Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
HingeConstraint
Inherits from: Constraint → Instance → Object
A HingeConstraint allows two Attachments to rotate about one axis, constraining the two Attachments so that they both occupy the same position and that their X axes point in the same direction.
Note that if this constraint attaches one part (A) to another part (B) that is anchored or connected to an anchored part (Z), part A will not be locally simulated when interacting with a player.
When configuring this constraint, it may be helpful to study Roblox Units to understand how Roblox units compare to metric units.
Angular Power
Hinges can be configured to actuate rotation. If a hinge's ActuatorType is set to Motor, it attempts to rotate the attachments with the goal of reaching its AngularVelocity. You can further control this rotation through both MotorMaxAcceleration and MotorMaxTorque. If a hinge's ActuatorType is set to Servo, it attempts to rotate to an angle specified by TargetAngle. This rotation is controlled by both AngularSpeed and ServoMaxTorque.
Limits
You can set limits to restrict the rotation of a hinge, useful for mechanisms like doors which should only swing open or closed within a set range. Enabling the LimitsEnabled property exposes the LowerAngle and UpperAngle limits, as well as Restitution which defines the elasticity of the attachments when they reach either limit.
Inherits from: Constraint
Memory category: BaseParts
Properties
| Name | Type / Returns | Description |
|---|---|---|
| HingeConstraint.ActuatorType | ActuatorType | Sets whether the rotation of the HingeConstraint is actuated and, if so, what kind of actuation it uses. |
| HingeConstraint.AngularResponsiveness | float | Specifies the sharpness of the servo motor in reaching the TargetAngle. |
| HingeConstraint.AngularSpeed | float | The desired angular speed a HingeConstraint with ActuatorType set to Servo will attempt to maintain while rotating towards its TargetAngle. Measured in radians/second. |
| HingeConstraint.AngularVelocity | float | The angular velocity a HingeConstraint with ActuatorType set to Motor will attempt to achieve. Measured in radians/second. |
| HingeConstraint.CurrentAngle | float | The current angle of the HingeConstraint. |
| HingeConstraint.LimitsEnabled | boolean | Sets whether the HingeConstraint will limit the range of rotation. |
| HingeConstraint.LowerAngle | float | The minimum rotation angle the HingeConstraint will allow if LimitsEnabled is true. |
| HingeConstraint.MotorMaxAcceleration | float | The maximum angular acceleration a HingeConstraint with ActuatorType set to Motor can apply to achieve its AngularVelocity. Measured in radians/second². |
| HingeConstraint.MotorMaxTorque | float | The maximum torque a HingeConstraint with ActuatorType set to Motor can apply when trying to reach its desired AngularVelocity. |
| HingeConstraint.Radius | float | The visualized radius of the HingeConstraint. |
| HingeConstraint.Restitution | float | How elastic Attachment connected by a HingeConstraint will be when they reach the end of the range when LimitsEnabled is true. Constrained between 0 and 1. |
| HingeConstraint.ServoMaxTorque | float | The maximum torque a HingeConstraint with ActuatorType set to Servo can apply when trying to reach its desired TargetAngle. |
| HingeConstraint.SoftlockServoUponReachingTarget | boolean | |
| HingeConstraint.TargetAngle | float | The target angle a HingeConstraint will attempt to rotate to if its ActuatorType is set to Servo. Measured in degrees. |
| HingeConstraint.UpperAngle | float | The maximum rotation angle the HingeConstraint will allow if LimitsEnabled is true. |
Inherited from Constraint
| Name | Type / Returns | Description |
|---|---|---|
| Constraint.Active | boolean | Indicates if the constraint is currently active in the world. |
| Constraint.Attachment0 | Attachment | The Attachment that is connected to Constraint.Attachment1. |
| Constraint.Attachment1 | Attachment | The Attachment that is connected to Constraint.Attachment0. |
| Constraint.Color | BrickColor | The color of the constraint. |
| Constraint.Enabled | boolean | Toggles whether or not the constraint is enabled. |
| Constraint.Visible | boolean | Toggles the constraint's visibility. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.Archivable | boolean | Determines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published. |
| Instance.archivable | boolean | |
| Instance.Capabilities | SecurityCapabilities | The set of capabilities allowed to be used for scripts inside this container. |
| Instance.IsInSandbox | boolean | Indicates whether the instance is inside a sandboxed container. |
| Instance.Name | string | A non-unique identifier of the Instance. |
| Instance.Parent | Instance | Determines the hierarchical parent of the Instance. |
| Instance.PredictionMode | PredictionMode | Reflects the client-side prediction mode applied to the instance under server-authoritative physics. |
| Instance.RobloxLocked | boolean | A deprecated property that used to protect CoreGui objects. |
| Instance.Sandboxed | boolean | When enabled, the instance can only access abilities in its Capabilities list. |
| Instance.UniqueId | UniqueId | A unique identifier for the instance. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.ClassName | string | A read-only string representing the class this Object belongs to. |
| Object.className | string |
HingeConstraint.ActuatorType
Sets whether the rotation of the HingeConstraint is actuated and, if so, what kind of actuation.
- If
ActuatorTypeis set toMotor, the hinge will attempt to rotate the attachments with the goal of reachingAngularVelocity. This rotation is limited by bothMotorMaxAccelerationandMotorMaxTorque. - If
ActuatorTypeis set toServo, the hinge will attempt to rotate to an angle specified byTargetAngle. This rotation is limited by bothAngularSpeedandServoMaxTorque.
Note that both actuated and free spinning rotation can be limited by setting LimitsEnabled to true.
| Field | Value |
|---|---|
| type | ActuatorType |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Hinge |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.AngularResponsiveness
This property specifies the sharpness of the servo motor in reaching the TargetAngle, when ActuatorType is set to Servo. Larger values correspond to a faster response and smaller values results in more damping and a slower response.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Servo |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.AngularSpeed
The desired angular speed a HingeConstraint with ActuatorType set to Servo will attempt to maintain while rotating towards its TargetAngle. Measured in radians/second.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Servo |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.AngularVelocity
The angular velocity a HingeConstraint with ActuatorType set to Motor will attempt to achieve. Measured in radians/second.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Motor |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.CurrentAngle
The current angle of the HingeConstraint. This angle is calculated by measuring the angle separation of the Y axes of the Attachments.
| Field | Value |
|---|---|
| type | float |
| tags | ["ReadOnly","NotReplicated"] |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Derived |
| serialization | {"can_load":false,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.LimitsEnabled
Sets whether the HingeConstraint will limit the range of rotation. If enabled, the constraint will only allow the CurrentAngle to be between LowerAngle and UpperAngle. If the Attachment reach the end of the limited range of rotation then they will stop rotating. If Restitution is greater than 0 then the attachments will bounce when they hit the ends of the limited range.
| Field | Value |
|---|---|
| type | boolean |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Hinge |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.LowerAngle
The minimum rotation angle the HingeConstraint will allow if LimitsEnabled is true. Measured in degrees.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Limits |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.MotorMaxAcceleration
The maximum angular acceleration a HingeConstraint with ActuatorType set to Motor can apply to achieve its AngularVelocity. Measured in radians/second².
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Motor |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.MotorMaxTorque
The maximum torque a HingeConstraint with ActuatorType set to Motor can apply when trying to reach its desired AngularVelocity.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Motor |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.Radius
The visualized radius of the HingeConstraint.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Appearance |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.Restitution
How elastic Attachment connected by a HingeConstraint will be when they reach the end of the range when LimitsEnabled is true. Constrained between 0 and 1.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Limits |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.ServoMaxTorque
The maximum torque a HingeConstraint with ActuatorType set to Servo can apply when trying to reach its desired TargetAngle.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Servo |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.SoftlockServoUponReachingTarget
Deprecated. This property should not be used in new work.
| Field | Value |
|---|---|
| type | boolean |
| tags | ["Deprecated"] |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Servo |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.TargetAngle
The target angle a HingeConstraint will attempt to rotate to if its ActuatorType is set to Servo. Measured in degrees.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Servo |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
HingeConstraint.UpperAngle
The maximum rotation angle the HingeConstraint will allow if LimitsEnabled is true. Measured in degrees.
| Field | Value |
|---|---|
| type | float |
| security | {"read":"None","write":"None"} |
| thread safety | ReadSafe |
| category | Limits |
| serialization | {"can_load":true,"can_save":true} |
| capabilities | ["Physics"] |
| simulationAccess | true |
Methods
Inherited from Constraint
| Name | Type / Returns | Description |
|---|---|---|
| Constraint:GetDebugAppliedForce | Vector3 | |
| Constraint:GetDebugAppliedTorque | Vector3 |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance:AddTag | () | Applies a tag to the instance. |
| Instance:children | Instances | Returns an array of the object's children. |
| Instance:ClearAllChildren | () | This method destroys all of an instance's children. |
| Instance:Clone | Instance | Create a copy of an instance and all its descendants, ignoring instances that are not Archivable. |
| Instance:clone | Instance | |
| Instance:Destroy | () | Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children. |
| Instance:destroy | () | |
| Instance:FindFirstAncestor | Instance? | Returns the first ancestor of the Instance whose Instance.Name is equal to the given name. |
| Instance:FindFirstAncestorOfClass | Instance? | Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className. |
| Instance:FindFirstAncestorWhichIsA | Instance? | Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstChild | Instance? | Returns the first child of the Instance found with the given name. |
| Instance:findFirstChild | Instance | |
| Instance:FindFirstChildOfClass | Instance? | Returns the first child of the Instance whose ClassName is equal to the given class name. |
| Instance:FindFirstChildWhichIsA | Instance? | Returns the first child of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstDescendant | Instance? | Returns the first descendant found with the given Instance.Name. |
| Instance:GetActor | Actor? | Returns the Actor associated with the Instance, if any. |
| Instance:GetAttribute | Variant | Returns the value which has been assigned to the given attribute name. |
| Instance:GetAttributeChangedSignal | RBXScriptSignal | Returns an event that fires when the given attribute changes. |
| Instance:GetAttributes | Dictionary | Returns a dictionary of the instance's attributes. |
| Instance:GetChildren | Instances | Returns an array containing all of the instance's children. |
| Instance:getChildren | Instances | |
| Instance:GetDebugId | string | Returns a coded string of the debug ID used internally by Roblox. |
| Instance:GetDescendants | Instances | Returns an array containing all of the descendants of the instance. |
| Instance:GetFullName | string | Returns a string describing the instance's ancestry. |
| Instance:GetStyled | Variant | Returns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified. |
| Instance:GetStyledPropertyChangedSignal | RBXScriptSignal | Returns an event that fires when the given style property changes on the instance. |
| Instance:GetTags | Array | Gets an array of all tags applied to the instance. |
| Instance:HasTag | boolean | Check whether the instance has a given tag. |
| Instance:IsAncestorOf | boolean | Returns true if an Instance is an ancestor of the given descendant. |
| Instance:IsDescendantOf | boolean | Returns true if an Instance is a descendant of the given ancestor. |
| Instance:isDescendantOf | boolean | |
| Instance:IsPropertyModified | boolean | Returns true if the value stored in the specified property is not equal to the code-instantiated default. |
| Instance:QueryDescendants | Instances | Returns an array containing all descendants of the instance that match the selector string. |
| Instance:Remove | () | Sets the object's Parent to nil, and does the same for all its descendants. |
| Instance:remove | () | |
| Instance:RemoveTag | () | Removes a tag from the instance. |
| Instance:ResetPropertyToDefault | () | Resets a property to its default value. |
| Instance:SetAttribute | () | Sets the attribute with the given name to the given value. |
| Instance:WaitForChild | Instance | Returns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object:GetPropertyChangedSignal | RBXScriptSignal | Get an event that fires when a given property of the object changes. |
| Object:IsA | boolean | Returns true if an object's class matches or inherits from a given class. |
| Object:isA | boolean |
Events
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.AncestryChanged | Fires when the Instance.Parent property of this object or one of its ancestors is changed. | |
| Instance.AttributeChanged | Fires whenever an attribute is changed on the Instance. | |
| Instance.ChildAdded | Fires after an object is parented to this Instance. | |
| Instance.childAdded | ||
| Instance.ChildRemoved | Fires after a child is removed from this Instance. | |
| Instance.DescendantAdded | Fires after a descendant is added to the Instance. | |
| Instance.DescendantRemoving | Fires immediately before a descendant of the Instance is removed. | |
| Instance.Destroying | Fires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy(). | |
| Instance.StyledPropertiesChanged | Fires whenever any style property is changed on the instance, including when a property is set to nil. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.Changed | Fires immediately after a property of the object changes, with some limitations. |