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Source: Roblox Creator Hub · CC BY 4.0 · View source · Code samples: MIT Imported 2026-10-03. Formatting adapted for this site.

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To simulate physics while moving or rotating parts, you can switch from Geometric mode to Physical mode in Studio's toolbar, effectively forcing parts to obey physical limitations. For example, if two parts are attached by a RopeConstraint and you drag one part around the scene, the other part will follow as the rope becomes taut.