Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
PyramidHandleAdornment
Inherits from: HandleAdornment → PVAdornment → GuiBase3d → GuiBase → Instance → Object
PyramidHandleAdornment is a pyramid-shaped handle that can be adorned to a BasePart. If parented to a player's PlayerGui or the CoreGui, handles can listen to input events for purposes such as making dragger tools.
Inherits from: HandleAdornment
Memory category: Instances
Properties
| Name | Type / Returns | Description |
|---|---|---|
| PyramidHandleAdornment.Height | float | Height of the pyramid adornment. |
| PyramidHandleAdornment.Shading | AdornShading | The AdornShading mode that controls shading and whether the pyramid draws through occluding geometry. |
| PyramidHandleAdornment.Sides | int | Number of sides for the pyramid adornment. |
| PyramidHandleAdornment.Size | float | Size of the pyramid adornment's base. |
Inherited from HandleAdornment
| Name | Type / Returns | Description |
|---|---|---|
| HandleAdornment.AdornCullingMode | AdornCullingMode | Determines whether to automatically cull the adornment. |
| HandleAdornment.AlwaysOnTop | boolean | Forces this adornment to render on top of all 3D objects in the workspace. |
| HandleAdornment.CFrame | CFrame | The position and rotation of the object relative to its PVAdornment.Adornee. |
| HandleAdornment.SizeRelativeOffset | Vector3 | The positional offset of the adornment based on the adornee's BasePart.Size. |
| HandleAdornment.ZIndex | int | Determines the draw order of this HandleAdornment when AlwaysOnTop is true. |
Inherited from PVAdornment
| Name | Type / Returns | Description |
|---|---|---|
| PVAdornment.Adornee | PVInstance | The PVInstance which this PVAdornment is attached to. |
Inherited from GuiBase3d
| Name | Type / Returns | Description |
|---|---|---|
| GuiBase3d.Color | BrickColor | Sets the color of a GUI object. |
| GuiBase3d.Color3 | Color3 | Sets the color of this GuiBase3d object. |
| GuiBase3d.Transparency | float | Sets the transparency of this GuiBase3d object. |
| GuiBase3d.Visible | boolean | Determines whether this GuiBase3d object and its descendants will be displayed. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.Archivable | boolean | Determines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published. |
| Instance.archivable | boolean | |
| Instance.Capabilities | SecurityCapabilities | The set of capabilities allowed to be used for scripts inside this container. |
| Instance.IsInSandbox | boolean | Indicates whether the instance is inside a sandboxed container. |
| Instance.Name | string | A non-unique identifier of the Instance. |
| Instance.Parent | Instance | Determines the hierarchical parent of the Instance. |
| Instance.PredictionMode | PredictionMode | Reflects the client-side prediction mode applied to the instance under server-authoritative physics. |
| Instance.RobloxLocked | boolean | A deprecated property that used to protect CoreGui objects. |
| Instance.Sandboxed | boolean | When enabled, the instance can only access abilities in its Capabilities list. |
| Instance.UniqueId | UniqueId | A unique identifier for the instance. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.ClassName | string | A read-only string representing the class this Object belongs to. |
| Object.className | string |
PyramidHandleAdornment.Height
The height of the pyramid adornment in studs.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Basic","UI"] |
PyramidHandleAdornment.Shading
An AdornShading value that selects the material and render pass used to draw the pyramid. Defaults to Default, which draws the pyramid unlit and occluded by scene geometry like an ordinary world object.
Shaded and XRayShaded light the pyramid with the scene's lighting instead of drawing it unlit, while XRay and XRayShaded draw the pyramid through geometry that would otherwise occlude it. AlwaysOnTop draws the pyramid on top of everything else with no depth testing.
The legacy HandleAdornment.AlwaysOnTop property only takes effect while Shading is Default; any other Shading value determines the render pass on its own.
| Field | Value |
|---|---|
| type | AdornShading |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Basic","UI"] |
PyramidHandleAdornment.Sides
The number of sides for the pyramid adornment. Default is 4, minimum is 3, and maximum is 32.
| Field | Value |
|---|---|
| type | int |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Basic","UI"] |
PyramidHandleAdornment.Size
The size of the pyramid adornment's base in studs.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Data |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Basic","UI"] |
Events
Inherited from HandleAdornment
| Name | Type / Returns | Description |
|---|---|---|
| HandleAdornment.MouseButton1Down | Fires when a player presses down on their left mouse button while hovering over the adornment. | |
| HandleAdornment.MouseButton1Up | Fires when a player releases their left mouse button while hovering over the adornment. | |
| HandleAdornment.MouseEnter | Fires when a player moves their mouse over the adornment. | |
| HandleAdornment.MouseLeave | Fires when a player moves their mouse out of the adornment. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.AncestryChanged | Fires when the Instance.Parent property of this object or one of its ancestors is changed. | |
| Instance.AttributeChanged | Fires whenever an attribute is changed on the Instance. | |
| Instance.ChildAdded | Fires after an object is parented to this Instance. | |
| Instance.childAdded | ||
| Instance.ChildRemoved | Fires after a child is removed from this Instance. | |
| Instance.DescendantAdded | Fires after a descendant is added to the Instance. | |
| Instance.DescendantRemoving | Fires immediately before a descendant of the Instance is removed. | |
| Instance.Destroying | Fires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy(). | |
| Instance.StyledPropertiesChanged | Fires whenever any style property is changed on the instance, including when a property is set to nil. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.Changed | Fires immediately after a property of the object changes, with some limitations. |
Methods
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance:AddTag | () | Applies a tag to the instance. |
| Instance:children | Instances | Returns an array of the object's children. |
| Instance:ClearAllChildren | () | This method destroys all of an instance's children. |
| Instance:Clone | Instance | Create a copy of an instance and all its descendants, ignoring instances that are not Archivable. |
| Instance:clone | Instance | |
| Instance:Destroy | () | Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children. |
| Instance:destroy | () | |
| Instance:FindFirstAncestor | Instance? | Returns the first ancestor of the Instance whose Instance.Name is equal to the given name. |
| Instance:FindFirstAncestorOfClass | Instance? | Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className. |
| Instance:FindFirstAncestorWhichIsA | Instance? | Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstChild | Instance? | Returns the first child of the Instance found with the given name. |
| Instance:findFirstChild | Instance | |
| Instance:FindFirstChildOfClass | Instance? | Returns the first child of the Instance whose ClassName is equal to the given class name. |
| Instance:FindFirstChildWhichIsA | Instance? | Returns the first child of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstDescendant | Instance? | Returns the first descendant found with the given Instance.Name. |
| Instance:GetActor | Actor? | Returns the Actor associated with the Instance, if any. |
| Instance:GetAttribute | Variant | Returns the value which has been assigned to the given attribute name. |
| Instance:GetAttributeChangedSignal | RBXScriptSignal | Returns an event that fires when the given attribute changes. |
| Instance:GetAttributes | Dictionary | Returns a dictionary of the instance's attributes. |
| Instance:GetChildren | Instances | Returns an array containing all of the instance's children. |
| Instance:getChildren | Instances | |
| Instance:GetDebugId | string | Returns a coded string of the debug ID used internally by Roblox. |
| Instance:GetDescendants | Instances | Returns an array containing all of the descendants of the instance. |
| Instance:GetFullName | string | Returns a string describing the instance's ancestry. |
| Instance:GetStyled | Variant | Returns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified. |
| Instance:GetStyledPropertyChangedSignal | RBXScriptSignal | Returns an event that fires when the given style property changes on the instance. |
| Instance:GetTags | Array | Gets an array of all tags applied to the instance. |
| Instance:HasTag | boolean | Check whether the instance has a given tag. |
| Instance:IsAncestorOf | boolean | Returns true if an Instance is an ancestor of the given descendant. |
| Instance:IsDescendantOf | boolean | Returns true if an Instance is a descendant of the given ancestor. |
| Instance:isDescendantOf | boolean | |
| Instance:IsPropertyModified | boolean | Returns true if the value stored in the specified property is not equal to the code-instantiated default. |
| Instance:QueryDescendants | Instances | Returns an array containing all descendants of the instance that match the selector string. |
| Instance:Remove | () | Sets the object's Parent to nil, and does the same for all its descendants. |
| Instance:remove | () | |
| Instance:RemoveTag | () | Removes a tag from the instance. |
| Instance:ResetPropertyToDefault | () | Resets a property to its default value. |
| Instance:SetAttribute | () | Sets the attribute with the given name to the given value. |
| Instance:WaitForChild | Instance | Returns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object:GetPropertyChangedSignal | RBXScriptSignal | Get an event that fires when a given property of the object changes. |
| Object:IsA | boolean | Returns true if an object's class matches or inherits from a given class. |
| Object:isA | boolean |