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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

HandleAdornment

Inherits from: PVAdornment → GuiBase3d → GuiBase → Instance → Object

HandleAdornment is an abstract class inherited by 3D handle adornments. If parented to a player's PlayerGui or the CoreGui, handles can listen to input events for purposes such as making dragger tools.

Inherits from: PVAdornment

Descendants: BoxHandleAdornment, ConeHandleAdornment, CylinderHandleAdornment, ImageHandleAdornment, LineHandleAdornment, PyramidHandleAdornment, SphereHandleAdornment, WireframeHandleAdornment

Memory category: Instances

Tags: NotCreatable

Properties

NameType / ReturnsDescription
HandleAdornment.AdornCullingModeAdornCullingModeDetermines whether to automatically cull the adornment.
HandleAdornment.AlwaysOnTopbooleanForces this adornment to render on top of all 3D objects in the workspace.
HandleAdornment.CFrameCFrameThe position and rotation of the object relative to its PVAdornment.Adornee.
HandleAdornment.SizeRelativeOffsetVector3The positional offset of the adornment based on the adornee's BasePart.Size.
HandleAdornment.ZIndexintDetermines the draw order of this HandleAdornment when AlwaysOnTop is true.

Inherited from PVAdornment

NameType / ReturnsDescription
PVAdornment.AdorneePVInstanceThe PVInstance which this PVAdornment is attached to.

Inherited from GuiBase3d

NameType / ReturnsDescription
GuiBase3d.ColorBrickColorSets the color of a GUI object.
GuiBase3d.Color3Color3Sets the color of this GuiBase3d object.
GuiBase3d.TransparencyfloatSets the transparency of this GuiBase3d object.
GuiBase3d.VisiblebooleanDetermines whether this GuiBase3d object and its descendants will be displayed.

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

HandleAdornment.AdornCullingMode

This property determines whether to automatically cull the adornment based on distance from the camera.

FieldValue
typeAdornCullingMode
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["Basic","UI"]

HandleAdornment.AlwaysOnTop

If true, forces this adornment to render on top of all 3D objects in the workspace. As an exception, setting ZIndex to -1 will override an AlwaysOnTop value of true and cause the adornment to appear either in front of or behind other adornments and objects based on their relative position in the 3D space.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["Basic","UI"]

HandleAdornment.CFrame

CFrame position and rotation relative to its PVAdornment.Adornee, applied after any translations due to SizeRelativeOffset.

FieldValue
typeCFrame
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["Basic","UI"]

HandleAdornment.SizeRelativeOffset

By default, an adornment draws in the center of its Adornee, but this property shifts the adornment's relative position based on the adornee's BasePart.Size.

Note that the units of SizeRelativeOffset are a scale based on the size of the adornee itself, such that a value of 1 will move the adornment to the corresponding edge of the adornee. For example, a value of Vector3.new(0, 1, 0) will shift the adornment to the exact top of its adornee.

FieldValue
typeVector3
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["Basic","UI"]

HandleAdornment.ZIndex

Only applies if AlwaysOnTop is true and determines the draw order of this HandleAdornment relative to other adornments. It does not relate to the ZIndex property for GuiObjects.

Valid values are from -1 to 10 with higher values drawing on top (in front) of lesser values. This drawing order will be respected even if an adornment is in front of or behind another adornment in the 3D space.

As an exception, setting ZIndex to -1 or AlwaysOnTop to false will cause the adornment to appear either in front of or behind other adornments and objects based on their relative position in the 3D space.

FieldValue
typeint
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["Basic","UI"]

Events

NameType / ReturnsDescription
HandleAdornment.MouseButton1DownFires when a player presses down on their left mouse button while hovering over the adornment.
HandleAdornment.MouseButton1UpFires when a player releases their left mouse button while hovering over the adornment.
HandleAdornment.MouseEnterFires when a player moves their mouse over the adornment.
HandleAdornment.MouseLeaveFires when a player moves their mouse out of the adornment.

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.

HandleAdornment.MouseButton1Down

This event fires when a player presses down their left mouse button while hovering over the adornment. Only fires if the adornment is parented to a player's PlayerGui or the CoreGui.

FieldValue
securityNone
capabilities["Basic","UI"]

HandleAdornment.MouseButton1Up

This event fires when a player releases their left mouse button while hovering over the adornment. Only fires if the adornment is parented to a player's PlayerGui or the CoreGui.

FieldValue
securityNone
capabilities["Basic","UI"]

HandleAdornment.MouseEnter

This event fires when a player moves their mouse over the adornment. Only fires if the adornment is parented to a player's PlayerGui or the CoreGui.

FieldValue
securityNone
capabilities["Basic","UI"]

HandleAdornment.MouseLeave

This event fires when a player moves their mouse out of the adornment. Only fires if the adornment is parented to a player's PlayerGui or the CoreGui.

FieldValue
securityNone
capabilities["Basic","UI"]

Methods

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean