Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.
LogService
Inherits from: Instance → Object
LogService allows you to log structured log entries and read outputted text.
Template Syntax
Methods that accept a context table support {key} template placeholders in the message string. To include a literal brace character in the output, use double braces: {{ produces a literal { and }} produces a literal }.
local LogService = game:GetService("LogService")
LogService:Info("Value = {{result}}: {val}", {val = 42})
-- Output: "Value = {result}: 42" Context Values
The context table accepts any value type. Non-serializable values are automatically converted to strings in the stored context:
- Instances are stored as their full path (e.g.,
"Workspace.MyModel.Part") - Functions are stored as
"<function>" - Other non-primitive types are stored using their
tostring()representation
Mixed tables (tables with both string and numeric keys) and pure arrays are accepted. Numeric keys are converted to string keys (e.g., index 1 becomes key "1"). If a numeric key collides with an existing string key, the explicit string key takes precedence.
local LogService = game:GetService("LogService")
-- Instance values are converted to their full path
LogService:Info("Touched {part}", {part = workspace.MyPart})
-- Context stores: {part = "Workspace.MyPart"}
-- Mixed tables are accepted; numeric keys become string keys
LogService:Info("Player {name}", {name = "Alice", 1, 2, 3})
-- Context stores: {name = "Alice", ["1"] = 1, ["2"] = 2, ["3"] = 3} Warning
This service might have unexpected or unreliable behavior and content might be truncated. Don't rely on contents of events and messages emitted by this service for any important game logic.
Inherits from: Instance
Memory category: Instances
Tags: NotCreatable, Service
Methods
| Name | Type / Returns | Description |
|---|---|---|
| LogService:ClearOutput | () | Clears Roblox Studio's Output window. |
| LogService:Error | () | Logs a message at the MessageType.MessageError level and throws a structured error with optional context. |
| LogService:GetLogHistory | Array | Returns a table of tables, each with the message string, message type, and timestamp of a message that the client displays in the Output window. |
| LogService:Info | () | Logs a message at the MessageType.MessageInfo level with optional structured context. |
| LogService:Log | () | Logs a message at the specified level with optional structured context. |
| LogService:Output | () | Logs a message at the MessageType.MessageOutput level with optional structured context. |
| LogService:Warn | () | Logs a message at the MessageType.MessageWarning level with optional structured context. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance:AddTag | () | Applies a tag to the instance. |
| Instance:children | Instances | Returns an array of the object's children. |
| Instance:ClearAllChildren | () | This method destroys all of an instance's children. |
| Instance:Clone | Instance | Create a copy of an instance and all its descendants, ignoring instances that are not Archivable. |
| Instance:clone | Instance | |
| Instance:Destroy | () | Sets the Instance.Parent property to nil, locks the Instance.Parent property, disconnects all connections, and calls Destroy() on all children. |
| Instance:destroy | () | |
| Instance:FindFirstAncestor | Instance? | Returns the first ancestor of the Instance whose Instance.Name is equal to the given name. |
| Instance:FindFirstAncestorOfClass | Instance? | Returns the first ancestor of the Instance whose Object.ClassName is equal to the given className. |
| Instance:FindFirstAncestorWhichIsA | Instance? | Returns the first ancestor of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstChild | Instance? | Returns the first child of the Instance found with the given name. |
| Instance:findFirstChild | Instance | |
| Instance:FindFirstChildOfClass | Instance? | Returns the first child of the Instance whose ClassName is equal to the given class name. |
| Instance:FindFirstChildWhichIsA | Instance? | Returns the first child of the Instance for whom Object:IsA() returns true for the given className. |
| Instance:FindFirstDescendant | Instance? | Returns the first descendant found with the given Instance.Name. |
| Instance:GetActor | Actor? | Returns the Actor associated with the Instance, if any. |
| Instance:GetAttribute | Variant | Returns the value which has been assigned to the given attribute name. |
| Instance:GetAttributeChangedSignal | RBXScriptSignal | Returns an event that fires when the given attribute changes. |
| Instance:GetAttributes | Dictionary | Returns a dictionary of the instance's attributes. |
| Instance:GetChildren | Instances | Returns an array containing all of the instance's children. |
| Instance:getChildren | Instances | |
| Instance:GetDebugId | string | Returns a coded string of the debug ID used internally by Roblox. |
| Instance:GetDescendants | Instances | Returns an array containing all of the descendants of the instance. |
| Instance:GetFullName | string | Returns a string describing the instance's ancestry. |
| Instance:GetStyled | Variant | Returns the styled or explicitly modified value of the specified property, or else the default property value if it hasn't been styled/modified. |
| Instance:GetStyledPropertyChangedSignal | RBXScriptSignal | Returns an event that fires when the given style property changes on the instance. |
| Instance:GetTags | Array | Gets an array of all tags applied to the instance. |
| Instance:HasTag | boolean | Check whether the instance has a given tag. |
| Instance:IsAncestorOf | boolean | Returns true if an Instance is an ancestor of the given descendant. |
| Instance:IsDescendantOf | boolean | Returns true if an Instance is a descendant of the given ancestor. |
| Instance:isDescendantOf | boolean | |
| Instance:IsPropertyModified | boolean | Returns true if the value stored in the specified property is not equal to the code-instantiated default. |
| Instance:QueryDescendants | Instances | Returns an array containing all descendants of the instance that match the selector string. |
| Instance:Remove | () | Sets the object's Parent to nil, and does the same for all its descendants. |
| Instance:remove | () | |
| Instance:RemoveTag | () | Removes a tag from the instance. |
| Instance:ResetPropertyToDefault | () | Resets a property to its default value. |
| Instance:SetAttribute | () | Sets the attribute with the given name to the given value. |
| Instance:WaitForChild | Instance | Returns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object:GetPropertyChangedSignal | RBXScriptSignal | Get an event that fires when a given property of the object changes. |
| Object:IsA | boolean | Returns true if an object's class matches or inherits from a given class. |
| Object:isA | boolean |
LogService:ClearOutput
Clears Roblox Studio's Output window. The log history is also cleared, such that LogService:GetLogHistory() will not return any entries from before the ClearOutput() call.
Returns
| Type | Description |
|---|---|
| () |
| Field | Value |
|---|---|
| security | None |
| thread safety | Unsafe |
| capabilities | ["Logging"] |
LogService:Error
Logs a message at the MessageType.MessageError level and throws a structured error with optional context. As this method always throws, use LuaGlobals.pcall() to catch the error. The thrown error is a table with message, template, context, and stack fields, and a __tostring metamethod that returns the rendered message.
When a context table is provided, template placeholders like {key} in the message are replaced with the corresponding context values.
local LogService = game:GetService("LogService")
local ok, err = pcall(function()
LogService:Error("Failed: {reason}", {reason = "timeout"})
end)
-- ok is false
-- err.message == "Failed: timeout"
-- err.context == {reason = "timeout"}
-- tostring(err) == "Failed: timeout" Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| message | string | The message string. Supports {key} template placeholders when a context table is provided. | |
| context | Dictionary | nil | An optional dictionary of key-value pairs. When provided, {key} placeholders in the message are replaced with the corresponding values. |
Returns
| Type | Description |
|---|---|
| () |
| Field | Value |
|---|---|
| tags | ["CustomLuaState"] |
| security | None |
| thread safety | Unsafe |
| capabilities | ["Logging"] |
LogService:GetLogHistory
Returns a table of tables, each with the message string, message type, and timestamp of a message that the client displays in the Output window. Each inner table contains the following keys:
message(string) -- the rendered message text.messageType(MessageType) -- the log level (MessageOutput, MessageInfo, MessageWarning, or MessageError).timestamp(number) -- the time the message was emitted, in seconds.context(dictionary) -- the structured key-value pairs if the message was emitted via a structured logging method; absent otherwise.
The history is capped at a maximum of 512 entries by default. Calling LogService:ClearOutput() empties the history, so subsequent calls return only entries logged after the clear.
Returns
| Type | Description |
|---|---|
| Array | An array of tables, each containing message (string), messageType (MessageType), timestamp (number, in seconds), and optionally context (dictionary) for entries logged with structured context. |
| Field | Value |
|---|---|
| security | None |
| thread safety | Unsafe |
| capabilities | ["Logging"] |
LogService:Info
Logs a message at the MessageType.MessageInfo level. When a context table is provided, template placeholders like {key} in the message are replaced with the corresponding context values. The context is preserved as structured data for display in the Developer Console and Studio's Output window.
local LogService = game:GetService("LogService")
LogService:Info("User {name} has {count} items", {name = "Alice", count = 42})
-- Output: "User Alice has 42 items" Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| message | string | The message string. Supports {key} template placeholders when a context table is provided. | |
| context | Dictionary | nil | An optional dictionary of key-value pairs. When provided, {key} placeholders in the message are replaced with the corresponding values. |
Returns
| Type | Description |
|---|---|
| () |
| Field | Value |
|---|---|
| tags | ["CustomLuaState"] |
| security | None |
| thread safety | Unsafe |
| capabilities | ["Logging"] |
LogService:Log
Logs a message at the specified MessageType level. This is a general-purpose method that combines the functionality of Output(), Info(), Warn(), and Error() into a single call with an explicit message type parameter.
When messageType is MessageType.MessageError, this method throws a structured error object (same behavior as Error()).
local LogService = game:GetService("LogService")
LogService:Log(Enum.MessageType.MessageInfo, "Event {action}", {action = "click"}) Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| messageType | MessageType | The MessageType specifying the log level. | |
| message | string | The message string. Supports {key} template placeholders when a context table is provided. | |
| context | Dictionary | nil | An optional dictionary of key-value pairs. When provided, {key} placeholders in the message are replaced with the corresponding values. |
Returns
| Type | Description |
|---|---|
| () |
| Field | Value |
|---|---|
| tags | ["CustomLuaState"] |
| security | None |
| thread safety | Unsafe |
| capabilities | ["Logging"] |
LogService:Output
Logs a message at the MessageType.MessageOutput level. When a context table is provided, template placeholders like {key} in the message are replaced with the corresponding context values. The context is preserved as structured data for display in the Developer Console and Studio's Output window.
local LogService = game:GetService("LogService")
LogService:Output("Player {name} joined", {name = "Alice"})
-- Output: "Player Alice joined" Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| message | string | The message string. Supports {key} template placeholders when a context table is provided. | |
| context | Dictionary | nil | An optional dictionary of key-value pairs. When provided, {key} placeholders in the message are replaced with the corresponding values. |
Returns
| Type | Description |
|---|---|
| () |
| Field | Value |
|---|---|
| tags | ["CustomLuaState"] |
| security | None |
| thread safety | Unsafe |
| capabilities | ["Logging"] |
LogService:Warn
Logs a message at the MessageType.MessageWarning level with optional structured context. When a context table is provided, template placeholders like {key} in the message are replaced with the corresponding context values. The context is preserved as structured data for display in the Developer Console and Studio's Output window.
local LogService = game:GetService("LogService")
LogService:Warn("Memory usage at {pct}%", {pct = 95})
-- Output: "Memory usage at 95%" Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| message | string | The message string. Supports {key} template placeholders when a context table is provided. | |
| context | Dictionary | nil | An optional dictionary of key-value pairs. When provided, {key} placeholders in the message are replaced with the corresponding values. |
Returns
| Type | Description |
|---|---|
| () |
| Field | Value |
|---|---|
| tags | ["CustomLuaState"] |
| security | None |
| thread safety | Unsafe |
| capabilities | ["Logging"] |
Events
| Name | Type / Returns | Description |
|---|---|---|
| LogService.MessageOut | Fires when the client outputs text. |
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.AncestryChanged | Fires when the Instance.Parent property of this object or one of its ancestors is changed. | |
| Instance.AttributeChanged | Fires whenever an attribute is changed on the Instance. | |
| Instance.ChildAdded | Fires after an object is parented to this Instance. | |
| Instance.childAdded | ||
| Instance.ChildRemoved | Fires after a child is removed from this Instance. | |
| Instance.DescendantAdded | Fires after a descendant is added to the Instance. | |
| Instance.DescendantRemoving | Fires immediately before a descendant of the Instance is removed. | |
| Instance.Destroying | Fires immediately before (or is deferred until after) the instance is destroyed via Instance:Destroy(). | |
| Instance.StyledPropertiesChanged | Fires whenever any style property is changed on the instance, including when a property is set to nil. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.Changed | Fires immediately after a property of the object changes, with some limitations. |
LogService.MessageOut
Fires whenever a message is logged through the engine's output system, including calls to LuaGlobals.print(), RobloxGlobals.warn(), and the structured logging methods on LogService. The message parameter contains the fully rendered text (template placeholders already replaced). The context parameter carries the structured key-value pairs when the message was emitted via a method that accepts a context table; otherwise it is nil.
local LogService = game:GetService("LogService")
LogService.MessageOut:Connect(function(message, messageType, context)
if messageType == Enum.MessageType.MessageError then
print("Error:", message)
end
if context then
-- Access structured data from structured logging calls
for key, value in context do
print(key, "=", value)
end
end
end) Parameters
| Name | Type | Default | Description |
|---|---|---|---|
| message | string | The fully rendered message string after any template placeholder substitution. | |
| messageType | MessageType | A MessageType value indicating the severity level of the message. | |
| context | Dictionary | A dictionary of key-value pairs provided when the message was logged via a structured logging method (LogService:Output(), LogService:Info(), LogService:Warn(), or LogService:Error()), or nil if no context was supplied. |
| Field | Value |
|---|---|
| security | None |
| capabilities | ["Logging"] |
Code samples: View on Creator Hub (LogService-MessageOut1).
Properties
Inherited from Instance
| Name | Type / Returns | Description |
|---|---|---|
| Instance.Archivable | boolean | Determines if an Instance and its descendants can be cloned using Instance:Clone(), and can be saved/published. |
| Instance.archivable | boolean | |
| Instance.Capabilities | SecurityCapabilities | The set of capabilities allowed to be used for scripts inside this container. |
| Instance.IsInSandbox | boolean | Indicates whether the instance is inside a sandboxed container. |
| Instance.Name | string | A non-unique identifier of the Instance. |
| Instance.Parent | Instance | Determines the hierarchical parent of the Instance. |
| Instance.PredictionMode | PredictionMode | Reflects the client-side prediction mode applied to the instance under server-authoritative physics. |
| Instance.RobloxLocked | boolean | A deprecated property that used to protect CoreGui objects. |
| Instance.Sandboxed | boolean | When enabled, the instance can only access abilities in its Capabilities list. |
| Instance.UniqueId | UniqueId | A unique identifier for the instance. |
Inherited from Object
| Name | Type / Returns | Description |
|---|---|---|
| Object.ClassName | string | A read-only string representing the class this Object belongs to. |
| Object.className | string |