPU time to the functions that consume it.

Profiling is controlled independently for the server and for individual clients: ServerStart() and ServerStop() govern server-side scripts, while ClientStart() and ClientStop() govern a given player's client. Calling ServerRequestData() or ClientRequestData() collects a snapshot of the profiling results, which is delivered asynchronously through the OnNewData event as a JSON string. That string can be turned into a structured Luau table with DeserializeJSON().

This service powers the Script Profiler in the in-experience Developer Console.

Inherits from: Instance

Memory category: Instances

Tags: NotCreatable, Service

Methods

NameType / ReturnsDescription
ScriptProfilerService:ClientRequestData()Requests the current script profiling data from the specified player's client.
ScriptProfilerService:ClientStart()Begins Luau script profiling for the specified player's client.
ScriptProfilerService:ClientStop()Stops Luau script profiling for the specified player's client.
ScriptProfilerService:DeserializeJSONDictionaryParses a script-profiling JSON string into a structured Luau table.
ScriptProfilerService:ServerRequestData()Requests the current script profiling data from the server.
ScriptProfilerService:ServerStart()Begins Luau script profiling on the server.
ScriptProfilerService:ServerStop()Stops Luau script profiling on the server.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

ScriptProfilerService:ClientRequestData

Requests a snapshot of the profiling data collected for the given player's client. The data is not returned directly; instead it is delivered asynchronously through the OnNewData event as a JSON string.

When called on the server this replicates a data request to the target client, and when called on the client it gathers the local player's profiling data directly. On a client the player argument must be the local player.

Parameters

NameTypeDefaultDescription
playerPlayerThe Player whose client should report its profiling data. When called on a client, this must be the local player.

Returns

TypeDescription
()
FieldValue
securityPluginSecurity
thread safetyUnsafe

ScriptProfilerService:ClientStart

Begins profiling the Luau scripts running on the given player's client. The profiler periodically samples running Luau threads at frequency samples per second; if frequency is omitted it defaults to 1000, and a value outside the range [1, 10000] raises an error.

When called on the server this replicates a request to the target client to start profiling, and when called on the client it starts sampling the local player's scripts directly. On a client the player argument must be the local player.

Parameters

NameTypeDefaultDescription
playerPlayerThe Player whose client should start profiling. When called on a client, this must be the local player.
frequencyint?Optional sampling frequency in samples per second. Defaults to 1000 and must be within the range [1, 10000].

Returns

TypeDescription
()
FieldValue
securityPluginSecurity
thread safetyUnsafe

ScriptProfilerService:ClientStop

Stops profiling the Luau scripts running on the given player's client.

When called on the server this replicates a request to the target client to stop profiling, and when called on the client it stops sampling the local player's scripts directly. On a client the player argument must be the local player.

Parameters

NameTypeDefaultDescription
playerPlayerThe Player whose client should stop profiling. When called on a client, this must be the local player.

Returns

TypeDescription
()
FieldValue
securityPluginSecurity
thread safetyUnsafe

ScriptProfilerService:DeserializeJSON

Converts the raw JSON produced by the profiler into a Luau table so the results can be inspected programmatically rather than parsed by hand. The returned table mirrors the profiling session, exposing entries such as its version, session start and end times, categories, call nodes, and function metadata.

An empty or non-object input yields no data.

Parameters

NameTypeDefaultDescription
jsonStringstring?The profiling data encoded as a JSON string, such as the value delivered by OnNewData.

Returns

TypeDescription
DictionaryA dictionary representing the parsed profiling data, including the session's categories, call nodes, and function metadata.
FieldValue
tags["CustomLuaState"]
securityPluginSecurity
thread safetyUnsafe

ScriptProfilerService:ServerRequestData

Requests a snapshot of the profiling data collected on the server. The data is not returned directly; instead it is delivered asynchronously through the OnNewData event as a JSON string, with no associated player.

Returns

TypeDescription
()
FieldValue
securityPluginSecurity
thread safetyUnsafe

ScriptProfilerService:ServerStart

Begins profiling the Luau scripts running on the server. The profiler periodically samples running Luau threads at frequency samples per second; if frequency is omitted it defaults to 1000, and a value outside the range [1, 10000] raises an error.

Parameters

NameTypeDefaultDescription
frequencyint?Optional sampling frequency in samples per second. Defaults to 1000 and must be within the range [1, 10000].

Returns

TypeDescription
()
FieldValue
securityPluginSecurity
thread safetyUnsafe

ScriptProfilerService:ServerStop

Stops profiling the Luau scripts running on the server.

Returns

TypeDescription
()
FieldValue
securityPluginSecurity
thread safetyUnsafe

Events

NameType / ReturnsDescription
ScriptProfilerService.OnNewDataFires when a new profiling data snapshot becomes available after a data request.

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.

ScriptProfilerService.OnNewData

Fires when a new profiling snapshot becomes available, in response to ClientRequestData() or ServerRequestData(). The data is delivered as a JSON string in jsonString; pass it to DeserializeJSON() to obtain a structured table. player identifies the client the data came from, or is nil when the data was collected on the server.

Parameters

NameTypeDefaultDescription
playerPlayerThe Player whose client produced the data, or nil for data collected on the server.
jsonStringstringThe profiling data encoded as a JSON string.
FieldValue
securityPluginSecurity

Properties

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring