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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

PluginConnectionService

Inherits from: Instance → Object

This service is used by plugins to communicate with other instances of themselves running in other data models (e.g. a plugin in the Studio edit data model can communicate with the instance of that same plugin in the Studio playtest Server data model). Plugins can retrieve PluginConnection objects from this service, which provide an API for sending messages across the data model boundary. All access to this class is restricted to Plugin security. The command bar is not currently supported.

Inherits from: Instance

Memory category: Instances

Tags: NotCreatable, Service, NotReplicated

Code samples: View on Creator Hub (plugin-connection-echo).

Methods

NameType / ReturnsDescription
PluginConnectionService:CanHaveConnectionTypebooleanChecks if the current data model context can ever have connections of a given type.
PluginConnectionService:GetPluginConnectionsOfTypeListReturns a list of currently connected PluginConnection objects with the given connection type.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

PluginConnectionService:CanHaveConnectionType

Checks if the current data model can potentially have connections of a given PluginConnectionTargetType. Note that it is possible for this function to return true even if no such connections currently exist.

Parameters

NameTypeDefaultDescription
typePluginConnectionTargetTypeThe connection type to check.

Returns

TypeDescription
booleanWhether the current data model can potentially have connections of the given type.
FieldValue
securityPluginSecurity
thread safetyUnsafe

PluginConnectionService:GetPluginConnectionsOfType

Returns a list of currently connected PluginConnection objects with the given connection type. Each PluginConnection from this list will initially have their Connected property set to true and correspond to a connected data model related to the current data model according to their PluginConnectionTargetType. For example, an edit data model may have PluginConnectionTargetType.Test connections to communicate with its ongoing playtest data models, and each test data model will have an PluginConnectionTargetType.Edit connection back to its edit data model.

Parameters

NameTypeDefaultDescription
typePluginConnectionTargetTypeThe connection type to check.

Returns

TypeDescription
ListAn array of the currently connected PluginConnection objects with that target type.
FieldValue
securityPluginSecurity
thread safetyUnsafe

Events

NameType / ReturnsDescription
PluginConnectionService.ConnectedFires just after a new PluginConnection successfully connects.

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.

PluginConnectionService.Connected

Fires just after a new PluginConnection successfully connects. Plugins may listen for this signal to learn when a new data model that they can communicate with becomes available.

Note: On startup, it is possible some PluginConnections already exist. Plugins should query PluginConnectionService:GetPluginConnectionsOfType() for each type they are interested in after connecting to this function.

Parameters

NameTypeDefaultDescription
connPluginConnectionThe newly connected PluginConnection.
FieldValue
securityPluginSecurity

Properties

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring