8 min read

Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

StyleQuery

Inherits from: Instance → Object

StyleQuery is an instance used to set conditions like "MaxSize" and "PreferredInput" for a StyleRule. If the conditions are true, the rule's @ selector is enabled. This is helpful to author styling with dynamic container sizes and cross-platform UI.

Inherits from: Instance

Memory category: Instances

Properties

NameType / ReturnsDescription
StyleQuery.IsActivebooleanA boolean that determines whether a StyleRule.Selector of @ will match the StyleQuery name.

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

StyleQuery.IsActive

A boolean that determines whether a StyleRule.Selector of @ will match the StyleQuery name. For example, if a StyleQuery named SmGamepad has conditions set for UserInputService.PreferredInput of Gamepad and GuiService.ViewportDisplaySize of Small and both of these conditions are true (player is playing on a small display size and using a gamepad), the parent of the StyleQuery will match any StyleRule.Selector @SmGamepad.

Conditions

Condition Type Description
AspectRatioRange Datatype.NumberRange Evaluates to true if the parent width-to-height ratio of Class.GuiBase2d.AbsoluteSize is greater than or equal to AspectRatioRange.Min and less than AspectRatioRange.Max.
MaxSize Datatype.Vector2 Evaluates to true if the parent Class.GuiBase2d.AbsoluteSize is less than MaxSize.
MinSize Datatype.Vector2 Evaluates to true if the parent Class.GuiBase2d.AbsoluteSize is greater than or equal to MinSize.
PreferredInput Enum.PreferredInput Evaluates to true if PreferredInput matches Class.UserInputService.PreferredInput.
PreferredTextSize Enum.PreferredTextSize Evaluates to true if PreferredTextSize matches Class.GuiService.PreferredTextSize.
ReducedMotionEnabled boolean Evaluates to true if ReducedMotionEnabled matches Class.GuiService.ReducedMotionEnabled.
ViewportDisplaySize Enum.DisplaySize Evaluates to true if ViewportDisplaySize matches Class.GuiService.ViewportDisplaySize.
FieldValue
typeboolean
tags["ReadOnly","NotReplicated"]
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryBehavior
serialization{"can_load":false,"can_save":true}
capabilities["UI"]

Methods

NameType / ReturnsDescription
StyleQuery:GetConditionVariantReturns the value of a specific condition in the StyleQuery.
StyleQuery:GetConditionsDictionaryReturns a dictionary of key-value pairs describing the conditoins set on the StyleQuery.
StyleQuery:SetCondition()Sets a new condition (or modifies an existing condition) for the StyleQuery. The name parameter should be a valid condition of StyleQuery, and the assigned value should match the condition's value type, for example Vector2 for MaxSize or PreferredInput for PreferredInput. Attempts to assign invalid condition names such as "Size" or "Input" will silently fail. Type mismatches such as UDim2 for MaxSize or string for ReducedMotionEnabled will also fail. To set multiple conditions for a StyleQuery at once, see SetConditions().
StyleQuery:SetConditions()Lets you declare and set multiple conditions of the StyleQuery at once.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

StyleQuery:GetCondition

Returns the value of a specific condition in the StyleQuery.

Parameters

NameTypeDefaultDescription
namestringString name of the condition, for example "MaxSize" or "ViewportDisplaySize".

Returns

TypeDescription
VariantValue of the condition.
FieldValue
securityNone
thread safetyUnsafe
capabilities["UI"]

StyleQuery:GetConditions

Returns a dictionary of key-value pairs describing the conditoins set on the StyleQuery.

Returns

TypeDescription
DictionaryDictionary of key-value pairs describing the conditions set on the StyleQuery.
FieldValue
securityNone
thread safetyUnsafe
capabilities["UI"]

StyleQuery:SetCondition

Sets a new condition (or modifies an existing condition) for the StyleQuery. The name parameter should be a valid condition of StyleQuery, and the assigned value should match the condition's value type, for example Vector2 for MaxSize or PreferredInput for PreferredInput.

Attempts to assign invalid condition names such as "Size" or "Input" will silently fail. Type mismatches such as UDim2 for MaxSize or string for ReducedMotionEnabled will also fail.

To set multiple conditions for a StyleQuery at once, see SetConditions().

Parameters

NameTypeDefaultDescription
namestringCondition name to set, for example "MinSize".
valueVariantCondition value to set, for example Vector2.new(100, 0).

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe
capabilities["UI"]

Code samples: View on Creator Hub (StyleQuery-SetCondition).

StyleQuery:SetConditions

Similar to SetCondition() but lets you declare and set multiple conditions of the StyleQuery at once. Each name parameter should be a valid condition of StyleQuery, and the assigned value should match the condition's value type, for example Vector2 for MaxSize or PreferredInput for PreferredInput.

Attempts to assign invalid condition names such as "Size" or "Input" will silently fail. Type mismatches such as UDim2 for MaxSize or string for ReducedMotionEnabled will also fail.

To set/update just one condition of a StyleQuery, see SetCondition().

Parameters

NameTypeDefaultDescription
conditionsDictionaryDictionary of key-value pairs defining the conditions to set.

Returns

TypeDescription
()
FieldValue
securityNone
thread safetyUnsafe
capabilities["UI"]

Code samples: View on Creator Hub (StyleQuery-SetConditions).

Events

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.