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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

CollectionService

Inherits from: Instance → Object

CollectionService manages groups (collections) of instances with tags. Tags are sets of strings applied to instances that replicate from the server to the client. They are also serialized when places are saved.

The primary use of CollectionService is to register instances with specific tags that you can use to extend their behavior. If you find yourself adding the same script to many different instances, a script that uses CollectionService may be better.

Tags can be added or removed through this class' methods such as AddTag() or RemoveTag(). They can also be managed directly in Studio through the Tags section of an instance's properties.

Replication

When tags replicate, all tags on an instance replicate at the same time. Therefore, if you set a tag on an instance from the client then add/remove a different tag on the same instance from the server, the client's local tags on the instance are overwritten. In StreamingEnabled places, instances can be unloaded as they leave the client's streamed area. If such an instance re-enters the streamed area, properties and tags will be re-synchronized from the server. This can cause changes made by LocalScripts to be overwritten/removed.

Inherits from: Instance

Memory category: Instances

Tags: NotCreatable, Service

Methods

NameType / ReturnsDescription
CollectionService:AddTag()Applies a tag to an Instance.
CollectionService:CreateCollectionCollectionCreates a Collection that tracks every instance matching a query.
CollectionService:GetAllTagsArrayReturns an array of all tags in the experience.
CollectionService:GetCollectionInstancesReturns all instances of a given class which are in the DataModel.
CollectionService:GetInstanceAddedSignalRBXScriptSignalReturns a signal that fires when a given tag is added to an instance.
CollectionService:GetInstanceRemovedSignalRBXScriptSignalReturns a signal that fires when a given tag is removed from an instance.
CollectionService:GetTaggedInstancesReturns an array of instances in the game with a given tag.
CollectionService:GetTagsArrayGets an array of all tags applied to a given instance.
CollectionService:HasTagbooleanCheck whether an instance has a given tag.
CollectionService:RemoveTag()Removes a tag from an instance.

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

CollectionService:AddTag

This method applies a tag to an Instance, doing nothing if the tag is already applied to that instance. Successfully adding a tag will fire a signal created by GetInstanceAddedSignal() with the given tag.

Warnings

Parameters

NameTypeDefaultDescription
instanceInstanceThe Instance to apply the tag to.
tagstringThe tag string to apply to the instance.

Returns

TypeDescription
()
FieldValue
tags["CustomLuaState"]
securityNone
thread safetyUnsafe
capabilities["Basic"]

CollectionService:CreateCollection

This method creates a Collection, a live, query-based group of instances. Unlike tag-based methods such as GetTagged() which return a fixed array at the moment they are called, a Collection continuously tracks which instances match query and notifies you as instances enter and leave the result set.

The query string is a CSS-inspired selector that follows the same selector conventions used by QueryDescendants() and the StyleRule styling selectors. Filters stack conjunctively, combinators express hierarchy, and comma-separated selectors form a union:

The rightmost selector in a chain identifies the matched instance, so Folder > Part tracks the parts, not the folders.

local CollectionService = game:GetService("CollectionService")

-- Track every Part tagged "KillBrick" anywhere under Workspace
local killBricks: Collection = CollectionService:CreateCollection("Part.KillBrick")

-- When a part joins the collection, make it glow red
-- OnAdded fires once for each part already matching, then again for each new match
function killBricks.OnAdded(brick: Part)
	brick.Material = Enum.Material.Neon
	brick.Color = Color3.new(1, 0, 0)
end

-- Kill any humanoid that touches a matched part
function killBricks.OnTouched(brick: Part, otherPart: BasePart)
	local character: Instance? = otherPart.Parent
	local humanoid = character and character:FindFirstChildOfClass("Humanoid")
	if humanoid then
		humanoid.Health = 0
	end
end

-- Fires when a part stops matching (tag removed, reparented out, or destroyed)
function killBricks.OnRemoved(brick: Part)
	print("Deactivating", brick:GetFullName())
end

Notes

Parameters

NameTypeDefaultDescription
querystringA selector string describing which instances to match. See the description for the supported syntax.
rootInstancenilThe instance whose descendants are searched. Pass this to restrict the search to a subtree, such that instances outside that subtree never match and an instance is removed from the collection if it is reparented out of root. Defaults to Workspace when omitted.

Returns

TypeDescription
CollectionA Collection that reactively tracks the instances matching query.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Basic"]

CollectionService:GetAllTags

Returns an array of all tags that currently have at least one tagged instance inside the DataModel. The returned array does not guarantee any particular ordering.

A tag appears in the result as soon as any instance bearing it enters the DataModel (for example by being parented to Workspace), and it is removed from the result once the last instance with that tag leaves the DataModel or has the tag removed. This means calling GetAllTags() immediately after removing the last instance with a given tag will no longer include that tag.

Returns

TypeDescription
ArrayAn array of all tags that currently have at least one tagged instance in the DataModel.
FieldValue
securityNone
thread safetySafe
capabilities["Basic"]

CollectionService:GetCollection

Deprecated. This item has been superseded by a CollectionService tagging method. The equivalent function using the new method is CollectionService:GetTagged() which should be used in new work.

This function returns all instances of a given class which are in the DataModel. Only works for Configuration, CustomEvent, CustomEventReceiver, Dialog, and VehicleSeat.

Parameters

NameTypeDefaultDescription
classstringThe class type to retrieve instances of.

Returns

TypeDescription
InstancesAn array of all instances of the specified class in the DataModel.
FieldValue
tags["Deprecated"]
securityNone
thread safetyUnsafe
capabilities["Basic"]

Code samples: View on Creator Hub (CollectionService-GetCollection1).

CollectionService:GetInstanceAddedSignal

Given a tag (string), this method returns a signal which fires under two conditions:

Subsequent calls to this method with the same tag return the same signal object. Consider also calling GetTagged() to get a list of instances that already have a tag (and thus won't fire the event if they already are in the DataModel).

See also GetInstanceRemovedSignal() which returns an event that fires under similar conditions.

Parameters

NameTypeDefaultDescription
tagstringThe tag to watch for.

Returns

TypeDescription
RBXScriptSignalAn event that fires when you add the tag to an instance.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Basic"]

Code samples: View on Creator Hub (Deadly-Bricks-using-CollectionService).

CollectionService:GetInstanceRemovedSignal

Given a tag (string), this method returns a signal which fires under two conditions:

Subsequent calls to this method with the same tag return the same signal object. The signal is useful for cleaning up resources used by instances that once had tags, such as disconnecting connections.

See also GetInstanceAddedSignal() which returns an event that fires under similar conditions.

Parameters

NameTypeDefaultDescription
tagstringThe tag to watch for.

Returns

TypeDescription
RBXScriptSignalAn event that fires when you remove the tag from an instance.
FieldValue
securityNone
thread safetyUnsafe
capabilities["Basic"]

Code samples: View on Creator Hub (Deadly-Bricks-using-CollectionService).

CollectionService:GetTagged

This method returns an array of instances with a given tag which are descendants of the DataModel. Removing a tag using CollectionService:RemoveTag() or Instance:RemoveTag() ensures this method does not return them.

If you want to detect all instances with a tag, both present and future, use this method to iterate over instances while also making a connection to a signal returned by GetInstanceAddedSignal().

This method does not guarantee any ordering of the returned instances. Additionally, it's possible that instances can have the given tag assigned to them but not be a descendant of the DataModel, for example its parent is nil; this method will not return such instances.

Parameters

NameTypeDefaultDescription
tagstringThe tag to search for.

Returns

TypeDescription
InstancesAn array of all instances with the tag.
FieldValue
securityNone
thread safetySafe
capabilities["Basic"]

Code samples: View on Creator Hub (Deadly-Bricks-using-CollectionService).

CollectionService:GetTags

Given an Instance, this method returns an array of strings which are the tags applied to the instance.

This method is useful when you want to do something with multiple instance tags at once, but it's inefficient to check for the existence of a single tag. For this, use HasTag() to check for a single tag.

Parameters

NameTypeDefaultDescription
instanceInstanceThe instance whose tags should be returned.

Returns

TypeDescription
ArrayAn array of strings which are the tags applied to the given instance.
FieldValue
tags["CustomLuaState"]
securityNone
thread safetySafe
capabilities["Basic"]

Code samples: View on Creator Hub (Using-Tags-and-CollectionService).

CollectionService:HasTag

This method returns whether a given Instance has a tag.

By extension, any tags returned by a call to GetTags() on an instance will return true when used with this method.

Parameters

NameTypeDefaultDescription
instanceInstanceThe instance to check for the presence of a tag.
tagstringThe tag to check for.

Returns

TypeDescription
booleanWhether the instance has the tag.
FieldValue
tags["CustomLuaState"]
securityNone
thread safetySafe
capabilities["Basic"]

Code samples: View on Creator Hub (Using-Tags-and-CollectionService).

CollectionService:RemoveTag

This method removes a tag from an instance. Successfully removing a tag will fire a signal created by GetInstanceRemovedSignal() with the given tag.

When removing a tag, it's common that some resources are used to give the tag its functionality, for example event connections or tables. To prevent memory leaks, it's a good idea to clean these up (disconnect, set to nil, etc.) when no longer needed for a tag.

Parameters

NameTypeDefaultDescription
instanceInstanceThe instance to remove the tag from.
tagstringThe tag to remove from the instance.

Returns

TypeDescription
()
FieldValue
tags["CustomLuaState"]
securityNone
thread safetyUnsafe
capabilities["Basic"]

Code samples: View on Creator Hub (Using-Tags-and-CollectionService).

Events

NameType / ReturnsDescription
CollectionService.ItemAddedFires when a Configuration, CustomEvent, CustomEventReceiver, Dialog, or VehicleSeat is added to the DataModel.
CollectionService.ItemRemovedFires when a Configuration, CustomEvent, CustomEventReceiver, Dialog, or VehicleSeat is removed from the DataModel.
CollectionService.TagAddedFires when a tag is added to an instance and the added tag is the only occurrence of that tag in the place.
CollectionService.TagRemovedFires when a tag is removed from an instance and the removed tag is no longer used anywhere in the place.

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.

CollectionService.ItemAdded

Deprecated. This item has been superseded by a CollectionService tagging method. There is currently no means of checking when a tag is added.

This function fires when a Configuration, CustomEvent, CustomEventReceiver, Dialog, or VehicleSeat is added to the DataModel.

Parameters

NameTypeDefaultDescription
instanceInstanceThe instance that was added to the DataModel.
FieldValue
tags["Deprecated"]
securityNone
capabilities["Basic"]

Code samples: View on Creator Hub (CollectionService-ItemAdded1).

CollectionService.ItemRemoved

Deprecated. This item has been superseded by a CollectionService tagging method. There is currently no means of checking when a tag is removed.

This function fires when a Configuration, CustomEvent, CustomEventReceiver, Dialog, or VehicleSeat is removed from the DataModel.

Parameters

NameTypeDefaultDescription
instanceInstanceThe instance that was removed from the DataModel.
FieldValue
tags["Deprecated"]
securityNone
capabilities["Basic"]

Code samples: View on Creator Hub (CollectionService-ItemRemoved1).

CollectionService.TagAdded

This event fires when a tag transitions from being unused to being in use — specifically, when a tag is applied to an instance inside the DataModel and no other instance in the DataModel previously had that tag. The event passes the tag name as its parameter.

TagAdded fires once per tag lifetime, not once per instance. To detect every individual instance that receives a particular tag, use GetInstanceAddedSignal() instead.

The event fires asynchronously (deferred to the next resumption point), not synchronously inside the AddTag() call that triggered it.

Parameters

NameTypeDefaultDescription
tagstringThe name of the tag that entered use.
FieldValue
securityNone
capabilities["Basic"]

CollectionService.TagRemoved

This event fires when the last instance bearing a given tag leaves the DataModel or has the tag removed, meaning no instance in the DataModel still carries that tag. The event passes the tag name as its parameter.

TagRemoved fires once per tag lifetime, not once per instance. To detect every individual instance that loses a particular tag, use GetInstanceRemovedSignal() instead.

The event fires asynchronously (deferred to the next resumption point), not synchronously inside the removal operation that triggered it.

Parameters

NameTypeDefaultDescription
tagstringThe name of the tag that is no longer in use.
FieldValue
securityNone
capabilities["Basic"]

Properties

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring