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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

Work with third-party software

Creators on Roblox often leverage third-party creation tools to make custom assets and content. These external tools typically specialize in areas like 3D modeling, texture creation, or audio editing, and offer additional features and flexibility that complement the Roblox Engine. Check out Roblox staff 3D art articles for guides, tips, and tutorials on using various third-party software.

In most workflows, you create custom assets in third-party software, export them as a common file type, and then import the file into Studio.

Examples of third-party software

The following are examples of third-party software that creators commonly use:

By using third-party software, creators can tap into specialized features, workflows, and expertise, while expanding their creative possibilities and enhancing the overall quality of their Roblox games.

Import to Studio

Studio provides several tools to get your third-party content into Studio depending on the type of asset you upload:

Note

Roblox performs asset moderation on upload of any asset type. Roblox can also moderate assets after the initial upload. For more information, see Asset moderation.