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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

MemoryStoreQueue

Inherits from: Instance → Object

Provides access to a queue within MemoryStore. A queue is a data structure that provides temporary storage for arbitrary items (up to the maximum item size -- see MemoryStore Limits). Each queue item has a numeric priority: MemoryStore retrieves items with higher priority from the queue first, and it retrieves Items with the same priority in order of addition.

Items in the queue can optionally be set to expire after a certain amount of time. Expired items simply disappear from the queue as if they were never added.

Inherits from: Instance

Memory category: Instances

Tags: NotCreatable, NotReplicated

Methods

NameType / ReturnsDescription
MemoryStoreQueue:AddAsync()Adds an item to the queue.
MemoryStoreQueue:GetSizeAsyncintGets the size of the queue.
MemoryStoreQueue:ReadAsyncTupleReads one or more items from the queue.
MemoryStoreQueue:RemoveAsync()Removes an item or items previously read from the queue.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

MemoryStoreQueue:AddAsync

Adds an item to the queue with the given priority and expiration. Items with a higher priority are retrieved from the queue before items with a lower priority, and items with the same priority are retrieved in the order they were added; priority defaults to 0. The expiration value, in seconds, sets how long the item remains in the queue before it is automatically removed. This method yields until the item has been added.

Parameters

NameTypeDefaultDescription
valueVariantThe value of the item to add to the queue.
expirationint64Item expiration time, in seconds, after which the item will be automatically removed from the queue.
prioritydouble0Item priority. Items with higher priority are retrieved from the queue before items with lower priority.

Returns

TypeDescription
()
FieldValue
tags["Yields"]
securityNone
thread safetyUnsafe
capabilities["DataStore"]

MemoryStoreQueue:GetSizeAsync

Returns the number of items currently in the queue. By default the returned count includes invisible items -- items that have been read with MemoryStoreQueue:ReadAsync() but not yet removed and whose invisibility timeout has not expired. Set the excludeInvisible parameter to true to omit these items from the count; it defaults to false. This method yields until the size is retrieved.

Parameters

NameTypeDefaultDescription
excludeInvisiblebooleanfalseDetermines whether to exclude invisible items from the size count.

Returns

TypeDescription
intThe number of items currently in the queue. Items that have been read but not yet removed (invisible items) are included in the count unless excludeInvisible is true.
FieldValue
tags["Yields"]
securityNone
thread safetyUnsafe
capabilities["DataStore"]

MemoryStoreQueue:ReadAsync

Reads one or more items from the queue as a single atomic operation.

This method does not automatically delete the returned items from the queue but makes them invisible to other ReadAsync calls for the period of the invisibility timeout. The items must be explicitly removed from the queue with MemoryStoreQueue:RemoveAsync() before the invisibility timeout expires. The invisibility timeout defaults to 30 seconds unless a different value was provided in MemoryStoreService:GetQueue().

Parameters

NameTypeDefaultDescription
countintNumber of items to read. The maximum allowed value of this parameter is 100.
allOrNothingbooleanfalseControls the behavior of the method in the case the queue has fewer than count items: if set to false the method returns all available items; if set to true, it returns no items. The default value is false.
waitTimeoutdouble-1The duration, in seconds, for which the method will wait if the required number of items is not immediately available in the queue. Reads are attempted every two seconds during this period. This parameter can be set to zero to indicate no wait. If this parameter is not provided or set to -1, the method will wait indefinitely.

Returns

TypeDescription
TupleA tuple of two elements. The first element is an array of item values read from the queue. The second element is a string identifier that should be passed to MemoryStoreQueue:RemoveAsync() to permanently remove these items from the queue.
FieldValue
tags["Yields"]
securityNone
thread safetyUnsafe
capabilities["DataStore"]

Code samples: View on Creator Hub (using-a-memorystorequeue).

MemoryStoreQueue:RemoveAsync

Removes an item or items previously read from the queue. This method uses the identifier returned by MemoryStoreQueue:ReadAsync() to identify the items to remove. If called after the invisibility timeout has expired, the call has no effect.

Parameters

NameTypeDefaultDescription
idstringIdentifies the items to delete. Use the value returned by MemoryStoreQueue:ReadAsync().

Returns

TypeDescription
()
FieldValue
tags["Yields"]
securityNone
thread safetyUnsafe
capabilities["DataStore"]

Code samples: View on Creator Hub (using-a-memorystorequeue).

Properties

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

Events

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.