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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

User interface design curriculum

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User Interface Design is the discipline of planning and implementing UI elements that either provide essential information for gameplay, or teach players how to complete unique user flows within your games.

You'll learn how to recreate high-quality UI elements for a first-person shooter laser tag game by following step-by-step processes and best practices for following an art style, wireframing the structure and flow of UI information, and implementing UI designs within Studio.

This course is intended for readers who are familiar with general building concepts and tools in Roblox Studio. If you need help learning how to build an environment and navigating Studio's UI, try the core curriculum.

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Course contents

Chapter 1 - Choose an art style

Learn how to [plan an aesthetic direction](/docs/roblox-tutorials-curriculums-user-interface-design-choose-an-art-style) for your UI elements.

Chapter 2 - Wireframe your layouts

Learn how to [design the structure and flow](/docs/roblox-tutorials-curriculums-user-interface-design-wireframe-your-layouts) of the information you want to communicate through in various workflows.

Chapter 3 - Implement designs in Studio

Learn how to [implement your UI layouts](/docs/roblox-tutorials-curriculums-user-interface-design-implement-designs-in-studio) in Studio using both built-in and custom UI elements with scripts.

    <a href="https://www.roblox.com/games/14817965191/Laser-Tag-1A">
    
      Get the Place File
    
    </a>