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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

Deprecated

KeyframeSequenceProvider

Inherits from: Instance → Object

The KeyframeSequenceProvider service provides functions to load and preview KeyframeSequences. It includes a number of functions that are useful when working with Animations.

A KeyframeSequence stores a series of Poses that encode the hierarchy and motion of an animation. The animation data Roblox uses in the playback of an animation, referenced by the Animation.AnimationId property, can be constructed from a KeyframeSequence. KeyframeSequences are usually created by the Roblox Animation Editor but can be created through other plugins or even manually.

Inherits from: Instance

Memory category: Animation

Tags: NotCreatable, Service, NotReplicated

Deprecated: This service is deprecated and does not support the newer AnimationClip. It's recommended to use AnimationClipProvider instead.

Code samples: View on Creator Hub (KeyframeSequenceProvider-RegisterKeyframeSequence).

Methods

NameType / ReturnsDescription
KeyframeSequenceProvider:GetAnimationsInstanceThis function returns an InventoryPages object which can be used to iterate over animations owned by a specific user.
KeyframeSequenceProvider:GetAnimationsAsyncInstanceThis function returns an InventoryPages object which can be used to iterate over animations owned by a specific user.
KeyframeSequenceProvider:GetKeyframeSequenceInstanceReturns a KeyframeSequence from a given asset URL.
KeyframeSequenceProvider:GetKeyframeSequenceAsyncInstanceReturns a KeyframeSequence based on the specified assetId asynchronously.
KeyframeSequenceProvider:GetKeyframeSequenceByIdInstanceReturns a KeyframeSequence from the supplied assetId.
KeyframeSequenceProvider:RegisterActiveKeyframeSequenceContentIdGenerates a temporary asset ID from a KeyframeSequence that can be used for localized testing of an animation. Generates an active:// URL.
KeyframeSequenceProvider:RegisterKeyframeSequenceContentIdGenerates a temporary asset ID from a KeyframeSequence that can be used for localized testing of an animation. Generates a hash.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

KeyframeSequenceProvider:GetAnimations

Deprecated.

This function returns an InventoryPages object which can be used to iterate over animations owned by a specific user.

Parameters

NameTypeDefaultDescription
userIdUserThe user ID of the user.

Returns

TypeDescription
InstanceAn InventoryPages of animations.
FieldValue
tags["Yields","Deprecated"]
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (KeyframeSequenceProvider-GetAnimations).

KeyframeSequenceProvider:GetAnimationsAsync

This function returns an InventoryPages object which can be used to iterate over animations owned by a specific user.

This function has a number of potential uses, such as allowing users to browse and import animations into a custom animation plugin.

Parameters

NameTypeDefaultDescription
userIdUserThe user ID of the user.

Returns

TypeDescription
InstanceAn InventoryPages of animations.
FieldValue
tags["Yields"]
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (KeyframeSequenceProvider-GetAnimations).

KeyframeSequenceProvider:GetKeyframeSequence

Deprecated. This function is deprecated and can lead to the game freezing until the animation is loaded. Developers are recommended to use KeyframeSequenceProvider:GetKeyframeSequenceAsync() instead.

Returns a KeyframeSequence from a given asset URL.

Parameters

NameTypeDefaultDescription
assetIdContentIdThe content ID of the animation.

Returns

TypeDescription
InstanceThe KeyframeSequence found.
FieldValue
tags["Deprecated"]
securityPluginSecurity
thread safetyUnsafe
capabilities["Animation"]

KeyframeSequenceProvider:GetKeyframeSequenceAsync

GetKeyframeSequenceAsync returns a KeyframeSequence based on the specified assetId. The assetId must correspond to an animation. The function will yield until the KeyframeSequence is loaded from the website. Because this is a webcall it should wrapped in a pcall.

Parameters

NameTypeDefaultDescription
assetIdContentIdThe content ID of the animation.

Returns

TypeDescription
InstanceThe KeyframeSequence found.
FieldValue
tags["Yields"]
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (KeyframeSequenceProvider-GetKeyframeSequenceAsync1).

KeyframeSequenceProvider:GetKeyframeSequenceById

Deprecated. This function is deprecated and can lead to the game freezing until the animation is loaded. Developers are recommended to use KeyframeSequenceProvider:GetKeyframeSequenceAsync() instead.

Returns a KeyframeSequence from the supplied assetId. Can optionally cache to reduce unnecessary loading freezes.

Parameters

NameTypeDefaultDescription
assetIdint64The content ID of the animation.
useCachebooleanTrue if a cached version can be returned.

Returns

TypeDescription
InstanceThe KeyframeSequence found.
FieldValue
tags["Deprecated"]
securityPluginSecurity
thread safetyUnsafe
capabilities["Animation"]

KeyframeSequenceProvider:RegisterActiveKeyframeSequence

Generates a temporary asset ID from a KeyframeSequence that can be used for localized testing of an animation.

This function performs the same function to KeyframeSequenceProvider:RegisterKeyframeSequence() however this function generates an active:// URL instead of a hash.

The ID generated can be used in an Animation.AnimationId property for testing.

The asset ID generated by this function is temporary and cannot be used outside of Studio. Developers wishing to generate an asset ID that can be used online should upload the KeyframeSequence to Roblox.

Parameters

NameTypeDefaultDescription
keyframeSequenceInstanceThe KeyframeSequence to be used.

Returns

TypeDescription
ContentIdA temporary asset ID generated for localized animation playback.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (KeyframeSequenceProvider-RegisterKeyframeSequence).

KeyframeSequenceProvider:RegisterKeyframeSequence

Generates a temporary asset ID from a KeyframeSequence that can be used for localized testing of an animation.

This function performs the same function to KeyframeSequenceProvider:RegisterActiveKeyframeSequence() however this function generates a hash instead of an active:// URL.

The ID generated can be used for the Animation.AnimationId property to test animations.

The asset ID generated by this function is temporary and cannot be used outside of Studio. Developers wishing to generate an asset ID that can be used online should upload the KeyframeSequence to Roblox.

Parameters

NameTypeDefaultDescription
keyframeSequenceInstanceThe KeyframeSequence to be used.

Returns

TypeDescription
ContentIdA temporary asset ID generated for localized animation playback.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Animation"]

Code samples: View on Creator Hub (KeyframeSequenceProvider-RegisterKeyframeSequence1).

Properties

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

Events

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.