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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

Deprecated

PointsService

Inherits from: Instance → Object

The PointsService class controls points.

Points are an award system used to showcase a player's achievements and participation throughout Roblox. How points are awarded through this service is at the discretion of the game's developer.

Inherits from: Instance

Memory category: Instances

Tags: NotCreatable, Service, Deprecated

Deprecated: This class was once used to control an ancient achievement system since removed and deprecated. It and its members should not be used in new work.

Methods

NameType / ReturnsDescription
PointsService:AwardPointsTupleAttempts to award the user with the specified Player.UserId the specified number of points.
PointsService:GetAwardablePointsintReturns the number of points the current game has available to award to players.
PointsService:GetGamePointBalanceintReturns the total number of points a player has in the current game.
PointsService:GetPointBalanceintReturns the total number of points the given player has across all games.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

PointsService:AwardPoints

Deprecated. This function was once part of the PointService class used to control an ancient achievement system since removed and deprecated. It should not be used in new work.

This function attempts to award the user with the specified Player.UserId the specified number of points.

If successful, this function will return the UserId of the user the points were awarded to, the number of points awarded, the new total number of points the user has in the game and another value which appears to always be 0.

This function will cause an error if the specified UserId is not positive or if the number of points specified is 0.

The function can be used to award a negative number of points to a user however.

Parameters

NameTypeDefaultDescription
userIdint64
amountint

Returns

TypeDescription
Tuple
FieldValue
tags["Yields","Deprecated"]
securityNone
thread safetyUnsafe
capabilities["Basic"]

Code samples: View on Creator Hub (PointsService-AwardPoints1, PointsService-AwardPoints).

PointsService:GetAwardablePoints

Deprecated. This function was once part of the PointService class used to control an ancient achievement system since removed and deprecated. It should not be used in new work.

This function returns the number of points the current game has available to award to players.

Returns

TypeDescription
int
FieldValue
tags["Deprecated"]
securityNone
thread safetyUnsafe
capabilities["Basic"]

PointsService:GetGamePointBalance

Deprecated. This function was once part of the PointService class used to control an ancient achievement system since removed and deprecated. It should not be used in new work.

This function returns the total number of points a player has in the current game.

Parameters

NameTypeDefaultDescription
userIdint64

Returns

TypeDescription
int
FieldValue
tags["Yields","Deprecated"]
securityNone
thread safetyUnsafe
capabilities["Basic"]

PointsService:GetPointBalance

Deprecated. This function was once part of the PointService class used to control an ancient achievement system since removed and deprecated. It should not be used in new work.

This function returns the total number of points the given player has across all games.

Parameters

NameTypeDefaultDescription
userIdint64

Returns

TypeDescription
int
FieldValue
tags["Yields","Deprecated"]
securityNone
thread safetyUnsafe
capabilities["Basic"]

Events

NameType / ReturnsDescription
PointsService.PointsAwardedFires when points have been successfully awarded to a player, while also passing along the updated balance of points the player has in the current game and all games.

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.

PointsService.PointsAwarded

Deprecated. This function was once part of the PointService class used to control an ancient achievement system since removed and deprecated. It should not be used in new work.

This event fires when points have been successfully awarded to a player, while also passing along the updated balance of points the player has in the current game and all games.

When a player is awarded points successfully the below example would print the userId and their new point balance. If, for example, the Roblox account was awarded thirty points (and had none to begin with)

User: 1 has now earned 30 (+30) points in the current game, now making their total balance

would be printed.

Parameters

NameTypeDefaultDescription
userIdint64
pointsAwardedint
userBalanceInGameint
userTotalBalanceint
FieldValue
securityNone
capabilities["Basic"]

Code samples: View on Creator Hub (PointsService-PointsAwarded1, PointsService-PointsAwarded).

Properties

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring