8 min read

Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

UIStroke

Inherits from: UIComponent → UIBase → Instance → Object

UIStroke applies an outline to text or a UI border. Some properties may require enabling the Improved UIStrokes beta.

Key features include:

For more details on the UIStroke object, see Appearance Modifiers.

Inherits from: UIComponent

Memory category: Instances

Properties

NameType / ReturnsDescription
UIStroke.ApplyStrokeModeApplyStrokeModeDetermines whether to apply the stroke to the object's border instead of the text itself.
UIStroke.BorderOffsetUDimSpecifies an additional offset to the stroke's position, relative to the parent's minimum height or width.
UIStroke.BorderStrokePositionBorderStrokePositionDetermines the stroke's position on its parent's border.
UIStroke.ColorColor3Determines the stroke color.
UIStroke.EnabledbooleanDetermines whether the stroke in visible.
UIStroke.LineJoinModeLineJoinModeDetermines how corners are interpreted.
UIStroke.StrokeSizingModeStrokeSizingModeDetermines whether the stroke's Thickness will be measured in pixels or be relative to the parent.
UIStroke.ThicknessfloatDetermines the stroke's thickness.
UIStroke.TransparencyfloatSets the stroke opacity independently of the parent object's BackgroundTransparency or TextTransparency.
UIStroke.ZIndexintDetermines the order in which the stroke renders relative to sibling UIStroke instances.

Inherited from Instance

NameType / ReturnsDescription
Instance.ArchivablebooleanDetermines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published.
Instance.archivableboolean
Instance.CapabilitiesSecurityCapabilitiesThe set of capabilities allowed to be used for scripts inside this container.
Instance.IsInSandboxbooleanIndicates whether the instance is inside a sandboxed container.
Instance.NamestringA non-unique identifier of the Instance.
Instance.ParentInstanceDetermines the hierarchical parent of the Instance.
Instance.PredictionModePredictionModeReflects the client-side prediction mode applied to the instance under server-authoritative physics.
Instance.RobloxLockedbooleanA deprecated property that used to protect CoreGui objects.
Instance.SandboxedbooleanWhen enabled, the instance can only access abilities in its Capabilities list.
Instance.UniqueIdUniqueIdA unique identifier for the instance.

Inherited from Object

NameType / ReturnsDescription
Object.ClassNamestringA read-only string representing the class this Object belongs to.
Object.classNamestring

UIStroke.ApplyStrokeMode

When a UIStroke instance is applied to a text object, this property determines whether to apply the stroke to the object's border instead of the text itself.

ApplyStrokeMode = Enum.ApplyStrokeMode.Contextual|Contextual

ApplyStrokeMode = Enum.ApplyStrokeMode.Border|Border

FieldValue
typeApplyStrokeMode
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

UIStroke.BorderOffset

This property specifies an additional offset (UDim) to the stroke's position, relative to the parent's minimum height or width.

BorderOffset = (0.15, 0)

BorderOffset = (0, -16)

FieldValue
typeUDim
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

UIStroke.BorderStrokePosition

This property determines the stroke's position on its parent's border as an BorderStrokePosition value.

BorderStrokePosition = Enum.BorderStrokePosition.Center|Center

BorderStrokePosition = Enum.BorderStrokePosition.Inner|Inner

BorderStrokePosition = Enum.BorderStrokePosition.Outer|Outer

FieldValue
typeBorderStrokePosition
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

UIStroke.Color

Determines the UIStroke color. You can also insert a UIGradient instance as a child to create gradient strokes.

Color = (0, 95, 225)

UIStroke with Class.UIGradient child

FieldValue
typeColor3
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

UIStroke.Enabled

This property determines whether the UIStroke is visible. When set to false, the stroke will not be rendered. Defaults to true.

FieldValue
typeboolean
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryData
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

UIStroke.LineJoinMode

This property determines how corners are interpreted. It accepts an LineJoinMode value of either Round (default), Bevel, or Miter.

LineJoinMode = Enum.LineJoinMode.Round|Round

LineJoinMode = Enum.LineJoinMode.Bevel|Bevel

LineJoinMode = Enum.LineJoinMode.Miter|Miter

FieldValue
typeLineJoinMode
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

UIStroke.StrokeSizingMode

This property determines whether the stroke's Thickness will be measured in pixels or be scaled relative to the parent. See StrokeSizingMode for further details.

FieldValue
typeStrokeSizingMode
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

UIStroke.Thickness

This property determines the stroke's thickness, measured in pixels (default) or scaled relative to the parent, depending on StrokeSizingMode.

Thickness = 4

Thickness = 12

Be mindful of tweening this UIStroke property when applied to text objects. This renders and stores many glyph sizes each frame, potentially causing performance issues or text flickering.

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

UIStroke.Transparency

This property sets the stroke opacity independently of the parent object's BackgroundTransparency or TextTransparency. This allows you to render text and borders that are "hollow" (consisting of only an outline).

Transparency = 0.5  ·  Class.TextLabel.TextTransparency = 0

Transparency = 0  ·  Class.TextLabel.TextTransparency = 1

FieldValue
typefloat
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

UIStroke.ZIndex

This property determines the order in which the stroke renders relative to sibling UIStroke instances. Those with a lower ZIndex render under (behind) those with a higher ZIndex.

Note that the rendering order for UIStroke instances with the same ZIndex is undefined. Do not apply multiple UIStroke instances with the same ZIndex if their rendering order matters.

FieldValue
typeint
security{"read":"None","write":"None"}
thread safetyReadSafe
categoryAppearance
serialization{"can_load":true,"can_save":true}
capabilities["UI"]

Methods

Inherited from Instance

NameType / ReturnsDescription
Instance:AddTag()Applies a tag to the instance.
Instance:childrenInstancesReturns an array of the object's children.
Instance:ClearAllChildren()This method destroys all of an instance's children.
Instance:CloneInstanceCreate a copy of an instance and all its descendants, ignoring instances that are not Archivable.
Instance:cloneInstance
Instance:Destroy()Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children.
Instance:destroy()
Instance:FindFirstAncestorInstance?Returns the first ancestor of the Instance whose Instance.Name is equal to the given name.
Instance:FindFirstAncestorOfClassInstance?Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className.
Instance:FindFirstAncestorWhichIsAInstance?Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstChildInstance?Returns the first child of the Instance found with the given name.
Instance:findFirstChildInstance
Instance:FindFirstChildOfClassInstance?Returns the first child of the Instance whose ClassName is equal to the given class name.
Instance:FindFirstChildWhichIsAInstance?Returns the first child of the Instance for whom Object:IsA() returns true for the given className.
Instance:FindFirstDescendantInstance?Returns the first descendant found with the given Instance.Name.
Instance:GetActorActor?Returns the Actor associated with the Instance, if any.
Instance:GetAttributeVariantReturns the value which has been assigned to the given attribute name.
Instance:GetAttributeChangedSignalRBXScriptSignalReturns an event that fires when the given attribute changes.
Instance:GetAttributesDictionaryReturns a dictionary of the instance's attributes.
Instance:GetChildrenInstancesReturns an array containing all of the instance's children.
Instance:getChildrenInstances
Instance:GetDebugIdstringReturns a coded string of the debug ID used internally by Roblox.
Instance:GetDescendantsInstancesReturns an array containing all of the descendants of the instance.
Instance:GetFullNamestringReturns a string describing the instance's ancestry.
Instance:GetStyledVariantReturns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified.
Instance:GetStyledPropertyChangedSignalRBXScriptSignalReturns an event that fires when the given style property changes on the instance.
Instance:GetTagsArrayGets an array of all tags applied to the instance.
Instance:HasTagbooleanCheck whether the instance has a given tag.
Instance:IsAncestorOfbooleanReturns true if an Instance is an ancestor of the given descendant.
Instance:IsDescendantOfbooleanReturns true if an Instance is a descendant of the given ancestor.
Instance:isDescendantOfboolean
Instance:IsPropertyModifiedbooleanReturns true if the value stored in the specified property is not equal to the code-instantiated default.
Instance:QueryDescendantsInstancesReturns an array containing all descendants of the instance that match the selector string.
Instance:Remove()Sets the object's Parent to nil, and does the same for all its descendants.
Instance:remove()
Instance:RemoveTag()Removes a tag from the instance.
Instance:ResetPropertyToDefault()Resets a property to its default value.
Instance:SetAttribute()Sets the attribute with the given name to the given value.
Instance:WaitForChildInstanceReturns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Inherited from Object

NameType / ReturnsDescription
Object:GetPropertyChangedSignalRBXScriptSignalGet an event that fires when a given property of the object changes.
Object:IsAbooleanReturns true if an object's class matches or inherits from a given class.
Object:isAboolean

Events

Inherited from Instance

NameType / ReturnsDescription
Instance.AncestryChangedFires when the Instance.Parent property of this object or one of its ancestors is changed.
Instance.AttributeChangedFires whenever an attribute is changed on the Instance.
Instance.ChildAddedFires after an object is parented to this Instance.
Instance.childAdded
Instance.ChildRemovedFires after a child is removed from this Instance.
Instance.DescendantAddedFires after a descendant is added to the Instance.
Instance.DescendantRemovingFires immediately before a descendant of the Instance is removed.
Instance.DestroyingFires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy().
Instance.StyledPropertiesChangedFires whenever any style property is changed on the instance, including when a property is set to nil.

Inherited from Object

NameType / ReturnsDescription
Object.ChangedFires immediately after a property of the object changes, with some limitations.