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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

ConfigService

Inherits from: Instance → Object

ConfigService exposes methods for getting ConfigSnapshot objects. Configs can only be accessed by game servers, so you can't use ConfigService within client scripts.

See Experience configs for an in-depth guide on managing keys, deploying real-time updates, error handling, limits, and more.

Inherits from: Instance

Memory category: Instances

Tags: NotCreatable, Service, NotReplicated

Methods

NameType / ReturnsDescription
ConfigService:ClearTestingValue()Clears current testing value for the given key.
ConfigService:GetConfigAsyncConfigSnapshotRetrieves a snapshot of the latest configuration.
ConfigService:GetConfigForPlayerAsyncConfigSnapshotRetrieves a snapshot of the latest configuration for a specific player.
ConfigService:SetTestingValue()Sets a testing override for the given key.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

ConfigService:ClearTestingValue

Removes a testing override created by the SetTestingValue() function. The actual configured value will be returned after calling this function.

Parameters

NameTypeDefaultDescription
keystringKey of the configuration to clear testing value for.

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe

ConfigService:GetConfigAsync

This function retrieves the latest available configuration as a ConfigSnapshot instance without player targeting. Snapshots can be refreshed to the latest values by calling ConfigSnapshot:Refresh().

Experiments are not applied since there is no player context.

If configuration fails to load and there is no previously available configuration, this function throws an error.

Returns

TypeDescription
ConfigSnapshotA ConfigSnapshot instance with the latest configuration.
FieldValue
tags["Yields"]
securityNone
thread safetyUnsafe

ConfigService:GetConfigForPlayerAsync

Retrieves the latest available configuration as a ConfigSnapshot instance targeting to the given player. Snapshots can be refreshed to the latest values by calling ConfigSnapshot:Refresh().

This function applies all experiments running for the player.

If configuration fails to load and there is no previously available configuration, this function throws an error.

Parameters

NameTypeDefaultDescription
playerPlayerThe player to get the configuration for.

Returns

TypeDescription
ConfigSnapshotA ConfigSnapshot instance with the latest configuration targeted to the player.
FieldValue
tags["Yields"]
securityNone
thread safetyUnsafe

ConfigService:SetTestingValue

Sets a testing override for the specified configuration key in the current server instance. When a testing value is set, calls to ConfigSnapshot:GetValue() for that key will return the testing value instead of the actual configured value.

Testing values can be cleared by calling the ClearTestingValue() function.

Parameters

NameTypeDefaultDescription
keystringKey of the configuration to override with a testing value.
valueVariantValue to set as the testing override.

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe

Properties

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

Events

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.