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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

Align tool

The Align tool, accessible from Studio's Model tab toolbar or the Window ⟩ 3D menu, lets you align objects or groups of objects along the X, Y, or Z axes.

Align tool highlighted in Studio's toolbar.

Primary benefits include:

Mode

You can set the alignment mode to either Min, Center, or Max.

<img src="https://prod.docsiteassets.roblox.com/assets/studio/align-tool/Icon-Min.png" width="80" alt="The Min icon in the toolbar." />
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Min

<img src="https://prod.docsiteassets.roblox.com/assets/studio/align-tool/Icon-Center.png" width="80" alt="The Center icon in the toolbar." />
<center>

Center

<img src="https://prod.docsiteassets.roblox.com/assets/studio/align-tool/Icon-Max.png" width="80" alt="The Max icon in the toolbar." />
<center>

Max

Min

An angled side view of a small red cube, large blue cube, and a small purple cube that are aligned with the Min button on the world Z axis. A translucent orange rectangle represents where the objects align in context to each other.

Center

An angled side view of a small red cube, large blue cube, and a small purple cube that are aligned with the Center button on the world Z axis. A translucent orange rectangle represents where the objects align in context to each other.

Max

An angled side view of a small red cube, large blue cube, and a small purple cube that are aligned with the Max button on the world Z axis. A translucent orange rectangle represents where the objects align in context to each other.

Align In

The World or Local option specifies which relative coordinates to align on. This is especially useful for aligning parts which don't share the same orientation or rotation.

The X, Y, and Z checkboxes let you select which axes to align on. Note that you can select multiple axes in a single alignment operation.

Before Alignment

An angled side view of a small red cube, large blue cube, and a small purple cube that are unaligned.

Max / World Z

An angled side view of a small red cube, large blue cube, and a small purple cube that are aligned with the Max button on the world Z axis. A translucent orange rectangle represents where the objects align in context to each other.

Max / Local Z

An angled side view of a small red cube, large blue cube, and a small purple cube that are aligned with the Max button on their local Z axis. A translucent orange rectangle represents where the objects align in context to each other.

Relative To

An alignment operation can be relative to either the Selection Bounds or the Active Object.

Selection Bounds

Selection Bounds aligns the selected objects relative to the bounding box around them.

Before Alignment

An angled side view of a small red cube, large blue cube, and a small purple cube that are unaligned. A translucent red rectangle represents where the objects' collective bounding box.

Min / World X

An angled side view of a small red cube, large blue cube, and a small purple cube that are aligned with the Min button on the world X axis relative to their collective bounding box. A translucent red rectangle represents where the objects' collective bounding box.

Max / World X

An angled side view of a small red cube, large blue cube, and a small purple cube that are aligned with the Max button on the world X axis relative to their collective bounding box. A translucent red rectangle represents where the objects' collective bounding box.

Active Object

Active Object aligns the objects relative to the last selected object. This object is outlined in orange and it will not move during the operation. While parts are selected, you can switch the active object by clicking on a different object.

Before Alignment

An angled side view of a small red cube, large blue cube, and a small purple cube that are unaligned. The large blue cube has a yellow outline to represent that it's the active object.

Min / World X

An angled side view of a small red cube, large blue cube, and a small purple cube that are aligned with the Min button on the world X axis relative to the active object. The large blue cube has a yellow outline to represent that it's the active object.

Max / World X

An angled side view of a small red cube, large blue cube, and a small purple cube that are aligned with the Max button on the world X axis relative to the active object. The large blue cube has a yellow outline to represent that it's the active object.