Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
SpringConstraint
Inherits from: Constraint → Instance → Object
A SpringConstraint applies a force to its Attachments based on spring and damper behavior. This constraint, along with a CylindricalConstraint, is ideal for building vehicle suspension.
Note that if this constraint attaches one part (A) to another part (B) that is anchored or connected to an anchored part (Z), part A will not be locally simulated when interacting with a player.
When configuring this constraint, it may be helpful to study Roblox Units to understand how Roblox units compare to metric units.
Free Length
FreeLength defines the natural resting length of the spring. If the attachments are further apart than the free length, they are forced together; if the attachments are closer together than the free length, they are forced apart.
Damping
The Damping value controls how fast the spring's oscillation dies down. A value of 0 allows the spring to oscillate endlessly, while higher values bring the spring to a rest more quickly.
Stiffness
Stiffness sets the strength of the spring. Higher values create a spring that responds with more force when its attachments are closer together or further apart than FreeLength.
Limits
Enabling the LimitsEnabled property exposes the MinLength and MaxLength values for setting the minimum and maximum length of the spring. If the spring's attachments reach these limits, they stop moving apart from one another without restitution.
Inherits from: Constraint
Memory category: BaseParts
Properties
| Name | Type / Returns | Description |
|---|---|---|
| SpringConstraint.Coils | float | The number of coils visualized on the SpringConstraint. |
| SpringConstraint.CurrentLength | float | The current distance between the constraint's Attachments. |
| SpringConstraint.Damping | float | Damping constant for the SpringConstraint. Multiplied to the velocity of the constraint's Attachments to reduce the spring force applied. |
| SpringConstraint.FreeLength | float | Natural resting length of the spring. |
| SpringConstraint.LimitsEnabled | boolean | Sets whether the SpringConstraint enforces a minimum and maximum length. |
| SpringConstraint.MaxForce | float | The maximum force the SpringConstraint can apply on its Attachments. |
| SpringConstraint.MaxLength | float | The maximum separation the SpringConstraint will allow if LimitsEnabled is true. |
| SpringConstraint.MinLength | float | The minimum separation the SpringConstraint will allow if LimitsEnabled is true. |
| SpringConstraint.Radius | float | The visualized radius of the spring's coils. |
| SpringConstraint.Stiffness | float | The strength of the spring. The higher this value the more force will be applied when the attachments are separated a different length than the FreeLength. |
| SpringConstraint.Thickness | float | The visualized thickness of the spring's coils. |
Inherited from Constraint
| Name | Type / Returns | Description |
|---|---|---|
| Constraint.Active | boolean | Indicates if the constraint is currently active in the world. |
| Constraint.Attachment0 | Attachment | The Attachment that is connected to Constraint.Attachment1. |
| Constraint.Attachment1 | Attachment | The Attachment that is connected to Constraint.Attachment0. |
| Constraint.Color | BrickColor | The color of the constraint. |
| Constraint.Enabled | boolean | Toggles whether or not the constraint is enabled. |
| Constraint.Visible | boolean | Toggles the constraint's visibility. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.Archivable | boolean | Determines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published. |
| Instance.archivable | boolean | |
| Instance.Capabilities | SecurityCapabilities | The set of capabilities allowed to be used for scripts inside this container. |
| Instance.IsInSandbox | boolean | Indicates whether the instance is inside a sandboxed container. |
| Instance.Name | string | A non-unique identifier of the Instance. |
| Instance.Parent | Instance | Determines the hierarchical parent of the Instance. |
| Instance.PredictionMode | PredictionMode | Reflects the client-side prediction mode applied to the instance under server-authoritative physics. |
| Instance.RobloxLocked | boolean | A deprecated property that used to protect CoreGui objects. |
| Instance.Sandboxed | boolean | When enabled, the instance can only access abilities in its Capabilities list. |
| Instance.UniqueId | UniqueId | A unique identifier for the instance. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.ClassName | string | A read-only string representing the class this Object belongs to. |
| Object.className | string |
SpringConstraint.Coils
The number of coils visualized on the SpringConstraint. This can only be set between 0 and 8.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Appearance |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
SpringConstraint.CurrentLength
The current distance between the constraint's Attachments.
| Field | Value |
|---|---|
| type | float |
| tags | ["ReadOnly","NotReplicated"] |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Derived |
| serialization | {"can_load":false,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
SpringConstraint.Damping
Damping constant for the SpringConstraint. Multiplied to the velocity of the constraint's Attachments to reduce the spring force applied.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Spring |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
SpringConstraint.FreeLength
Natural resting length of the spring.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Spring |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
SpringConstraint.LimitsEnabled
Sets whether the SpringConstraint enforces a minimum and maximum length. If the constraint's Attachments reach these limits, they will simply stop moving apart from one another without restitution. If you need restitution or elasticity at the ends of the range of motion, you can combine a SpringConstraint with another constraint that allows restitution at the end of its range, such as a PrismaticConstraint or RopeConstraint.
| Field | Value |
|---|---|
| type | boolean |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Spring |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
SpringConstraint.MaxForce
The maximum force the SpringConstraint can apply on its Attachments. Some spring systems can give rise to forces that grow fast leading to instability. In such cases it is recommended to set MaxForce to a reasonable value.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Spring |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
SpringConstraint.MaxLength
The maximum separation the SpringConstraint will allow if LimitsEnabled is true.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Limits |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
SpringConstraint.MinLength
The minimum separation the SpringConstraint will allow if LimitsEnabled is true.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Limits |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
SpringConstraint.Radius
The visualized radius of the spring's coils.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Appearance |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
SpringConstraint.Stiffness
The strength of the spring. The higher this value the more force will be applied when the attachments are separated a different length than the FreeLength.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Spring |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
SpringConstraint.Thickness
The visualized thickness of the spring's coils.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Appearance |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
Methods
Inherited from Constraint
| Name | Type / Returns | Description |
|---|---|---|
| Constraint:GetDebugAppliedForce | Vector3 | |
| Constraint:GetDebugAppliedTorque | Vector3 |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance:AddTag | () | Applies a tag to the instance. |
| Instance:children | Instances | Returns an array of the object's children. |
| Instance:ClearAllChildren | () | This method destroys all of an instance's children. |
| Instance:Clone | Instance | Create a copy of an instance and all its descendants, ignoring instances that are not Archivable. |
| Instance:clone | Instance | |
| Instance:Destroy | () | Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children. |
| Instance:destroy | () | |
| Instance:FindFirstAncestor | Instance? | Returns the first ancestor of the Instance whose Instance.Name is equal to the given name. |
| Instance:FindFirstAncestorOfClass | Instance? | Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className. |
| Instance:FindFirstAncestorWhichIsA | Instance? | Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstChild | Instance? | Returns the first child of the Instance found with the given name. |
| Instance:findFirstChild | Instance | |
| Instance:FindFirstChildOfClass | Instance? | Returns the first child of the Instance whose ClassName is equal to the given class name. |
| Instance:FindFirstChildWhichIsA | Instance? | Returns the first child of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstDescendant | Instance? | Returns the first descendant found with the given Instance.Name. |
| Instance:GetActor | Actor? | Returns the Actor associated with the Instance, if any. |
| Instance:GetAttribute | Variant | Returns the value which has been assigned to the given attribute name. |
| Instance:GetAttributeChangedSignal | RBXScriptSignal | Returns an event that fires when the given attribute changes. |
| Instance:GetAttributes | Dictionary | Returns a dictionary of the instance's attributes. |
| Instance:GetChildren | Instances | Returns an array containing all of the instance's children. |
| Instance:getChildren | Instances | |
| Instance:GetDebugId | string | Returns a coded string of the debug ID used internally by Roblox. |
| Instance:GetDescendants | Instances | Returns an array containing all of the descendants of the instance. |
| Instance:GetFullName | string | Returns a string describing the instance's ancestry. |
| Instance:GetStyled | Variant | Returns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified. |
| Instance:GetStyledPropertyChangedSignal | RBXScriptSignal | Returns an event that fires when the given style property changes on the instance. |
| Instance:GetTags | Array | Gets an array of all tags applied to the instance. |
| Instance:HasTag | boolean | Check whether the instance has a given tag. |
| Instance:IsAncestorOf | boolean | Returns true if an Instance is an ancestor of the given descendant. |
| Instance:IsDescendantOf | boolean | Returns true if an Instance is a descendant of the given ancestor. |
| Instance:isDescendantOf | boolean | |
| Instance:IsPropertyModified | boolean | Returns true if the value stored in the specified property is not equal to the code-instantiated default. |
| Instance:QueryDescendants | Instances | Returns an array containing all descendants of the instance that match the selector string. |
| Instance:Remove | () | Sets the object's Parent to nil, and does the same for all its descendants. |
| Instance:remove | () | |
| Instance:RemoveTag | () | Removes a tag from the instance. |
| Instance:ResetPropertyToDefault | () | Resets a property to its default value. |
| Instance:SetAttribute | () | Sets the attribute with the given name to the given value. |
| Instance:WaitForChild | Instance | Returns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object:GetPropertyChangedSignal | RBXScriptSignal | Get an event that fires when a given property of the object changes. |
| Object:IsA | boolean | Returns true if an object's class matches or inherits from a given class. |
| Object:isA | boolean |
Events
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.AncestryChanged | Fires when the Instance.Parent property of this object or one of its ancestors is changed. | |
| Instance.AttributeChanged | Fires whenever an attribute is changed on the Instance. | |
| Instance.ChildAdded | Fires after an object is parented to this Instance. | |
| Instance.childAdded | ||
| Instance.ChildRemoved | Fires after a child is removed from this Instance. | |
| Instance.DescendantAdded | Fires after a descendant is added to the Instance. | |
| Instance.DescendantRemoving | Fires immediately before a descendant of the Instance is removed. | |
| Instance.Destroying | Fires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy(). | |
| Instance.StyledPropertiesChanged | Fires whenever any style property is changed on the instance, including when a property is set to nil. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.Changed | Fires immediately after a property of the object changes, with some limitations. |