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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

Keyframe

Inherits from: Instance → Object

A Keyframe holds the Poses applied to joints in a Model at a given point of time in an animation. Keyframes are interpolated between during animation playback.

Note, in most cases developers do not need to manipulate KeyframeSequences as the animation editor covers most animation functionality. However, in some cases a developer may wish to generate an animation from a Script or build their own plugin.

Structure

Keyframes are held within a KeyframeSequence and contain Pose objects. The poses are named in accordance with the BaseParts they correspond to and are structured in terms of joint hierarchy. This means each Pose is parented to the Pose corresponding to the part it is attached to.

Note, as Poses are named in accordance with the BaseParts they correspond to, animations require distinct part names to play correctly.

Interpolation

During animation playback the poses in different keyframes are interpolated between. This allows a smooth animation to be created without needing to define every frame. Note, the style of interpolation is determined in the Pose object. The Keyframe object merely holds the Poses at a defined point of time in the animation (Keyframe.Time).

Inherits from: Instance

Memory category: Animation

Code samples: View on Creator Hub (Keyframe-Generate-Poses).

Properties

NameType / ReturnsDescription
Keyframe.TimefloatThe Keyframe time position (in seconds) in an animation. This determines the time at which the Poses inside the keyframe will be shown.

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

Keyframe.Time

This property gives the Keyframe time position (in seconds) in an animation. This determines the time at which the Poses inside the keyframe will be shown.

Note the Keyframe with the highest time value in a KeyframeSequence is used to determine the length of the animation.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["Animation"]

Code samples: View on Creator Hub (Get-KeyframeSequence-Length).

Methods

NameType / ReturnsDescription
Keyframe:AddMarker()Adds a KeyframeMarker to the Keyframe by parenting it to the keyframe.
Keyframe:AddPose()Adds a Pose to the Keyframe by parenting it to the keyframe.
Keyframe:GetMarkersListReturns an array containing all KeyframeMarkers that have been added to the Keyframe.
Keyframe:GetPosesListReturns an array containing all Poses that have been added to a Keyframe.
Keyframe:RemoveMarker()Removes a KeyframeMarker from the Keyframe by settings its Instance.Parent to nil.
Keyframe:RemovePose()Removes a Pose from the Keyframe by setting its Instance.Parent to nil.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

Keyframe:AddMarker

This function adds a KeyframeMarker to the Keyframe by parenting it to the keyframe. It is functionally identical to setting the marker's Instance.Parent to the Keyframe.

Note, this function will not error when an instance other than a KeyframeMarker is given as the parameter and will parent it successfully.

More about Keyframes

Keyframe names do not need to be unique. For example, if an Animation has three keyframes named "Particles" the connected event returned by AnimationTrack:GetMarkerReachedSignal() will fire each time one of these keyframes is reached.

Keyframe names can be set in the Roblox Animation Editor when creating or editing an animation. They cannot however be set by a Script on an existing animation prior to playing it.

See also:

Parameters

NameTypeDefaultDescription
markerInstanceThe KeyframeMarker being parented to the Keyframe.

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (add-marker-remove-marker).

Keyframe:AddPose

This function adds a Pose to the Keyframe by parenting it to the keyframe. It is functionally identical to setting the pose's Instance.Parent to the keyframe.

Note, this function will not error when an instance other than a Pose is given as the pose parameter and will parent it successfully.

Parameters

NameTypeDefaultDescription
poseInstanceThe Pose to be added.

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (Keyframe-Generate-Poses, Keyframe-Add-Remove-Pose).

Keyframe:GetMarkers

This function returns an array containing all KeyframeMarkers that have been added to the Keyframe. Note, this function will only return instances of type KeyframeMarker.

More about Keyframes

Keyframe names do not need to be unique. For example, if an Animation has three keyframes named "Particles" the connected event returned by AnimationTrack:GetMarkerReachedSignal() will fire each time one of these keyframes is reached.

Keyframe names can be set in the Roblox Animation Editor when creating or editing an animation. They cannot however be set by a Script on an existing animation prior to playing it.

See also:

Returns

TypeDescription
ListAn array containing all KeyframeMarkers that have been added to the Keyframe.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (get-keyframe-markers-attached-to-a-keyframe).

Keyframe:GetPoses

This function returns an array containing all Poses that have been added to a Keyframe.

Returns

TypeDescription
ListAn array of Poses.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (Keyframe-Reset-Poses).

Keyframe:RemoveMarker

This function removes a KeyframeMarker from the Keyframe by settings its Instance.Parent to nil.

The KeyframeMarker's Instance.Parent is set to nil but it is not destroyed. This means, provided the marker is referenced it can be re-parented later.

Note, this function will not error when an instance other than a KeyframeMarker is given as the parameter.

More about Keyframes

Keyframe names do not need to be unique. For example, if an Animation has three keyframes named "Particles" the connected event returned by AnimationTrack:GetMarkerReachedSignal() will fire each time one of these keyframes is reached.

Keyframe names can be set in the Roblox Animation Editor when creating or editing an animation. They cannot however be set by a Script on an existing animation prior to playing it.

See also:

Parameters

NameTypeDefaultDescription
markerInstanceThe marker being removed from the Keyframe.

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (add-marker-remove-marker).

Keyframe:RemovePose

This function removes a Pose from the Keyframe by setting its Instance.Parent to nil without destroying it. This means the provided the pose is referenced and it can be re-parented later.

Note, this function will not error when an instance other than a Pose is given as the pose parameter.

Parameters

NameTypeDefaultDescription
poseInstanceThe Pose to be removed.

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (Keyframe-Add-Remove-Pose).

Events

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.