1 min read

Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

A player's first experience

Are you an established game developer? Or just getting started? Either way, the first impression users have of your games matter. If they don't like what they see or don't know what to do, they're likely to leave and never come back. One way to create a strong first time user experience is to teach new users how to play by designing an interactive tutorial.

While doing the tutorial, players will learn about key aspects of the game, whether it's collecting items or knowing where to find the shop. In your tutorial, you'll guide first time players to a goal, let them know when that task has been completed, and then lead them to their next goal

The concepts and skills in this series can be applied to any game, whether you're working on your own or want to use the supplied example map.

When finished, you'll be able to: