Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
Keyframe
Inherits from: Instance → Object
A Keyframe holds the Poses applied to joints in a Model at a given point of time in an animation. Keyframes are interpolated between during animation playback.
Note, in most cases developers do not need to manipulate KeyframeSequences as the animation editor covers most animation functionality. However, in some cases a developer may wish to generate an animation from a Script or build their own plugin.
Structure
Keyframes are held within a KeyframeSequence and contain Pose objects. The poses are named in accordance with the BaseParts they correspond to and are structured in terms of joint hierarchy. This means each Pose is parented to the Pose corresponding to the part it is attached to.
Note, as Poses are named in accordance with the BaseParts they correspond to, animations require distinct part names to play correctly.
Interpolation
During animation playback the poses in different keyframes are interpolated between. This allows a smooth animation to be created without needing to define every frame. Note, the style of interpolation is determined in the Pose object. The Keyframe object merely holds the Poses at a defined point of time in the animation (Keyframe.Time).
Inherits from: Instance
Memory category: Animation
Code samples: View on Creator Hub (Keyframe-Generate-Poses).
Properties
| Name | Type / Returns | Description |
|---|---|---|
| Keyframe.Time | float | The Keyframe time position (in seconds) in an animation. This determines the time at which the Poses inside the keyframe will be shown. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.Archivable | boolean | Determines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published. |
| Instance.archivable | boolean | |
| Instance.Capabilities | SecurityCapabilities | The set of capabilities allowed to be used for scripts inside this container. |
| Instance.IsInSandbox | boolean | Indicates whether the instance is inside a sandboxed container. |
| Instance.Name | string | A non-unique identifier of the Instance. |
| Instance.Parent | Instance | Determines the hierarchical parent of the Instance. |
| Instance.PredictionMode | PredictionMode | Reflects the client-side prediction mode applied to the instance under server-authoritative physics. |
| Instance.RobloxLocked | boolean | A deprecated property that used to protect CoreGui objects. |
| Instance.Sandboxed | boolean | When enabled, the instance can only access abilities in its Capabilities list. |
| Instance.UniqueId | UniqueId | A unique identifier for the instance. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.ClassName | string | A read-only string representing the class this Object belongs to. |
| Object.className | string |
Keyframe.Time
This property gives the Keyframe time position (in seconds) in an animation. This determines the time at which the Poses inside the keyframe will be shown.
Note the Keyframe with the highest time value in a KeyframeSequence is used to determine the length of the animation.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Animation"] |
Code samples: View on Creator Hub (Get-KeyframeSequence-Length).
Methods
| Name | Type / Returns | Description |
|---|---|---|
| Keyframe:AddMarker | () | Adds a KeyframeMarker to the Keyframe by parenting it to the keyframe. |
| Keyframe:AddPose | () | Adds a Pose to the Keyframe by parenting it to the keyframe. |
| Keyframe:GetMarkers | List | Returns an array containing all KeyframeMarkers that have been added to the Keyframe. |
| Keyframe:GetPoses | List | Returns an array containing all Poses that have been added to a Keyframe. |
| Keyframe:RemoveMarker | () | Removes a KeyframeMarker from the Keyframe by settings its Instance.Parent to nil. |
| Keyframe:RemovePose | () | Removes a Pose from the Keyframe by setting its Instance.Parent to nil. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance:AddTag | () | Applies a tag to the instance. |
| Instance:children | Instances | Returns an array of the object's children. |
| Instance:ClearAllChildren | () | This method destroys all of an instance's children. |
| Instance:Clone | Instance | Create a copy of an instance and all its descendants, ignoring instances that are not Archivable. |
| Instance:clone | Instance | |
| Instance:Destroy | () | Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children. |
| Instance:destroy | () | |
| Instance:FindFirstAncestor | Instance? | Returns the first ancestor of the Instance whose Instance.Name is equal to the given name. |
| Instance:FindFirstAncestorOfClass | Instance? | Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className. |
| Instance:FindFirstAncestorWhichIsA | Instance? | Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstChild | Instance? | Returns the first child of the Instance found with the given name. |
| Instance:findFirstChild | Instance | |
| Instance:FindFirstChildOfClass | Instance? | Returns the first child of the Instance whose ClassName is equal to the given class name. |
| Instance:FindFirstChildWhichIsA | Instance? | Returns the first child of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstDescendant | Instance? | Returns the first descendant found with the given Instance.Name. |
| Instance:GetActor | Actor? | Returns the Actor associated with the Instance, if any. |
| Instance:GetAttribute | Variant | Returns the value which has been assigned to the given attribute name. |
| Instance:GetAttributeChangedSignal | RBXScriptSignal | Returns an event that fires when the given attribute changes. |
| Instance:GetAttributes | Dictionary | Returns a dictionary of the instance's attributes. |
| Instance:GetChildren | Instances | Returns an array containing all of the instance's children. |
| Instance:getChildren | Instances | |
| Instance:GetDebugId | string | Returns a coded string of the debug ID used internally by Roblox. |
| Instance:GetDescendants | Instances | Returns an array containing all of the descendants of the instance. |
| Instance:GetFullName | string | Returns a string describing the instance's ancestry. |
| Instance:GetStyled | Variant | Returns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified. |
| Instance:GetStyledPropertyChangedSignal | RBXScriptSignal | Returns an event that fires when the given style property changes on the instance. |
| Instance:GetTags | Array | Gets an array of all tags applied to the instance. |
| Instance:HasTag | boolean | Check whether the instance has a given tag. |
| Instance:IsAncestorOf | boolean | Returns true if an Instance is an ancestor of the given descendant. |
| Instance:IsDescendantOf | boolean | Returns true if an Instance is a descendant of the given ancestor. |
| Instance:isDescendantOf | boolean | |
| Instance:IsPropertyModified | boolean | Returns true if the value stored in the specified property is not equal to the code-instantiated default. |
| Instance:QueryDescendants | Instances | Returns an array containing all descendants of the instance that match the selector string. |
| Instance:Remove | () | Sets the object's Parent to nil, and does the same for all its descendants. |
| Instance:remove | () | |
| Instance:RemoveTag | () | Removes a tag from the instance. |
| Instance:ResetPropertyToDefault | () | Resets a property to its default value. |
| Instance:SetAttribute | () | Sets the attribute with the given name to the given value. |
| Instance:WaitForChild | Instance | Returns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object:GetPropertyChangedSignal | RBXScriptSignal | Get an event that fires when a given property of the object changes. |
| Object:IsA | boolean | Returns true if an object's class matches or inherits from a given class. |
| Object:isA | boolean |
Keyframe:AddMarker
This function adds a KeyframeMarker to the Keyframe by parenting it to the keyframe. It is functionally identical to setting the marker's Instance.Parent to the Keyframe.
Note, this function will not error when an instance other than a KeyframeMarker is given as the parameter and will parent it successfully.
More about Keyframes
Keyframe names do not need to be unique. For example, if an Animation has three keyframes named "Particles" the connected event returned by AnimationTrack:GetMarkerReachedSignal() will fire each time one of these keyframes is reached.
Keyframe names can be set in the Roblox Animation Editor when creating or editing an animation. They cannot however be set by a Script on an existing animation prior to playing it.
See also:
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| marker | Instance | The KeyframeMarker being parented to the Keyframe. |
Returns
| Type | Description |
|---|---|
| () |
| Field | Value |
|---|---|
| security | None |
| thread safety | Unsafe |
| capabilities | ["Animation"] |
Code samples: View on Creator Hub (add-marker-remove-marker).
Keyframe:AddPose
This function adds a Pose to the Keyframe by parenting it to the keyframe. It is functionally identical to setting the pose's Instance.Parent to the keyframe.
Note, this function will not error when an instance other than a Pose is given as the pose parameter and will parent it successfully.
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| pose | Instance | The Pose to be added. |
Returns
| Type | Description |
|---|---|
| () |
| Field | Value |
|---|---|
| security | None |
| thread safety | Unsafe |
| capabilities | ["Animation"] |
Code samples: View on Creator Hub (Keyframe-Generate-Poses, Keyframe-Add-Remove-Pose).
Keyframe:GetMarkers
This function returns an array containing all KeyframeMarkers that have been added to the Keyframe. Note, this function will only return instances of type KeyframeMarker.
More about Keyframes
Keyframe names do not need to be unique. For example, if an Animation has three keyframes named "Particles" the connected event returned by AnimationTrack:GetMarkerReachedSignal() will fire each time one of these keyframes is reached.
Keyframe names can be set in the Roblox Animation Editor when creating or editing an animation. They cannot however be set by a Script on an existing animation prior to playing it.
See also:
Returns
| Type | Description |
|---|---|
| List | An array containing all KeyframeMarkers that have been added to the Keyframe. |
| Field | Value |
|---|---|
| security | None |
| thread safety | Unsafe |
| capabilities | ["Animation"] |
Code samples: View on Creator Hub (get-keyframe-markers-attached-to-a-keyframe).
Keyframe:GetPoses
This function returns an array containing all Poses that have been added to a Keyframe.
Returns
| Type | Description |
|---|---|
| List | An array of Poses. |
| Field | Value |
|---|---|
| security | None |
| thread safety | Unsafe |
| capabilities | ["Animation"] |
Code samples: View on Creator Hub (Keyframe-Reset-Poses).
Keyframe:RemoveMarker
This function removes a KeyframeMarker from the Keyframe by settings its Instance.Parent to nil.
The KeyframeMarker's Instance.Parent is set to nil but it is not destroyed. This means, provided the marker is referenced it can be re-parented later.
Note, this function will not error when an instance other than a KeyframeMarker is given as the parameter.
More about Keyframes
Keyframe names do not need to be unique. For example, if an Animation has three keyframes named "Particles" the connected event returned by AnimationTrack:GetMarkerReachedSignal() will fire each time one of these keyframes is reached.
Keyframe names can be set in the Roblox Animation Editor when creating or editing an animation. They cannot however be set by a Script on an existing animation prior to playing it.
See also:
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| marker | Instance | The marker being removed from the Keyframe. |
Returns
| Type | Description |
|---|---|
| () |
| Field | Value |
|---|---|
| security | None |
| thread safety | Unsafe |
| capabilities | ["Animation"] |
Code samples: View on Creator Hub (add-marker-remove-marker).
Keyframe:RemovePose
This function removes a Pose from the Keyframe by setting its Instance.Parent to nil without destroying it. This means the provided the pose is referenced and it can be re-parented later.
Note, this function will not error when an instance other than a Pose is given as the pose parameter.
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| pose | Instance | The Pose to be removed. |
Returns
| Type | Description |
|---|---|
| () |
| Field | Value |
|---|---|
| security | None |
| thread safety | Unsafe |
| capabilities | ["Animation"] |
Code samples: View on Creator Hub (Keyframe-Add-Remove-Pose).
Events
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.AncestryChanged | Fires when the Instance.Parent property of this object or one of its ancestors is changed. | |
| Instance.AttributeChanged | Fires whenever an attribute is changed on the Instance. | |
| Instance.ChildAdded | Fires after an object is parented to this Instance. | |
| Instance.childAdded | ||
| Instance.ChildRemoved | Fires after a child is removed from this Instance. | |
| Instance.DescendantAdded | Fires after a descendant is added to the Instance. | |
| Instance.DescendantRemoving | Fires immediately before a descendant of the Instance is removed. | |
| Instance.Destroying | Fires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy(). | |
| Instance.StyledPropertiesChanged | Fires whenever any style property is changed on the instance, including when a property is set to nil. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.Changed | Fires immediately after a property of the object changes, with some limitations. |