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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

TextGenerator

Inherits from: Instance → Object

A TextGenerator instance lets you use a large language model (LLM) to generate text based on a system prompt from you and a user prompt from the player. The most common use of the API is for creating interactive non-player characters (NPCs).

For example, in a survival experience, your system prompt for a talking animal might be "You are a very busy beaver. You end all statements by mentioning how you need to get back to work on your dam.". Users could ask the beaver about water in the area, the size of a nearby forest, predators, etc.

The novelty of LLM responses can help create unique, delightful moments for players, but using the API effectively requires a bit of creativity and tuning. System prompts can be very extensive, so don't hesitate to include a long string with lots of detail.

Rate limits

Requests are initially limited to 100 per minute, which scales up based on the number of concurrent users.

Inherits from: Instance

Memory category: Instances

Code samples: View on Creator Hub (TextGenerator-GenerateTextAsync).

Properties

NameType / ReturnsDescription
TextGenerator.SeedintSets a fixed seed for the random number generator, allowing reproducible responses in cases where the same input parameters are used across multiple requests.
TextGenerator.SystemPromptstringProvides context to the model about its role, tone, or behavior during conversation.
TextGenerator.TemperaturefloatControls the "creativity" or randomness of the model's responses.
TextGenerator.TopPfloatHelps the AI model narrow or expand the range of possible words to sample from while generating the next token.

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

TextGenerator.Seed

Sets a fixed seed for the random number generator, allowing reproducible responses in cases where the same input parameters are used across multiple requests. By setting the same seed value, you can obtain identical results for debugging, testing, or evaluation purposes. The value of Seed should be an integer. Non-integral values will be truncated. Default is 0.

FieldValue
typeint
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["Basic"]

TextGenerator.SystemPrompt

Provides context to the model about its role, tone, or behavior during the conversation. This parameter can guide the model on how to respond, setting expectations like "You are an assistant" or "Use a formal tone".

FieldValue
typestring
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["Basic"]

TextGenerator.Temperature

Controls the "creativity" or randomness of the model's responses. Values closer to 1 increase randomness, while values closer to 0 make the responses more focused and deterministic. Values outside the accepted range are clamped to the range of [0.4, 1.0]. Default is 0.7.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["Basic"]

TextGenerator.TopP

Helps the model narrow or expand the range of possible words to sample from while generating the next token. This setting narrows the token choices to only contain words that together make up a certain percentage of total likelihood (for example, 90%). A lower TopP means the model sticks to closer and more predictable choices, while a higher TopP opens the door to more diverse and creative responses. Values outside the accepted range are clamped to the range of [0.5, 1.0]. Default is 0.9.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["Basic"]

Methods

NameType / ReturnsDescription
TextGenerator:GenerateTextAsyncDictionaryReturns text generated by an LLM based on the provided system and user prompts.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

TextGenerator:GenerateTextAsync

This method returns text generated by an LLM based on the provided system and user prompts, as well as any other optional paramaters that have been set.

The request argument for this method should be a dictionary with the following structure:

Key Name Data Type Description Required
UserPrompt string Optional prompt from the user that initiates the chat. This could be a question, statement, or command that the user wants the model to respond to. No
ContextToken string Prompt history context token containing a summarization of the previous prompt requests and responses in a conversation up to the current request. If no token is provided, a new token is generated and returned in the response. Providing a previously generated context token restores the conversation state into the current request. No
MaxTokens number The maximum number of tokens in the response generated by the model. Expected to be an integer of at least 1. This limits the length of the response, preventing overly long or incomplete answers. Non-integral numbers are rounded to the nearest integer. No
JsonSchema string A JSON Schema formatted string that follows the specification at json-schema.org. When JsonSchema is provided, the model response will conform to the requested format, providing a structured output that can be parsed. No

This method returns a dictionary with the following structure:

Key Name Data Type Description
GeneratedText string The generated response.
ContextToken string A token containing the summarization of a previously passed context token and the current generated response. This token can be passed into subsequent requests to maintain the state of the current conversation. Subsequent requests generate new tokens with updated conversation state. Extracting the token and providing it maintains the ongoing conversation context.
Model string The model and version that generated the response.

Parameters

NameTypeDefaultDescription
requestDictionaryA dictionary containing optional parameters for the text generation request. The currently supported parameters are UserPrompt, ContextToken, and MaxTokens.

Returns

TypeDescription
DictionaryA dictionary containing the generated response.
FieldValue
tags["Yields"]
securityNone
thread safetyUnsafe
capabilities["Basic"]

Events

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.