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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

AudioAnalyzer

Inherits from: Instance → Object

AudioAnalyzer takes measurements from audio streams that are wired to it through Wire. It provides a single Input pin but does not produce any output streams. Note that all audio processing is disabled on the server in order to conserve resources; Properties and methods of AudioAnalyzer return empty or zero results when used from server scripts.

Inherits from: Instance

Memory category: Internal

Properties

NameType / ReturnsDescription
AudioAnalyzer.PeakLevelfloatThe loudest volume observed during the last audio buffer.
AudioAnalyzer.RmsLevelfloatThe root-mean-square average volume observed during the last audio buffer.
AudioAnalyzer.SpectrumEnabledbooleanEnables usage of GetSpectrum.
AudioAnalyzer.WindowSizeAudioWindowSizeControls the resolution and timeliness of GetSpectrum.

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

AudioAnalyzer.PeakLevel

The loudest volume observed during the last audio buffer. This property changes more often than the framerate and does not fire changed events. On the server, this property is always 0.

FieldValue
typefloat
tags["ReadOnly","NotReplicated"]
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryMetering
serialization{"can_load":false,"can_save":true}
capabilities["Audio"]

AudioAnalyzer.RmsLevel

The root-mean-square average volume observed during the last audio buffer. This property is generally more stable than PeakLevel but it may not capture momentary volume spikes. This property changes more often than the framerate and does not fire changed events. On the server, this property is always 0.

FieldValue
typefloat
tags["ReadOnly","NotReplicated"]
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryMetering
serialization{"can_load":false,"can_save":true}
capabilities["Audio"]

AudioAnalyzer.SpectrumEnabled

Enables usage of GetSpectrum(). If false, GetSpectrum() returns an empty array, but the CPU overhead of the AudioAnalyzer is dramatically reduced. This means that if you are only analyzing the volume of an audio stream, you can disable this property to improve performance.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryMetering
serialization{"can_load":true,"can_save":true}
capabilities["Audio"]

AudioAnalyzer.WindowSize

Controls the size of arrays returned by GetSpectrum(). Larger windows contain more data (so more-accurate frequency responses) but change less often.

FieldValue
typeAudioWindowSize
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryState
serialization{"can_load":true,"can_save":true}
capabilities["Audio"]

Methods

NameType / ReturnsDescription
AudioAnalyzer:GetConnectedWiresListReturns an array of Wires that are connected to the specified pin.
AudioAnalyzer:GetInputPinsArrayGets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property.
AudioAnalyzer:GetOutputPinsArrayGets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property.
AudioAnalyzer:GetSpectrumArrayReturns the frequency spectrum of the last audio buffer.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

AudioAnalyzer:GetConnectedWires

Returns an array of Wires that are connected to the specified pin. AudioAnalyzer has one "Input" pin.

Parameters

NameTypeDefaultDescription
pinstringAn input or output pin on this instance

Returns

TypeDescription
ListAn array of Wires
FieldValue
securityNone
thread safetyUnsafe
capabilities["Audio"]

AudioAnalyzer:GetInputPins

Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its Wire.TargetInstance property.

For AudioAnalyzer, this is Input only.

Returns

TypeDescription
ArrayAn array of strings representing valid pin names.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Audio"]

AudioAnalyzer:GetOutputPins

Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its Wire.SourceInstance property.

For AudioAnalyzer, there are none.

Returns

TypeDescription
ArrayAn array of strings representing valid pin names.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Audio"]

AudioAnalyzer:GetSpectrum

Returns the frequency spectrum of the last audio buffer, as an array of numbers. The elements of the array are root-mean-square volume levels, evenly spaced from 0 hertz to 24,000 hertz. If any of the analyzer's inputs come from an AudioDeviceInput, or this method is used from a server script, it returns an empty array.

Returns

TypeDescription
ArrayA table of numbers representing the amplitude levels of various frequencies of audio within the last buffer, or an empty table if a spectrum cannot be obtained.
FieldValue
tags["CustomLuaState"]
securityNone
thread safetyUnsafe
capabilities["Audio"]

Events

NameType / ReturnsDescription
AudioAnalyzer.WiringChangedFires when another instance is connected to or disconnected from the AudioAnalyzer via a Wire.

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.

AudioAnalyzer.WiringChanged

Event that fires after a Wire becomes connected or disconnected, and that Wire is now or was previously connected to a pin on the AudioAnalyzer and to some other wirable instance.

Parameters

NameTypeDefaultDescription
connectedbooleanWhether the instance got connected or disconnected.
pinstringThe pin on the AudioAnalyzer that the Wire targets.
wireWireThe Wire between the AudioAnalyzer and the other instance.
instanceInstanceThe other instance that is or was connected through the Wire.
FieldValue
securityNone
capabilities["Audio"]